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definitively there have to be insects and they should be visible.
I had two solutions in mind.
First a part of a tree with bark and a bug climbing the trunk.
Second a big flower like a hemlock and a bug and ants.
So I have to choose a flying insect.
Since I have no experience with motion blur, I have a butterfly (or two) in
my mind.
Norbert
"Francois Labreque" <fla### [at] videotron ca> schrieb im Newsbeitrag
news:3B25634B.6EF1277F@videotron.ca...
>
>
> Daniel Lin wrote:
> >
> > Great! Very realistic! Love it!
> > Would it be possible to add dragonflies and/or butterflies?
>
> Patience! my friend! Patience! After all, the IRTC theme is "insects
> and spiders".
>
> --
> Francois Labreque | It is by caffeine alone I set my mind in motion, it
> flabreque | is by the beans of Java that thoughts acquire speed,
> @ | the hands acquire shaking, the shaking becomes a
> videotron.ca | warning, it is by caffeine alone I set my mind in
> | motion.
> - Stolen from Badger's .sig file
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very kind
"Tony[B]" <ben### [at] catholic org> schrieb im Newsbeitrag
news:3b254d69@news.povray.org...
> Oh, mon Dieu! That looks so realistic... Wow...
>
>
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my wife has studied agronomics and she swears, that all leafs can be intact
in spring.
But you are right, there should be some dead plants, rotten leaves and so
on. Perhaps some memory is free in the end.
Colour variation is very memory intensive and up to now, I have no
convincing solution to this problem.
Norbert
"Steve" <ste### [at] zeropps uklinux net> schrieb im Newsbeitrag
news:slr### [at] zero-pps localdomain...
>
> Wow stunning as others have said. The grass could do with considerably
> more colour variation, and the same could be said for the leaves of the
> trees. Mixed in with all those beautifully green plants and grass you'd
> also have some dead leaves and dead grass (at all times of the year).
>
> >peak mem 669 MB (near collapse)
> >parse time 3h 17 m
> >render time (AA0.1) 17 h 5 m
>
> Still got time for plenty of test renders before the closing date then.
>
> --
> Cheers
> Steve email mailto:ste### [at] zeropps uklinux net
>
> %HAV-A-NICEDAY Error not enough coffee 0 pps.
>
> web http://www.zeropps.uklinux.net/
>
> or http://start.at/zero-pps
>
> 1:17am up 130 days, 2:07, 2 users, load average: 1.00, 1.06, 1.03
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You are right, leaves are looking flat and planar arranged.
Its a part of the main problem. I cannot use radiosity because of the render
time. I tried radiosity with the most simple settings available.
After 10 h it was on line 3 (radiosity calculation took only 10 min).
But I think I have found a solution to "too homogene green parts" problem. I
will post it seperately.
Some parts are still noisy despite AA0.1.
I suggest I have to render with AA 0.04 to avoid this.
Norbert
p.s. your homepage is one of my favourites. I would love to see some new
pictures from you.
"Margus Ramst" <mar### [at] peak edu ee> schrieb im Newsbeitrag
news:3b256c73@news.povray.org...
>
> Only suggestion I can think of right now is to do something about the tree
> at the front left - the planar arrangement of the leaves makes it look
> somewhat fake from this angle.
> The lighting seems good now, although some areas in the background still
> look a bit noisy (especially in the shadows).
>
> --
> Margus Ramst
>
> Personal e-mail: mar### [at] peak edu ee
> TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
> Home page http://www.hot.ee/margusrt
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too much honor for me I think, but thanks anyway.
Norbert
"Fabien Mosen" <fab### [at] skynet be> schrieb im Newsbeitrag
news:3b25d601$1@news.povray.org...
> Impressive, to say the least. I'm speechless =)
>
> Fabien.
>
>
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lol
"Rick [Kitty5]" <ric### [at] kitty5 com> schrieb im Newsbeitrag
news:3b25da3e@news.povray.org...
> This is much better than the last - very very sickening
>
>
> --
> Rick
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I would be happy if I could model a spider like yours.
Norbert
"JRG" <jrg### [at] hotmail com> schrieb im Newsbeitrag
news:3b262655@news.povray.org...
> Great pic! Very photorealistic (esp. the water).
> My only suggestion is that the green color of the grass is maybe too
uniform
> (the green itself is a bit too saturated).
> Terrific picture though.
>
> Now add the insects (fear you're going to win... ;-)
> JRG
>
>
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Megapov makes the object plavcement from an image (not a HF) with the
"eval_pigment" command. Not one object is placed by hand in my little scene.
Norbert
"Bill DeWitt" <bde### [at] cfl rr com> schrieb im Newsbeitrag
news:3b26312c$1@news.povray.org...
>
> This is great! I would love for you to email me the original.
>
> Just one question, I seem to recall that you made this as a self
> arranging thing. IOW, that if you slapped another HF under it, it would
> figure out the placement of items. Do I remember that correctly?
>
> BTW, great use of yellowing as the longer blades of grass bend, very
> realistic.
>
>
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Norbert Kern wrote:
>
> I suggest I have to render with AA 0.04 to avoid this.
Your suggestion has been noted :)
>
> p.s. your homepage is one of my favourites. I would love to see some new
> pictures from you.
>
Thank you. I must admit it is an embarrassment that I haven't updated
the page for half a year already. Hoping to rectify this some time after
Midsummer when my current Real Life issues should finally clear up one
way or the other.
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
Home page http://www.hot.ee/margusrt
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On Wed, 13 Jun 2001 00:32:07 +0200, Norbert Kern wrote:
>my wife has studied agronomics and she swears, that all leafs can be intact
>in spring.
I meant that there'll allways be dead leaves on the ground, mixed in with
the green grass and other plants.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
3:10am up 131 days, 4:00, 2 users, load average: 1.18, 1.11, 1.09
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