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19 Aug 2024 02:28:32 EDT (-0400)
  the Borg arg coming ... (Message 1 to 5 of 5)  
From: Jan Walzer
Subject: the Borg arg coming ...
Date: 18 Jan 2001 07:28:40
Message: <3a66e178@news.povray.org>
I'm working on a borg-include ...
I hope it would be possible to create several borg-typical structures by
macros ...
currently I have something to create borg-spheres, tractor-beams and
structures ...

except the beams and the galaxy in this picture there is everything created
of cubes ...
the structure in the background is from a recursive macro and consists of
about 64000 cubes ..

Thanx to Mark W. for his code-snipplet ... I used it for the beam ...

I'll soon give a link to a high-res pic (when it is done ...)

--
Jan Walzer


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borg_low.jpg


 

From: Jan Walzer
Subject: Re: the Borg arg coming ...
Date: 18 Jan 2001 09:11:20
Message: <3a66f988$1@news.povray.org>
OK .. i've to admit, that these pics are optimized for jpg ...

here is a high-res version (2048x1536):
    http://www.informatik.uni-halle.de/~walzer/borg_high.jpg

it is jpg with 10% compression (quality 90%) and and it still eats my nice
sharp edges and colors them ...

but I think it's better than a 4,5MB PNG ....

Comments ??? (of course not to jpg)

--
Jan Walzer


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From: Francois Labreque
Subject: Re: the Borg arg coming ...
Date: 18 Jan 2001 09:23:16
Message: <3A66FBC3.2CA4FC23@videotron.ca>
Jan Walzer wrote:
> 
> OK .. i've to admit, that these pics are optimized for jpg ...
> 
> here is a high-res version (2048x1536):
>     http://www.informatik.uni-halle.de/~walzer/borg_high.jpg
> 
> it is jpg with 10% compression (quality 90%) and and it still eats my nice
> sharp edges and colors them ...
> 
> but I think it's better than a 4,5MB PNG ....
> 
> Comments ??? (of course not to jpg)

Just one, 404 Not found.

-- 
Francois Labreque | In the future, performance will be measured
    flabreque     | by the size of your pipe.
        @         |             - Dogbert, on networking
   videotron.ca


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From: Paul Daniel Jones
Subject: Re: the Borg arg coming ...
Date: 18 Jan 2001 15:36:47
Message: <3A675415.268D07D2@psu.edu>
I love this.... !!!

reminds me of the artist, whose name escapes me, who paints some of the covers
for Poul Anderson's sf books.....   Very cool indeed.

-paul

Jan Walzer wrote:

> I'm working on a borg-include ...
> I hope it would be possible to create several borg-typical structures by
> macros ...
> currently I have something to create borg-spheres, tractor-beams and
> structures ...
>
> except the beams and the galaxy in this picture there is everything created
> of cubes ...
> the structure in the background is from a recursive macro and consists of
> about 64000 cubes ..
>
> Thanx to Mark W. for his code-snipplet ... I used it for the beam ...
>
> I'll soon give a link to a high-res pic (when it is done ...)
>
> --
> Jan Walzer
>
>  [Image]

--
-------------------------------------------#
Paul Daniel Jones
120 Chandlee Laboratory
Penn State University
814-865-2090
pdj### [at] psuedu

http://research.chem.psu.edu/glassgrp/paul
--------------------------------------------#


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From: Paul Jones
Subject: Re: the Borg arg coming ...
Date: 19 Jan 2001 10:44:20
Message: <3A685FA1.641C58BF@psu.edu>
Here is a link to the artist I was thinking of...

http://www.geocities.com/CapeCanaveral/Galaxy/1574/berkey.html



--------------------------------------------------}
Paul Daniel Jones
The Pennslyvania State University

pdj### [at] psuedu
http://research.chem.psu.edu/glassgrp/paul

       C            The way is near, but men
     // \           seek it afar. It is in the
    N    N          easy things, but men seek it
    |    ||         in the difficult things.
    C    C          -Menicius
     \\  /
       C
--------------------------------------------------}


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