POV-Ray : Newsgroups : povray.binaries.images : Parking lot ready - Cars needed Server Time
13 Aug 2024 15:27:31 EDT (-0400)
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From: Txemi Jendrix
Subject: RE: Parking lot ready - Cars needed
Date: 24 Mar 2003 12:55:33
Message: <3e7f4695@news.povray.org>

3E7### [at] ibrasdk...
> Now all the scene needs is a few cars. I don't want to make them myself,
> but I haven't been able to find any suitable on the Net. Anybody got
> models of common small european style cars in pov 3.1 format, they want
> to share?

Hi Ib.
Very good modelling here.
If you are looking for cars, go here:
http://www.digitalstockresources.com/htm/homeset1.htm
Then click in "ground transport", and then "cars".

All the cars (22) are in 3ds, dfx, obj, mtl format.
You can convert them form obj to pov with poseray
http://user.txcyber.com/~sgalls/index.htm

Hope this helps.

Txemi Jendrix
http://www.txemijendrix.com


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From: St 
Subject: Re: Parking lot ready - Cars needed
Date: 24 Mar 2003 13:16:03
Message: <3e7f4b63$1@news.povray.org>
"Ib Rasmussen" <ib### [at] ibrasdk> wrote in message
news:3E7### [at] ibrasdk...

  That's a lovely scene Ib. "Patience is a virtue" they say, and it's
paying off in this scene.

   ~Steve~


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From: Martin Magnusson
Subject: Re: Parking lot ready - Cars needed
Date: 25 Mar 2003 04:42:40
Message: <3E802482.5050905@streamingsoundtracks.com>
I think it could do pretty well without added imperfections. At least at 
this distance. The one thing to fix IMHO is the sky. Some media clouds 
or a different sky_sphere, or why not just a grey overcast sky.

The rest of the scene is modelled very well. I really like the trees!

/ martin


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From: Ib Rasmussen
Subject: Re: Parking lot ready - Cars needed
Date: 25 Mar 2003 14:30:04
Message: <3E80AEA4.8040701@ibras.dk>
Fernando Gonzalez del Cueto wrote:

> The model is beautiful. Maybe it needs some imperfections to make it more
> realistic. Perhaps some haze? focal blur?

Well I kind of like that unrealistic perfection. Besides, I don't think 
you would get any noticeable focal blur, if you took a photo at that 
distance with a wide angle lens. In fact I know yuo don't, because I 
have taken several photos like that of the church.

/Ib


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From: Ib Rasmussen
Subject: Re: Parking lot ready - Cars needed
Date: 25 Mar 2003 14:32:03
Message: <3E80AF1A.4070806@ibras.dk>
Marc van den Dikkenberg wrote:

> It would also help if there were some slight differences in the color of
> the various buildings(...)


You will have to take that up with the architechts. I'm just copying.

/Ib


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From: Ib Rasmussen
Subject: Re: Parking lot ready - Cars needed
Date: 25 Mar 2003 14:36:16
Message: <3E80B017.7020802@ibras.dk>
Ken wrote:

> Accurate cars in native .pov format are extremely difficult to model. Almost
> every car I have seen was modelled in some other program and brought into
> POV-Ray as a mesh. Your best bet for free cars is probably 3DCafe -



You are probably right, but I was hoping that somebody had already done 
the conversions, and was willing to share. I was in luck, because Gilles 
Tran has been kind enough to send me some of his.

/Ib


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From: Ib Rasmussen
Subject: Re: Parking lot ready - Cars needed
Date: 25 Mar 2003 14:42:53
Message: <3E80B1A4.2040509@ibras.dk>
Doctor John wrote:

> As usual excellent architectural work from you. 


Thank you.

>I have a problem with the falling verticals, though.


I don't. If I stand on the street looking up at the church, I see 
falling verticals. The same if I take a photo (see attachment), so why 
should'nt I have them in my renderings.


> BTW Looks like a quiet Sunday morning in winter to me.


Just about right. I'm going for a winter scene, as I don't want to put 
leaves on all those trees and bushes.

/Ib


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Attachments:
Download 'dscn3580a.jpg' (22 KB)

Preview of image 'dscn3580a.jpg'
dscn3580a.jpg


 

From: Ib Rasmussen
Subject: Re: Parking lot ready - Cars needed
Date: 25 Mar 2003 14:50:02
Message: <3E80B354.9080305@ibras.dk>
Txemi Jendrix wrote:

> All the cars (22) are in 3ds, dfx, obj, mtl format.
> You can convert them form obj to pov with poseray
> http://user.txcyber.com/~sgalls/index.htm

Than you, Txemi, I'll look in to it, but fortunately Gilles Tran has 
sent me ome, that are already converted.

/Ib


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From: Optium
Subject: Re: Parking lot ready - Cars needed
Date: 25 Mar 2003 17:07:28
Message: <3e80d320$1@news.povray.org>
"Ib Rasmussen" <ib### [at] ibrasdk> wrote in message
news:3E7### [at] ibrasdk...
> I have finally finished the trees and bushes for my church scene, using
> Gilles' MakeTree macro. I'm not wholly satisfied with them, but I have
> to accept, that this is as good as I'm gonna get them, if I ever want
> the scene finished.
>
> Now all the scene needs is a few cars. I don't want to make them myself,
> but I haven't been able to find any suitable on the Net. Anybody got
> models of common small european style cars in pov 3.1 format, they want
> to share?
>
> /Ib
>

If you're not satisfied with the trees, you may want to check out POV-Tree.
http://propro.iis.nsk.su/go/Wshop/tools/tools.html
But I warn you, the include files that POV-Tree produces are huge (15 mb or
so), so get ready to do some "Parsing..."

.opt


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From: Ib Rasmussen
Subject: Re: Parking lot ready - Cars needed
Date: 25 Mar 2003 18:25:53
Message: <3E80E5EB.7030704@ibras.dk>
Optium wrote:

> If you're not satisfied with the trees, you may want to check out POV-Tree.
> http://propro.iis.nsk.su/go/Wshop/tools/tools.html


Thank you, but I have tried it, and I liked the results I got with it 
even less. Problem is, I'm not just looking for something that looks 
convincingly like a tree, I want it to look like the specific trees, 
that stand around the real church.

/Ib


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