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From: =Bob=
Subject: Re: Shrubs
Date: 26 Nov 2000 10:38:07
Message: <3a212e5f@news.povray.org>
See my followup to Remco de Korte for the stats.
=Bob=

"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:3A20D84C.306E44BA@schunter.etc.tu-bs.de...
:
:
: looks ok and sounds quite fast, some information on memory requirements
: and what and how many objects are used would be great.
: Christoph
: Christoph Hormann <chr### [at] gmxde>
: Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: =Bob=
Subject: Re: Shrubs
Date: 26 Nov 2000 10:50:32
Message: <3a213148@news.povray.org>
Hi Remco,

When I posted the stats, I forgot to answer
your specific questions...

The leaves are colored separately, in fact, a
new texture is created for every leaf using a
macro so the pigment and finish are slightly
different on every leaf, which are also made
individually. The leaves are made with a 4x4
bezier_patch.

=Bob=

"Remco de Korte" <rem### [at] onwijscom> wrote in message
news:3A20F3DA.827C7DC3@onwijs.com...
: Looks good to me. Very fast too.
: Did you colour the leaves separately?
: How much memory did it take?
: Remco

[My previous post deleted]


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From: =Bob=
Subject: Re: Shrubs
Date: 26 Nov 2000 12:51:24
Message: <3a214d9c@news.povray.org>
Hi Mick,

I'm hoping that I'll be able to use the code to
create both. It seems that shrubs and trees
are similar enough anyway.

What do you think is keeping it from looking
more convincing? I think I've been looking
at it too long :^)

Have a great day!
=Bob=

"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> wrote in message
news:3a20e4fc@news.povray.org...
: Makes a great tree! mean that it looks like a big old tree, with enough
: small leaves it would be very good.
: As a bush it is also very good. I like the original version.
:
: Mick


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From: Remco de Korte
Subject: Re: Shrubs
Date: 26 Nov 2000 13:23:32
Message: <3A215501.AF36F4E8@onwijs.com>
Thank you for the info. It's surprisingly fast. I would have thought having
separate colours would make it slow and use a lot of memory. 10Mb is not too bad
(although it would have been say 5 or 10 years ago). 

Are you going to 'publish' this as a macro or inc? Hopefully then it will be not
too hard to work with for someone with weak brains like mine.

Cheers!

Remco

=Bob= wrote:
> 
> Hi Remco,
> 
> When I posted the stats, I forgot to answer
> your specific questions...
> 
> The leaves are colored separately, in fact, a
> new texture is created for every leaf using a
> macro so the pigment and finish are slightly
> different on every leaf, which are also made
> individually. The leaves are made with a 4x4
> bezier_patch.
> 
> =Bob=
> 
> "Remco de Korte" <rem### [at] onwijscom> wrote in message
> news:3A20F3DA.827C7DC3@onwijs.com...
> : Looks good to me. Very fast too.
> : Did you colour the leaves separately?
> : How much memory did it take?
> : Remco
> 
> [My previous post deleted]


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From: =Bob=
Subject: Re: Shrubs
Date: 26 Nov 2000 13:46:28
Message: <3a215a84@news.povray.org>
Hi Remco,

Most certainly, I plan to release it after I get all of the
parameters working well together and can properly
comment the code. I'll be posting a couple more
samples soon for some more feedback. I'm trying
to get some trees out of it too.

Thanks!
=Bob=

"Remco de Korte" <rem### [at] onwijscom> wrote in message
news:3A215501.AF36F4E8@onwijs.com...
: Thank you for the info. It's surprisingly fast. I would have thought
having
: separate colours would make it slow and use a lot of memory. 10Mb is not
too bad
: (although it would have been say 5 or 10 years ago).
:
: Are you going to 'publish' this as a macro or inc? Hopefully then it will
be not
: too hard to work with for someone with weak brains like mine.
: Cheers!
: Remco

[My previous post deleted]


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