POV-Ray : Newsgroups : povray.binaries.images : WIP: Active Stargate Server Time
18 Aug 2024 00:20:38 EDT (-0400)
  WIP: Active Stargate (Message 1 to 10 of 10)  
From: Steven Pigeon
Subject: WIP: Active Stargate
Date: 13 Aug 2001 22:46:22
Message: <3B78910A.2E5326B@iro.umontreal.ca>
Went back to the vidcaptures and tweaked the model quite
a bit. Hope it looks better now


Best,

    S.

----------------------------------------------------------
Steven Pigeon                     Ph. D. Student.
University of Montreal.
pig### [at] iroumontrealca           Topic: data compression
----------------------------------------------------------
         http://www.iro.umontreal.ca/~pigeon


Post a reply to this message


Attachments:
Download 'desertgate_5.jpg' (154 KB)

Preview of image 'desertgate_5.jpg'
desertgate_5.jpg


 

From: Andrea Ryan
Subject: Re: WIP: Active Stargate
Date: 14 Aug 2001 00:07:05
Message: <3B78A1E5.A1C47445@global2000.net>
The ring itself looks like the real thing (uh, prop) in the movie.  It
looks like it has been partly buried for support.  I don't remember
seeing the red lights in the movie.  The bumps in the movie looked
smaller and more dense, but I have not watched it in a while.  I have my
own tape of it, so I might look sometimes.
How about putting it within the pyramid or in the military building on
Earth?  How about trying to make the pyramid spacecraft and making an
animation of it blowing up?  Maybe #undef could be used to make the
pyramid object go out of existence.
Brendan

Steven Pigeon wrote:
> 
> Went back to the vidcaptures and tweaked the model quite
> a bit. Hope it looks better now
> 
> Best,
> 
>     S.
> 
> ----------------------------------------------------------
> Steven Pigeon                     Ph. D. Student.
> University of Montreal.
> pig### [at] iroumontrealca           Topic: data compression
> ----------------------------------------------------------
>          http://www.iro.umontreal.ca/~pigeon
> 
>   ------------------------------------------------------------------------
>  [Image]


Post a reply to this message

From: ken
Subject: Re: WIP: Active Stargate
Date: 14 Aug 2001 00:38:10
Message: <3B78A995.757E339E@pacbell.net>
It's been some time since I viewed the move, but I think the gate had a
little more red or yellow to its color. Right now it looks like a very
big car tire. I think the ripples in the gate proper should sort of
radiate from the middle, but I can't recall how they looked in the film.
Also, the ripple look as if they are reflecting rather than emitting
light. Otherwise, an interseting interpretation of the gate.

Ken Matassa
-- 
+-----------------------------------------+
|   If I can't see it, it can't get me!   |
+-----------------------------------------+


Post a reply to this message

From: Steven Pigeon
Subject: Re: WIP: Active Stargate
Date: 14 Aug 2001 00:41:57
Message: <3B78AC6A.29EF1856@iro.umontreal.ca>
Andrea Ryan wrote:

> The ring itself looks like the real thing (uh, prop) in the movie.  It
> looks like it has been partly buried for support.  I don't remember
> seeing the red lights in the movie.

Well, in the movie, and in the series, the chevrons (red thingies)
lock one after the other, lighting up red. When all chevrons are
set, the stargate open with the watery sploosh effect.

Of course, it does not look exactly as the fiberglass prop, just
close enough.


> How about putting it within the pyramid or in the military building on
> Earth?  How about trying to make the pyramid spacecraft and making an
> animation of it blowing up?

Hm. I got some good columns of egyptian style. Next weekend ?


> Maybe #undef could be used to make the
> pyramid object go out of existence.

hm. And cause a parse error ?


Best,

    S.

----------------------------------------------------------
Steven Pigeon                     Ph. D. Student.
University of Montreal.
pig### [at] iroumontrealca           Topic: data compression
----------------------------------------------------------
         http://www.iro.umontreal.ca/~pigeon


Post a reply to this message

From: Steven Pigeon
Subject: Re: WIP: Active Stargate
Date: 14 Aug 2001 01:52:41
Message: <3B78BCF2.B857D1A9@iro.umontreal.ca>
ken wrote:

> It's been some time since I viewed the move, but I think the gate had a
> little more red or yellow to its color.

Nah. It's a grayish, greenish, blueish kind of steel color.

> Right now it looks like a very
> big car tire.

Ouch, that hurts! :-) I have to work one the finish to include the
veining and the wear-&-tear of a million years old artefact.


> I think the ripples in the gate proper should sort of
> radiate from the middle, but I can't recall how they looked in the film.

In the movie, it look'd like a pool with a 500 watt spot in it... which
it most probably was. In the series the horizon is CGIed, and it looks
pretty much like that. Due to artistic licence, it is sometimes almost
transparent, sometimes it shines but is opaque, sometimes is reflects.
I hope this isn't going to degenerate to a trekky kind of argument
about the geometry of the warp bubble for speeds above warp 7.5 :-)
I should use media for atmosphere and have the rays of light shine
in the dust or something.

Best,

    S.

----------------------------------------------------------
Steven Pigeon                     Ph. D. Student.
University of Montreal.
pig### [at] iroumontrealca           Topic: data compression
----------------------------------------------------------
         http://www.iro.umontreal.ca/~pigeon


Post a reply to this message


Attachments:
Download 'mb11.jpg' (36 KB)

Preview of image 'mb11.jpg'
mb11.jpg


 

From: Francois Labreque
Subject: Re: WIP: Active Stargate
Date: 14 Aug 2001 08:37:07
Message: <3B791B6B.813B12FE@videotron.ca>
Steven Pigeon wrote:
> 
> Went back to the vidcaptures and tweaked the model quite
> a bit. Hope it looks better now

How do you get the chevrons to move while being buried in the sand?

There's also something not quite right about the chevrons themselves.  I
can see that the jpeg compression did them a lot of damage, but even
then...

If your p.b.i. archive goes far enough, there were reaaaaaaaaaaaly good
images of the Star Gate in the NORAD facility posted here about a year
ago.  You might want to take a look at it.

-- 
Francois Labreque | Unfortunately, there's no such thing as a snooze
    flabreque     | button on a cat who wants breakfast.
        @         |      - Unattributed quote from rec.humor.funny
   videotron.ca


Post a reply to this message

From: Francois Labreque
Subject: Re: WIP: Active Stargate
Date: 14 Aug 2001 08:42:15
Message: <3B791CA0.6E923FE2@videotron.ca>
I Found it!

From:		shi### [at] gatenet (Jeff Lee)
Newsgroups:	povray.binaries.images
Subject:	Stargate (10124x768, 148 KB) - stargate.jpg (1/1)
Date:		Mon, 26 Jun 2000 21:08:14 GMT
Organization:	Better Living Through Raytracing
Message-ID:	<395### [at] mailhostgatenet>

-- 
Francois Labreque | Unfortunately, there's no such thing as a snooze
    flabreque     | button on a cat who wants breakfast.
        @         |      - Unattributed quote from rec.humor.funny
   videotron.ca


Post a reply to this message

From: Simon Andrews
Subject: Re: WIP: Active Stargate
Date: 16 Aug 2001 08:19:19
Message: <3B7BBA47.5BBDE337@bbsrc.ac.uk>
Francois Labreque wrote:
> 
> Steven Pigeon wrote:
> >
> > Went back to the vidcaptures and tweaked the model quite
> > a bit. Hope it looks better now
> 
> How do you get the chevrons to move while being buried in the sand?
> 
> There's also something not quite right about the chevrons themselves.  I
> can see that the jpeg compression did them a lot of damage, but even
> then...
> 
> If your p.b.i. archive goes far enough, there were reaaaaaaaaaaaly good
> images of the Star Gate in the NORAD facility posted here about a year
> ago.  You might want to take a look at it.

Also, if you look back through the animations group, HE Day did an
amazing animation of the cloud thing that comes out of the gate when it
opens (again about a year ago).  I don't remember seeing it ever
attached to an image of the gate though.  Maybe that would be a good
thing to do?

Simon.


Post a reply to this message

From: ken
Subject: Re: WIP: Active Stargate
Date: 17 Aug 2001 00:29:37
Message: <3B7C9C11.B243630F@pacbell.net>
You have certianly done your research. My memory of the file is
obviously faulty. The clip you posted showed all kinds of chips, etc.
Are you going to try to add them to the model?

Ken Matassa

-- 
+-----------------------------------------+
|   If I can't see it, it can't get me!   |
+-----------------------------------------+


Post a reply to this message

From: Mahalis
Subject: Re: Active Stargate
Date: 17 Aug 2001 06:55:15
Message: <3b7cf813@news.povray.org>
It looks excellent, but there's one slight problem. In the image, you see
seven quartz crystals, evenly spaced. Their spacing suggests that there
would be an eighth or even a ninth crystal on the part of the ring that's
buried.
"Steven Pigeon" <pig### [at] iroumontrealca> wrote in message
news:3B7### [at] iroumontrealca...
>
> Went back to the vidcaptures and tweaked the model quite
> a bit. Hope it looks better now
>
>
> Best,
>
>     S.
>
> ----------------------------------------------------------
> Steven Pigeon                     Ph. D. Student.
> University of Montreal.
> pig### [at] iroumontrealca           Topic: data compression
> ----------------------------------------------------------
>          http://www.iro.umontreal.ca/~pigeon
>
>


----------------------------------------------------------------------------
----


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.