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"Matt Giwer" <jul### [at] ij net> wrote in message
news:3A2BE291.C81167CF@ij.net...
> Andy Cocker wrote:
>
> That looks like a great candidate for the kind of street advertising
> graphics as in Bladerunner. The typeface has to change but the overall
> effect is quite impressive.
That's a good point Matt... I was wondering what these glows were reminding
me of, and it is Bladerunner.
Actually, somebody posted some code a while ago that reads in a bitmap
image, and rebuilds that image as an array of objects, each taking their
colour from the bitmap (I forget what the technique is called). I wonder if
this could be applied to an array of glows.. It would look fantastic if a
sequence of images were used as a source... like those huge video
billboards!
Andy Cocker
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On Mon, 4 Dec 2000 18:37:41 -0000, Andy Cocker wrote:
>Actually, somebody posted some code a while ago that reads in a bitmap
>image, and rebuilds that image as an array of objects, each taking their
>colour from the bitmap (I forget what the technique is called). I wonder if
>this could be applied to an array of glows.. It would look fantastic if a
>sequence of images were used as a source... like those huge video
>billboards!
You've got me thinking now: Can of Coke, Pretty girls face, A company logo,
Something in Chinese then back to the Coke again.
Of course the streets would have to be wet with rain, and I could use
my trafficlights macro, and have traffic going past etc.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
8:34pm up 54 days, 22:59, 2 users, load average: 1.25, 1.15, 1.10
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Andy Cocker wrote:
>
>...
> Actually, somebody posted some code a while ago that reads in a bitmap
> image, and rebuilds that image as an array of objects, each taking their
> colour from the bitmap (I forget what the technique is called). I wonder if
> this could be applied to an array of glows.. It would look fantastic if a
> sequence of images were used as a source... like those huge video
> billboards!
Xplo Eristotle also suggested something like this in my
"Fibonacci Stones" thread:
news://news.povray.org/39B5728A.54AE8936%40unforgettable.com
In my "Fibonacci Mosaics" thread:
news://news.povray.org/39B65D7C.9BE96D79%40online.no
the colouring of the blobs in these images are done
according to the colours in another image.
I can post the code for it. (But you would probably
want to do it the Mega-POV way :)
Tor Olav
--
mailto:tor### [at] hotmail com
http://www.crosswinds.net/~tok/tokrays.html
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In article <3a2be4f0@news.povray.org>, "Andy Cocker"
<big### [at] mariner9 fsnet co uk> wrote:
> I wonder if this could be applied to an array of glows.. It would
> look fantastic if a sequence of images were used as a source... like
> those huge video billboards!
Somebody has actually done this before...use eval_pigment() to get the
color of an image_map at the position of each glow.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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In article <3a2a38ec@news.povray.org>, "Andy Cocker"
<big### [at] mariner9 fsnet co uk> wrote:
> For example, is there a better way of doing it than using a #while()
> loop?
I don't know what you intend...this is exactly what #while loops were
created for, the other ways would be recursing macros(unnecesarily
inefficient, limited, and slow for just making a straight line), and
doing it by hand. #while loops are the best way to do it.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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Chris Huff wrote:
> > For example, is there a better way of doing it than using a #while()
> > loop?
>
> I don't know what you intend...this is exactly what #while loops were
> created for, the other ways would be recursing macros(unnecesarily
> inefficient, limited, and slow for just making a straight line), and
> doing it by hand. #while loops are the best way to do it.
Nah, #for loops are ;)
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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"Andy Cocker" <big### [at] mariner9 fsnet co uk> wrote in message
news:3a2be4f0@news.povray.org...
> Actually, somebody posted some code a while ago that reads in a bitmap
> image, and rebuilds that image as an array of objects, each taking their
> colour from the bitmap (I forget what the technique is called). I wonder
if
> this could be applied to an array of glows.. It would look fantastic if a
> sequence of images were used as a source... like those huge video
> billboards!
That might have been me and the POV glow logo thing I did. The code is
still in p.b.s-f under 'Glow Logo zip' or something similar. But! I did it
in a very kludgy fashion that I wouldn't recommend you repeating. Me no
code demon either...
Bye.
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In article <3A2C6874.91B7CC4D@faricy.net>, David Fontaine
<dav### [at] faricy net> wrote:
> Nah, #for loops are ;)
How can #for loops be the best way to do things if you have to write the
patch first? :-)
I agree that they would be a good idea, and if they did exist, they
would be the best way to do it...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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