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Wow. My first awsum rollex...
--
Jonathan.
"Rick [Kitty5]" <ric### [at] kitty5com> ha scritto nel messaggio
news:3ca4ac62$1@news.povray.org...
> enough said
>
>
> --
> Rick
>
> Kitty5 WebDesign - http://Kitty5.com
> POV-Ray News & Resources - http://Povray.co.uk
> TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
>
> PGP Public Key
> http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
>
>
>
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"John Robinson" wrote:
> well done. good sense of realism here.
Thank you.
>you could increase max trace level
> maybe to get rid of blackness around the glass. of course it wouldnt
> exactly help your render time.
Actually that blackness is caused by radiosity. I find max_trace_level 20 adequate
for this scene.
> and just swap the wine for a bottle of the finest macallan scotch whisky. oh
> aye :)
De gustibus non est disputandum...
;)
--
Jonathan.
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Aw, come on...
Anyway, thanks!
--
Jonathan.
"Jan Walzer" <jan### [at] lzernet> ha scritto nel messaggio
news:3ca4b006@news.povray.org...
> Photo, Photo !!!
>
>
>
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"Marc Jacquier" wrote:
> Hey!
> Early test?
> Stop humiliate us :)
> Marc
Nah. You've got to be kidding. Thank you anyway. :-)
--
Jonathan.
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Thanks!
--
Jonathan.
"Skip Talbot" <sta### [at] uiucedu> ha scritto nel messaggio
news:3ca4cc0b@news.povray.org...
> I'd frame that and hang it on my wall
>
> --
>
>
>
> Skip
>
>
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"ingo" <ing### [at] homenl> wrote:
> Looks very good,
Thank you.
> although it is a test run a few minor comments, the finish of the red
> stuff on the top of the wine bottle doesn't look good, too dull.
Yeah. It looked good with lights and highlights.
>The
> cork is too bright, unless it's one of those cork faking plastic corks.
> The colors on the wine bottels lable look a bit washed out, as if a
> gamma correction is applied twice. It's not in harmony with the rest of
> the scene.
I will de-correct (sp?) the original map.
> For the wine glass have you scaled the wine smaller than the
> glass? If so, try scale it a bit bigger than the glass, it may look more
> natural.
Yes. It's just a bit smaller than the glass. Does it look wrong?
> Couldn't resist what I usually do with photos, cover parts of them with
> white paper to change / improve compostition. Result, cropped the image
> to about 510X670 counting from the top right hand side. It chops of the
> top of the bottle on its side and brings the left hand side of the wine
> bottle to about 1/3 of the image.
This didn't mean to be a good composition. I just put together some of the objects
modelled to see how they looked with these specific light conditions.
--
Jonathan.
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"Hugo" wrote:
> Great setup! :o)
Thanks!
> But two questions I have: How could you render this so
> quickly when there is blurred reflection and glass in the scene?
Huh, I don't know...
> I thought
> it would be impossible. And how much memory is in your computer?
Not much, too bad. Peak memory used: 126 MB. Memory available at the moment: only 128
MB. I will buy some more RAM next week.
> I think the light from the window is from a cloudy day. Because it's not
> possible to have sunlight and pure radiosity - it will lack specular
> highlights... Am I right?
Yes and no. You are right that it must be a cloudy day (or a cloud is temporarily
covering the sun). But that does not imply a lack of highlights: the sky is still
much brighter than anything around.
--
Jonathan.
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JRG wrote:
> Wow. My first awsum rollex...
>
> --
> Jonathan.
Even though it might be your first AWESOME ROLEX said. It has many times
been quite evident you have #declare AWESOME_ROLEX=On in your scenes ;)
--
-Jide
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Jonathan,
Incredible pic, you obviously put a lot of effort and care into your
work. I can only hope to get as good as you are! Would you please let me
know what you use for a modeler (if you use one), and any other relevant
details for this pic?
Thanks,
George Pantazopoulos
"JRG" <jrg### [at] hotmailcom> wrote in message
news:3ca4a9b0@news.povray.org...
> I'm trying to get the lighting right for my kitchen scene. This is an
early test
> render.
> No lights were used, just pure radiosity. I couldn't use better settings
for lack of
> memory.
> Render time (with MUCH swapping): about 7 hours.
> The grainess of the red cupboard was enhanced by the jpeg compression.
> I will probably use a warmer light for the final scene.
>
> Cheers,
>
> --
> Jonathan.
>
> Home: http://digilander.iol.it/jrgpov
>
>
>
>
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"George Pantazopoulos" wrote:
> Jonathan,
> Incredible pic, you obviously put a lot of effort and care into your
> work. I can only hope to get as good as you are!
Thank you very much!
> Would you please let me
> know what you use for a modeler (if you use one), and any other relevant
> details for this pic?
>
> Thanks,
> George Pantazopoulos
I normally do not use any modeller. If I have to, I go with Hamapatch.
There's not much to say about this scene:
-the ouzo bottle is simple CSG.
-the wine glass is a lathe object.
-the corkscrew is CSG+blob+isosurface.
-the body of the pepper jar was modelled in Hamapatch. The cap is CSG.
About the lighting: I indeed cheated here... but the trick isn't hidden that much.
You can figure it out yourself... ;-)
--
Jonathan.
Home: http://digilander.iol.it/jrgpov
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