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The water looks great but the mountains need some work!
Leitha
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The water is very nice, but the waterfalls especially seem a bit too blue -
water is rather transparent and the blue color should just a reflection of
the sky.
Are the mountains a height_field? If so, try using a better resolution
image, since there are some "triangle-like artifacts in the steeper parts.
Yours,
-- Nikodemus
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Jason Scott <fir### [at] hotmail com> wrote:
> Hey how are all of you? Good here just felp like posting my current image
> that I am making for a friend. I need to know what should be changed and
> what shouldn't be changed. its taken me a little time to code all of it but
> sofar I think that it has been worth it. Oh yeah one more thing please let
> me know of what you think of the water.
The water looks a bit too blue and too shiny...
Try using fresnel reflection (reflection_type 1 in MegaPOV)
and a lower roughness value for specular reflection. Use
a completely transparent texture and do the coloring with
fade_color or media. I've always gotten good results with
this method.
Also, it's pretty obvious you used an image_map to texture
the height field, there is a very prominent repeating pattern.
However, there is nothing done that wouldn't be easy with
procedural textures...and without the nasty repetitions.
--
Christopher James Huff - chr### [at] mac com
Home Page: http://homepage.mac.com/chrishuff/
POV-Ray TAG e-mail: chr### [at] povray org
POV-Ray TAG web site: http://tag.povray.org/
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How did you make the waterfalls?
Cliff Hewitt
"Jason Scott" <fir### [at] hotmail com> wrote in message
news:3af4dea2@news.povray.org...
> Hey how are all of you? Good here just felp like posting my current image
> that I am making for a friend. I need to know what should be changed and
> what shouldn't be changed. its taken me a little time to code all of it
but
> sofar I think that it has been worth it. Oh yeah one more thing please
let
> me know of what you think of the water.
>
>
> --
> Jason Scott
>
>
>
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On Sat, 5 May 2001 23:15:36 -0600, Jason Scott wrote:
>Hey how are all of you? Good here just felp like posting my current image
>that I am making for a friend. I need to know what should be changed and
>what shouldn't be changed. its taken me a little time to code all of it but
>sofar I think that it has been worth it. Oh yeah one more thing please let
>me know of what you think of the water.
The water looks a bit metalic to me.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
1:09pm up 93 days, 13:56, 2 users, load average: 1.00, 1.00, 1.00
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Considering the relative size of the waterfalls I think that the size of the
water ripples is too large. Neat looking picture though.
Kirk
"Jason Scott" <fir### [at] hotmail com> wrote in message
news:3af4dea2@news.povray.org...
> Hey how are all of you? Good here just felp like posting my current image
> that I am making for a friend. I need to know what should be changed and
> what shouldn't be changed. its taken me a little time to code all of it
but
> sofar I think that it has been worth it. Oh yeah one more thing please
let
> me know of what you think of the water.
>
>
> --
> Jason Scott
>
>
>
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> Hey how are all of you? Good here just felp like posting my current ima
ge
> that I am making for a friend. I need to know what should be changed a
nd
> what shouldn't be changed. its taken me a little time to code all of i
t but
> sofar I think that it has been worth it. Oh yeah one more thing please
let
> me know of what you think of the water.
>
> --
> Jason Scott
Your water looks good, but may be you put too much brightness, and the
finish is too "nice"... sometimes we have to be carefull with the differe
nt
options of the finish statement. It is often easier to put every paramete
rs of
the finish statement at their "maximum". Here, you have to find a way
to "join" both texturations of water and hills... Also, the hills could
have a
little
bit less height. ( to my opinion!! ) ... The texturation of the hills wo
rks
very well;
it gives a good realism.
Have a good day,
Alex Pilote,
Quebec :-)
>
>
> [Image]
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To make the waterfalls I just use Chris Colefax's spray include that I
edited quite a bit. and I added some motion blur to add the realistic look
to it.
--
Jason Scott
"Cliff Hewitt" <som### [at] acm njit edu> wrote in message
news:3af57225$1@news.povray.org...
> How did you make the waterfalls?
>
> Cliff Hewitt
>
> "Jason Scott" <fir### [at] hotmail com> wrote in message
> news:3af4dea2@news.povray.org...
> > Hey how are all of you? Good here just felp like posting my current
image
> > that I am making for a friend. I need to know what should be changed
and
> > what shouldn't be changed. its taken me a little time to code all of it
> but
> > sofar I think that it has been worth it. Oh yeah one more thing please
> let
> > me know of what you think of the water.
> >
> >
> > --
> > Jason Scott
> >
> >
> >
>
>
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I know that the size of the ripples are to but and thats going to be a easy
change for me to do but I am still trying to figure out on how to get the
splash from the waterfall to affect the ground water. thats going to take me
some time to do.
--
Jason Scott
"Kirk Hubbell" <kir### [at] yahoo com> wrote in message
news:3af58fe9@news.povray.org...
> Considering the relative size of the waterfalls I think that the size of
the
> water ripples is too large. Neat looking picture though.
>
> Kirk
> "Jason Scott" <fir### [at] hotmail com> wrote in message
> news:3af4dea2@news.povray.org...
> > Hey how are all of you? Good here just felp like posting my current
image
> > that I am making for a friend. I need to know what should be changed
and
> > what shouldn't be changed. its taken me a little time to code all of it
> but
> > sofar I think that it has been worth it. Oh yeah one more thing please
> let
> > me know of what you think of the water.
> >
> >
> > --
> > Jason Scott
> >
> >
> >
>
>
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Jason Scott wrote:
>
> Hey how are all of you? Good here just felp like posting my current image
> that I am making for a friend. I need to know what should be changed and
> what shouldn't be changed. its taken me a little time to code all of it but
> sofar I think that it has been worth it. Oh yeah one more thing please let
> me know of what you think of the water.
>
The water looks a bit like plastic, but the waterfalls are quite
interesting, could you post the parameters used for it?
The terrain texture is nice too.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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