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Finished this render today: 3 days, 21 hours.
I think i will not work much more on this particular setup, the sky surely
could use some improvements, but it's more interesting to try some
different shapes.
I followed R. Suzuki's suggestion to try using 'evaluate' to speed up the
render. Although i don't have a direct comparison, i think it is
significantly faster. Radiosity settings are slightly higher quality than
before.
The statistics show a number of DNoise calls being a new personal record
for me: nearly 257 billions, the previous maximum was 220 billions ;-)
What's probably more interesting is the histogram i generated for the
render, it can be found on:
http://www.schunter.etc.tu-bs.de/~chris/files/lnd_hist.png
It also shows that the horizon is not slower than the rest of the scene.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Attachments:
Download 'lscp_erosion2.jpg' (127 KB)
Preview of image 'lscp_erosion2.jpg'
![lscp_erosion2.jpg](/povray.binaries.images/attachment/%3C3BDDE180.B7B11090%40gmx.de%3E/lscp_erosion2.jpg?preview=1)
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Much better! Now the foreground looks great too, and as always the sky is
outstanding. Only the most distant clouds are a bit flat.
What about adding some dry plant...
--
Jonathan.
"Christoph Hormann" <chr### [at] gmx de> ha scritto nel messaggio
news:3BDDE180.B7B11090@gmx.de...
>
> Finished this render today: 3 days, 21 hours.
>
> I think i will not work much more on this particular setup, the sky surely
> could use some improvements, but it's more interesting to try some
> different shapes.
>
> I followed R. Suzuki's suggestion to try using 'evaluate' to speed up the
> render. Although i don't have a direct comparison, i think it is
> significantly faster. Radiosity settings are slightly higher quality than
> before.
>
> The statistics show a number of DNoise calls being a new personal record
> for me: nearly 257 billions, the previous maximum was 220 billions ;-)
>
> What's probably more interesting is the histogram i generated for the
> render, it can be found on:
>
> http://www.schunter.etc.tu-bs.de/~chris/files/lnd_hist.png
>
> It also shows that the horizon is not slower than the rest of the scene.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmx de>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/
----------------------------------------------------------------------------
----
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That terrain is fascinating. An exquisite render, Christoph! I'll try to
remember the evaluate-trick. I'm downloading beta7 right now. I'm going to
do something with radiosity I think... :)
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JRG wrote:
>
> Much better! Now the foreground looks great too, and as always the sky is
> outstanding. Only the most distant clouds are a bit flat.
Yes, they are simply a flat texture, should be improved.
> What about adding some dry plant...
>
Hmm, what kind of plants? Maybe some grass... I'm a bit afraid of the
memory requirements, radiosity already takes 220 Mb.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
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"Tony[B]" wrote:
>
> That terrain is fascinating. An exquisite render, Christoph!
Thanks!
> I'll try to remember the evaluate-trick.
I will do some more experiments with the parameters, there's always the
danger of holes occurring, but i had luck this time...
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Christoph Hormann <chr### [at] gmx de> wrote:
: What's probably more interesting is the histogram i generated for the
: render, it can be found on:
: http://www.schunter.etc.tu-bs.de/~chris/files/lnd_hist.png
Try inverting that image (ie. making it negative) with an image editing
program. Looks almost natural.
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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Warp wrote:
>
> Try inverting that image (ie. making it negative) with an image editing
> program. Looks almost natural.
>
Yes, indeed.
The reason is probably that the slowest regions are those where most
radiosity samples are not taken from the sky but from the isosurface
itself.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
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Hi Tracers!
Christoph Hormann schrieb:
> The statistics show a number of DNoise calls being a new personal record
> for me: nearly 257 billions, the previous maximum was 220 billions ;-)
>
Monstrous... what computer do you use?!? Thunderbird 1.4 GHz with 2 gigs of
RAM or even greater?
See you in Khyberspace - http://www.geocities.com/electricafghan/index-e.html
Afghanistan Chronicle: http://www.ndh.net/home/bleimann/
Yadgar
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JRG schrieb:
> Much better! Now the foreground looks great too, and as always the sky is
> outstanding. Only the most distant clouds are a bit flat.
> What about adding some dry plant...
...or some shaggy Taliban troops sniping from behind the rocks!
See you in Khyberspace - http://www.geocities.com/electricafghan/index-e.html
Afghanistan Chronicle: http://www.ndh.net/home/bleimann/
Yadgar
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Yadgar wrote:
>
> Monstrous... what computer do you use?!? Thunderbird 1.4 GHz with 2 gigs of
> RAM or even greater?
>
512 Mb RAM are perfectly sufficient, it took just above 200 Mb and only
for radiosity, without only 300k. Processor is an Athlon 1 GHz, but
that's just a matter of patience... ;-)
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
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