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16 Aug 2024 10:21:57 EDT (-0400)
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From: Christopher James Huff
Subject: Re: More wormhole activity in your area (WIP)
Date: 13 Mar 2002 21:14:28
Message: <chrishuff-59CB7D.21140813032002@netplex.aussie.org>
In article <3c8fff40@news.povray.org>,
 "Sir Charles W. Shults III" <aic### [at] cflrrcom> wrote:

>     Okay, I have added a few items, such as a sign, some conduits, etc.  I
> still have to do some obvious things, but life sometimes intrudes on the
> virtual world, sigh.  Of note is the fact that even at 1280x1024 resolution
> with AA on, this image renders in less than 8 minutes on my Pentium 1.2GHz
> machine.

The shadows look too sharp, like they are from light shining through the 
wormhole instead of light from the wormhole. For something like this, 
radiosity might be best. And maybe a media glow around the 
electrodes/coils surrounding the wormhole.
That should also help take care of your rendering speed problem... ;-)

Also, the texturing looks kind of flat...I suggest using ambient 0 on 
anything that isn't supposed to glow, and putting a fill light at the 
camera position. This way, shadows are lit, but you still get shading.
And maybe some more dirt, but this looks like it might be a laboratory 
clean-room environment.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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From: Sir Charles W  Shults III
Subject: Re: More wormhole activity in your area (WIP)
Date: 13 Mar 2002 22:43:19
Message: <3c901c57$1@news.povray.org>
Yeah, good point about the lighting- I think I will save that dragon for
last, so I can still get reasonable speeds as I continue to add details.
And texturing is still in the formative stage; I find that if I get my
objects made first, then I can tweak the include files and make them nicer
once I have the environment together.  Maybe that's sort of backwards, but
it works for me.  Adding the conduits helped a lot, and next will be some
big electrical boxes, etc.  Maybe throw in a fire extinguisher, just for
verisimilitude.
    The keypad buttons turned out to be very simple- superellipsoid with the
top shallowly trimmed by a large sphere.  In fact, this is all CSG with no
lathes, SORs, or anything more complex than the superellipsoids.  The
toughest thing so far was getting the conduit to look right.  That dull
metal look was elusive under this lighting for some reason, but very
informative as a learning experience.
    The keypad displays turned out to be simple- dark red with
transmittance, of course, and the displays are just text objects with a high
ambient value.
    Thanks to everyone who has made useful comments so far; I will continue
to develop this into something significant (translate: pretty).

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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From: Rick [Kitty5]
Subject: Re: More wormhole activity in your area (WIP)
Date: 14 Mar 2002 05:13:41
Message: <pan.2002.03.14.10.17.32.821943.4818@kitty5.com>
Love the sign :)

-- 
Rick

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POV-Ray News & Resources - http://Povray.co.uk
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From: Shay
Subject: Re: More wormhole activity in your area (WIP)
Date: 14 Mar 2002 09:22:03
Message: <3c90b20b$1@news.povray.org>
To my eye, this picture is improved in every way. The look is much more
dramatic. My only suggestion besides the further addition of details (which
you already have planned), is to put some kind of connectors where the coils
meet the rim or perhaps just a holes in the rim where the coils would appear
to be entering.

 -Shay

Sir Charles W. Shults III <aic### [at] cflrrcom> wrote in message
news:3c8fff40@news.povray.org...


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From: Sir Charles W  Shults III
Subject: Re: More wormhole activity in your area (WIP)
Date: 14 Mar 2002 12:12:34
Message: <3c90da02$1@news.povray.org>
Thank you!  I had to change the gamma to get more realistic lighting
appearance, and I also have modeled a typical Tektronix oscilloscope to put
in- slows the render time a lot, but really sets it off.  I got the case
color exactly right on my first stab at it!  All is coming together, now I
have to make a stand for the scope.

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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From: Sir Charles W  Shults III
Subject: Re: More wormhole activity in your area (WIP)
Date: 15 Mar 2002 14:21:38
Message: <3c9249c2$1@news.povray.org>
Here's a quick view of the "set dressing" oscilloscope- it is by no
means detailed, just a rough copy from my old Tek storage scope in the
workshop.  It still needs a lot, but it is an okay piece at a distance.  It
is inserted in the wormhole scene on a cart and with the handle added.  I'll
post that later.

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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Attachments:
Download 'Tekscope.jpg' (15 KB)

Preview of image 'Tekscope.jpg'
Tekscope.jpg


 

From: Sir Charles W  Shults III
Subject: Re: More wormhole activity in your area (WIP)
Date: 15 Mar 2002 23:25:08
Message: <3c92c924@news.povray.org>
Okay, work is still in progress, but here is the latest render with the
scope stand and the scope, still in need of a few essentials, but this is
getting inspiring.  If I am boring you people just let me know...

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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Attachments:
Download 'Omegate7.jpg' (154 KB)

Preview of image 'Omegate7.jpg'
Omegate7.jpg


 

From: Christopher James Huff
Subject: Re: More wormhole activity in your area (WIP)
Date: 16 Mar 2002 11:30:31
Message: <chrishuff-2CD1D6.11302216032002@netplex.aussie.org>
In article <3c92c924@news.povray.org>,
 "Sir Charles W. Shults III" <aic### [at] cflrrcom> wrote:

>     Okay, work is still in progress, but here is the latest render with the
> scope stand and the scope, still in need of a few essentials, but this is
> getting inspiring.  If I am boring you people just let me know...

Isn't that oscilloscope a little too close? Seems like one of those 
places that you can't have any metallic objects nearby, and with the 
amount of energy being released that close, I wouldn't expect the 
oscilloscope to survive. Maybe if it was on the near side of a blast 
shield, with the point of view being from an observation room of some 
sort.

I'd put more warnings up...laser, high voltage, magnetic fields, 
singularities, radiation, etc. Maybe a warning sign about metallic 
objects not being allowed, and a stray screwdriver or other tool lying 
on the floor with a little bit of an electric glow/corona discharge 
around it. ;-)

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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From: Shay
Subject: Re: More wormhole activity in your area (WIP)
Date: 19 Mar 2002 09:26:38
Message: <3c974a9e@news.povray.org>
Nice detail on the scope. The energy field looks a little solid, however.

 -Shay

Sir Charles W. Shults III <aic### [at] cflrrcom> wrote in message
news:3c92c924@news.povray.org...


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From: Sir Charles W  Shults III
Subject: Re: More wormhole activity in your area (WIP)
Date: 19 Mar 2002 12:19:24
Message: <3c97731c$1@news.povray.org>
Shay <sah### [at] simcopartscom> wrote in message news:3c974a9e@news.povray.org...
> Nice detail on the scope. The energy field looks a little solid, however.

    Okay, good point.  I will "soften" it a bit.

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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