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"Geoff Wedig" <wed### [at] darwin epbi cwru edu> wrote in message
news:3a2b9499@news.povray.org...
> Well, if you want, I've got a macro that uses the hyperbolic functions to
do
> the drop, which I used for the rope in my IRTC image from the SEA
> competition. It calculates the appropriate points given a 'lowest' point
on
> the hyperbola, and returns a vector of them. There is another macro out
> there for doing this, but IIRC, it uses a parabola, which isn't realistic
in
> some cases, though a good approximation.
Yes Geoff, I would be interested in having a look at your macro, though I'm
not sure if I'll be able to understand it (my concentration is very poor).
Please either post it on the server, or mail it to me direct.
Thanks,
Andy Cocker
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Andy Cocker wrote:
That looks like a great candidate for the kind of street advertising
graphics as in Bladerunner. The typeface has to change but the overall
effect is quite impressive.
--
If evolution has a direction
why don't squirrels have keyboards?
-- The Iron Webmaster, 290
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"Matt Giwer" <jul### [at] ij net> wrote in message
news:3A2BE291.C81167CF@ij.net...
> Andy Cocker wrote:
>
> That looks like a great candidate for the kind of street advertising
> graphics as in Bladerunner. The typeface has to change but the overall
> effect is quite impressive.
That's a good point Matt... I was wondering what these glows were reminding
me of, and it is Bladerunner.
Actually, somebody posted some code a while ago that reads in a bitmap
image, and rebuilds that image as an array of objects, each taking their
colour from the bitmap (I forget what the technique is called). I wonder if
this could be applied to an array of glows.. It would look fantastic if a
sequence of images were used as a source... like those huge video
billboards!
Andy Cocker
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On Mon, 4 Dec 2000 18:37:41 -0000, Andy Cocker wrote:
>Actually, somebody posted some code a while ago that reads in a bitmap
>image, and rebuilds that image as an array of objects, each taking their
>colour from the bitmap (I forget what the technique is called). I wonder if
>this could be applied to an array of glows.. It would look fantastic if a
>sequence of images were used as a source... like those huge video
>billboards!
You've got me thinking now: Can of Coke, Pretty girls face, A company logo,
Something in Chinese then back to the Coke again.
Of course the streets would have to be wet with rain, and I could use
my trafficlights macro, and have traffic going past etc.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
8:34pm up 54 days, 22:59, 2 users, load average: 1.25, 1.15, 1.10
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Andy Cocker wrote:
>
>...
> Actually, somebody posted some code a while ago that reads in a bitmap
> image, and rebuilds that image as an array of objects, each taking their
> colour from the bitmap (I forget what the technique is called). I wonder if
> this could be applied to an array of glows.. It would look fantastic if a
> sequence of images were used as a source... like those huge video
> billboards!
Xplo Eristotle also suggested something like this in my
"Fibonacci Stones" thread:
news://news.povray.org/39B5728A.54AE8936%40unforgettable.com
In my "Fibonacci Mosaics" thread:
news://news.povray.org/39B65D7C.9BE96D79%40online.no
the colouring of the blobs in these images are done
according to the colours in another image.
I can post the code for it. (But you would probably
want to do it the Mega-POV way :)
Tor Olav
--
mailto:tor### [at] hotmail com
http://www.crosswinds.net/~tok/tokrays.html
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In article <3a2be4f0@news.povray.org>, "Andy Cocker"
<big### [at] mariner9 fsnet co uk> wrote:
> I wonder if this could be applied to an array of glows.. It would
> look fantastic if a sequence of images were used as a source... like
> those huge video billboards!
Somebody has actually done this before...use eval_pigment() to get the
color of an image_map at the position of each glow.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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In article <3a2a38ec@news.povray.org>, "Andy Cocker"
<big### [at] mariner9 fsnet co uk> wrote:
> For example, is there a better way of doing it than using a #while()
> loop?
I don't know what you intend...this is exactly what #while loops were
created for, the other ways would be recursing macros(unnecesarily
inefficient, limited, and slow for just making a straight line), and
doing it by hand. #while loops are the best way to do it.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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Chris Huff wrote:
> > For example, is there a better way of doing it than using a #while()
> > loop?
>
> I don't know what you intend...this is exactly what #while loops were
> created for, the other ways would be recursing macros(unnecesarily
> inefficient, limited, and slow for just making a straight line), and
> doing it by hand. #while loops are the best way to do it.
Nah, #for loops are ;)
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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"Andy Cocker" <big### [at] mariner9 fsnet co uk> wrote in message
news:3a2be4f0@news.povray.org...
> Actually, somebody posted some code a while ago that reads in a bitmap
> image, and rebuilds that image as an array of objects, each taking their
> colour from the bitmap (I forget what the technique is called). I wonder
if
> this could be applied to an array of glows.. It would look fantastic if a
> sequence of images were used as a source... like those huge video
> billboards!
That might have been me and the POV glow logo thing I did. The code is
still in p.b.s-f under 'Glow Logo zip' or something similar. But! I did it
in a very kludgy fashion that I wouldn't recommend you repeating. Me no
code demon either...
Bye.
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In article <3A2C6874.91B7CC4D@faricy.net>, David Fontaine
<dav### [at] faricy net> wrote:
> Nah, #for loops are ;)
How can #for loops be the best way to do things if you have to write the
patch first? :-)
I agree that they would be a good idea, and if they did exist, they
would be the best way to do it...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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