"bri.wood" wrote:
>
> Yep, that was my first post to this server and also the first image
> I've done that could be said to have an idea behind it. I was trying
> for an abstract version of the Olympic rings, thats why its textured
> like that.
>
> The macro I used was torusknot found in a collection at uncle Kens
> homepage :o)
>
> I was fiddling with it when I got a "wonder what happens if I do
> this...oh thats neat" momment. (Didn't mess with the code btw, just
> the numbers that can be plugged in)
>
> Thanks for the comments....while I'm here can I ask what techniques
> people use when pov-ing...I mean the things you can't get from reading
> the source code. What stages does an image and the code go through?
> Any tips and tricks would be helpful.
> (Sorry if this is in the wrong group.)
>
> Thanks for your time, bri
I'm not sure I'm the best person to ask that question. If you sort the
messages by sender, or go to my home page you can see the kind of image I
tend to make. I have only been using povray for about 5 months, and I'm
not past the doodle stage yet. The image I attached is the most ambitious
I have tried to make yet, still not done. There are people on this server
who have a huge amount of experience. Maybe if you start a thread in
povray general one of the really talented people will answer. Maybe I am
a better person to answer, the people who have been poving for a long time
won't have recent memory of what it was like starting out. I don't know.
--
Dan Johnson
http://www.geocities.com/zapob
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