POV-Ray : Newsgroups : povray.binaries.images : doodle Server Time
18 Aug 2024 12:23:35 EDT (-0400)
  doodle (Message 1 to 9 of 9)  
From: bri wood
Subject: doodle
Date: 2 May 2001 20:19:06
Message: <3af0a3fa@news.povray.org>
Hi, this is my first try at an image, more a doodle than a scene.

I was playing around with a macro (not mine) and got this star shape,
I then tried linking them together and got the shape seen in the
picture, all the textures are standard.  Please tell me what you think
of the image and any (probably loads) of improvments.

It took 2 hours, 52 minutes and 40 seconds at 1024x768 (not posted
here, but a smaller version) on a 350mhz PII 128mb of ram.

Thanks for your time, bri


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Attachments:
Download 'doodle.jpg' (156 KB)

Preview of image 'doodle.jpg'
doodle.jpg


 

From: Rick [Kitty5]
Subject: Re: doodle
Date: 2 May 2001 23:05:37
Message: <3af0cb01@news.povray.org>
Looks frighteningly complex :)


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From: Sander
Subject: Re: doodle
Date: 3 May 2001 06:30:32
Message: <MPG.155b51de58fbf196989756@NEWS.POVRAY.ORG>
In article <3af0a3fa@news.povray.org>, bri.wood says...
> Hi, this is my first try at an image, more a doodle than a scene.
> 
> I was playing around with a macro (not mine) and got this star shape,
> I then tried linking them together and got the shape seen in the
> picture, all the textures are standard.  Please tell me what you think
> of the image and any (probably loads) of improvments.
> 
> It took 2 hours, 52 minutes and 40 seconds at 1024x768 (not posted
> here, but a smaller version) on a 350mhz PII 128mb of ram.
> 
> Thanks for your time, bri
> 
This looks excellent for a first image: I would not have been able to do 
it even now, after 2 years of POV :(
-- 
Regards,  Sander


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From: Dan Johnson
Subject: Re: doodle
Date: 3 May 2001 18:27:44
Message: <3AF32D04.881CFC7D@hotmail.com>
"bri.wood" wrote:

> Hi, this is my first try at an image, more a doodle than a scene.
>
> I was playing around with a macro (not mine) and got this star shape,
> I then tried linking them together and got the shape seen in the
> picture, all the textures are standard.  Please tell me what you think
> of the image and any (probably loads) of improvments.
>
> It took 2 hours, 52 minutes and 40 seconds at 1024x768 (not posted
> here, but a smaller version) on a 350mhz PII 128mb of ram.
>
> Thanks for your time, bri
>
>  [Image]

Looks like someone skipped the babbling stage, and went strait to speaking
in complete sentences.  You mean this is your first post don't you?  What
macro did you use to create the star?


--
Dan Johnson

http://www.geocities.com/zapob


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From: bri wood
Subject: Re: doodle
Date: 3 May 2001 20:14:40
Message: <3af1f470@news.povray.org>
Dan Johnson <zap### [at] hotmailcom> wrote in message
news:3AF32D04.881CFC7D@hotmail.com...
> "bri.wood" wrote:
>
> > Hi, this is my first try at an image, more a doodle than a scene.
> >
> > I was playing around with a macro (not mine) and got this star
shape,
> > I then tried linking them together and got the shape seen in the
> > picture, all the textures are standard.  Please tell me what you
think
> > of the image and any (probably loads) of improvments.
> >
> > It took 2 hours, 52 minutes and 40 seconds at 1024x768 (not posted
> > here, but a smaller version) on a 350mhz PII 128mb of ram.
> >
> > Thanks for your time, bri
> >
> >  [Image]
>
> Looks like someone skipped the babbling stage, and went strait to
speaking
> in complete sentences.  You mean this is your first post don't you?
What
> macro did you use to create the star?
>
Yep, that was my first post to this server and also the first image
I've done that could be said to have an idea behind it. I was trying
for an abstract version of the Olympic rings, thats why its textured
like that.

The macro I used was torusknot found in a collection at uncle Kens
homepage :o)

I was fiddling with it when I got a "wonder what happens if I do
this...oh thats neat" momment. (Didn't mess with the code btw, just
the numbers that can be plugged in)

Thanks for the comments....while I'm here can I ask what techniques
people use when pov-ing...I mean the things you can't get from reading
the source code. What stages does an image and the code go through?
Any tips and tricks would be helpful.
(Sorry if this is in the wrong group.)

Thanks for your time, bri


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From: David Fontaine
Subject: Re: doodle
Date: 3 May 2001 23:19:25
Message: <3AF21EAC.2B5060DE@faricy.net>
That's an awfully dense topology.  Sure none of them instersect?  ;)

Glad to see yet another person who likes geometry.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Dan Johnson
Subject: Re: doodle
Date: 5 May 2001 16:31:40
Message: <3AF5B47A.57A58F96@hotmail.com>
"bri.wood" wrote:

>
> Yep, that was my first post to this server and also the first image
> I've done that could be said to have an idea behind it. I was trying
> for an abstract version of the Olympic rings, thats why its textured
> like that.
>
> The macro I used was torusknot found in a collection at uncle Kens
> homepage :o)
>
> I was fiddling with it when I got a "wonder what happens if I do
> this...oh thats neat" momment. (Didn't mess with the code btw, just
> the numbers that can be plugged in)
>
> Thanks for the comments....while I'm here can I ask what techniques
> people use when pov-ing...I mean the things you can't get from reading
> the source code. What stages does an image and the code go through?
> Any tips and tricks would be helpful.
> (Sorry if this is in the wrong group.)
>
> Thanks for your time, bri

I'm not sure I'm the best person to ask that question.  If you sort the
messages by sender, or go to my home page you can see the kind of image I
tend to make.  I have only been using povray for about 5 months, and I'm
not past the doodle stage yet.  The image I attached is the most ambitious
I have tried to make yet, still not done.  There are people on this server
who have a huge amount of experience.  Maybe if you start a thread in
povray general one of the really talented people will answer.  Maybe I am
a better person to answer, the people who have been poving for a long time
won't have recent memory of what it was like starting out.  I don't know.



--
Dan Johnson

http://www.geocities.com/zapob


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Attachments:
Download 'star_frame.jpg' (71 KB)

Preview of image 'star_frame.jpg'
star_frame.jpg


 

From: Al Canada
Subject: Re: doodle
Date: 6 May 2001 20:43:58
Message: <3AF5EFAF.55FAC060@sympatico.ca>
>

Congratulation,  it looks pretty good. I don't even know
this macro you are speaking about,  but it seems that
you got somethig amazing with it !
If you want to work with more "freeness" and easyness,
a good method is to put your idea on paper first. You can
then get a good idea about how you will "script" the
whole thing ! ( sqared paper is very good ).

     Alex,                 Quebec



>
>
> http://www.geocities.com/zapob
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Bryan Valencia
Subject: Re: doodle
Date: 10 May 2001 12:26:24
Message: <3AFAC1BD.7EC77CB2@209software.com>
It's kind of like Carl's Jr. goes to the Olympics!

"bri.wood" wrote:

> Hi, this is my first try at an image, more a doodle than a scene.
>
> I was playing around with a macro (not mine) and got this star shape,
> I then tried linking them together and got the shape seen in the
> picture, all the textures are standard.  Please tell me what you think
> of the image and any (probably loads) of improvments.
>
> It took 2 hours, 52 minutes and 40 seconds at 1024x768 (not posted
> here, but a smaller version) on a 350mhz PII 128mb of ram.
>
> Thanks for your time, bri
>
>  [Image]

--
Bryan Valencia
Software Development Engineer


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