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This is a simple corkscrew modelled for the elsewhere mentioned kitchen scene. The
modelling was a bit more tricky this time, mostly because I wanted smooth transitions
between the surfaces (i.e. I didn't want to get sharp edges). So, a good 5/4 of the
model consists of blobs.
Cheers.
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
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wow ...
"JRG" <jrg### [at] hotmail com> wrote:
..hmmm ... do I need to understand this ? ...
> This is a simple corkscrew modelled for the elsewhere mentioned kitchen
scene. The
> modelling was a bit more tricky this time, mostly because I wanted smooth
transitions
> between the surfaces (i.e. I didn't want to get sharp edges). So, a good
5/4 of the
> model consists of blobs.
sigh ... you mean this is all CSG ?....
I'd bet on this beeing a Mesh, constructed with Rhino or the like ...
Excellent work ... Nice FB, btw ...
looking forward to see a complete kitchen ...
> Cheers.
Cheers ...
--
"Somehow what you suggest is like suggesting to add drills \ jan### [at] lzer net
to cars so you can drill for oil when you run out of fuel. \
Sure you could do it, but it might not be the most practical > Jan
solution." [Thorsten Froehlich in p.u.p] / Walzer
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Jan Walzer wrote:
> wow ...
Thanks.
>
> ..hmmm ... do I need to understand this ? ...
Tire-bouchon is the French word for corkscrew. In Italy we just call it 'cavatappi',
used expression. It sounds a bit funny, but I quite always use it (just because my
mom uses the French term tire-bouchon).
> sigh ... you mean this is all CSG ?....
> I'd bet on this beeing a Mesh, constructed with Rhino or the like ...
>
> Excellent work ... Nice FB, btw ...
> looking forward to see a complete kitchen ...
At the moment I have a coffee-percolator, a corkscrew, and nothing else...
Still much work to do! ;)
> --
> "Somehow what you suggest is like suggesting to add drills \ jan### [at] lzer net
> to cars so you can drill for oil when you run out of fuel. \
> Sure you could do it, but it might not be the most practical > Jan
> solution." [Thorsten Froehlich in p.u.p] / Walzer
Again that deja vu...
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
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JRG wrote:
> This is a simple corkscrew modelled for the elsewhere mentioned kitchen
> scene. The modelling was a bit more tricky this time, mostly because I
> wanted smooth transitions between the surfaces (i.e. I didn't want to get
> sharp edges). So, a good 5/4 of the model consists of blobs.
Terrific! Apart from the superb modelling (I think not many professionals
will come up with such quality), the metal texture is amazing, and the
lighting is simply like RL. As I said, I'm really waiting to see the whole
kitchen completed...
About the name of the thing, I find really interesting the resemblance:
now I understand where the spanish word "tirabuzon" comes from... really
curious!
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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JRG wrote:
>So, a good 5/4 of the model consists of blobs.
Er.. of course I meant 4/5...
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
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Jaime Vives Piqueres wrote:
> Terrific! Apart from the superb modelling (I think not many professionals
> will come up with such quality), the metal texture is amazing, and the
> lighting is simply like RL.
Thank you very much! I'm using a standard photographic set to show (and model) every
single object. Just a box, one light behind the camera, one light in front of the
camera and another one just over the origin.
>As I said, I'm really waiting to see the whole
> kitchen completed...
Probably I will complete every single object first, then I will put together the
puzzle :)
If I have time, I will then come up with a little 'kitchen objects collection' which
I can put on my website.
> About the name of the thing, I find really interesting the resemblance:
> now I understand where the spanish word "tirabuzon" comes from... really
> curious!
'tirabuzon' sounds funny too. Is it used normally? I aks because Altavista suggested
me a 'sacacorchos'...:)
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
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Excellent work m8
Nice bit of DOF but did you also use some kind of blurred reflection? (it
looks slightly blurred in the corkscrew nearest the camera) and if so how
did you achieve this.
Don't wish to sound like an echo, but, can't wait to see the finished
kitchen :)
Davey B
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JRG wrote:
> Tire-bouchon is the French word for corkscrew.
In France, that particular kind of corkscrew is sometimes
called a "de Gaulle", as a reference to General de Gaulle's
typical attitude with his arms lifted.
http://www.charles-de-gaulle.org/degaulle/photos/vie26g.htm
Fabien.
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Fabien Mosen wrote:
> In France, that particular kind of corkscrew is sometimes
> called a "de Gaulle", as a reference to General de Gaulle's
> typical attitude with his arms lifted.
LOL. Yeah, I can notice a certain resemblance.
And de Gaulle was called 'corkscrew'?
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
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Davey B wrote:
> Excellent work m8
Thank you.
> Nice bit of DOF but did you also use some kind of blurred reflection? (it
> looks slightly blurred in the corkscrew nearest the camera) and if so how
> did you achieve this.
Nope. I only used simple normals. The real model does show blurred reflections, but I
don't think the scene will be a close up of this corkscrew so I don't think I will
add that extra detail. ;)
> Don't wish to sound like an echo, but, can't wait to see the finished
> kitchen :)
I'm having SOOO many exams this month, and I would like to make something for the
IRTC either, so this scene could take a while (I would be happy if I could come up
with 2-3 objects per week though).
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
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