POV-Ray : Newsgroups : povray.binaries.images : Car Server Time
18 Aug 2024 04:19:18 EDT (-0400)
  Car (Message 1 to 9 of 9)  
From: Gena Obukhov
Subject: Car
Date: 2 Jul 2001 14:19:20
Message: <3B40BB16.2D1CD19A@covad.com>
This is pure POV-Ray model. I created it for my last IRTC
image "The Night Butterflies":
http://propro.ru/go/gallery/html/us2001.html
You can get the source at my homepage:
http://propro.ru/go/wshop/objects/objects.html
Feel free to use and modify it.

Gena.


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From: Ross Litscher
Subject: Re: Car
Date: 2 Jul 2001 15:57:45
Message: <3b40d239$1@news.povray.org>
Pretty good. Except i noticed in the view from behind that the mirrors don't
have mirrors.


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From: buke9
Subject: Re: Car
Date: 2 Jul 2001 22:52:21
Message: <3b413365@news.povray.org>
Please don't take this the wrong way but that is one ugly car. Your
modelling is nice but....


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From: Christoph Hormann
Subject: Re: Car
Date: 4 Jul 2001 04:17:01
Message: <3B42D155.5D587F36@gmx.de>
Gena Obukhov wrote:
> 
> This is pure POV-Ray model. I created it for my last IRTC
> image "The Night Butterflies":
> http://propro.ru/go/gallery/html/us2001.html
> You can get the source at my homepage:
> http://propro.ru/go/wshop/objects/objects.html
> Feel free to use and modify it.
> 

The shapes are a bit too straight of course, but both texturing and
modelling look good IMO.  Just reducing ambient finish on the red parts
would be a good idea, because it looks quite grayish as it is now.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Gena Obukhov
Subject: Re: Car
Date: 4 Jul 2001 11:38:01
Message: <3B43375A.FD0AEFF1@covad.com>
It is grayish because of reflections. White environment adds
to main color. Have a look to my IRTC image. It is not so
grayish there.

Gena.

Christoph Hormann wrote:

> Gena Obukhov wrote:
> >
> > This is pure POV-Ray model. I created it for my last IRTC
> > image "The Night Butterflies":
> > http://propro.ru/go/gallery/html/us2001.html
> > You can get the source at my homepage:
> > http://propro.ru/go/wshop/objects/objects.html
> > Feel free to use and modify it.
> >
>
> The shapes are a bit too straight of course, but both texturing and
> modelling look good IMO.  Just reducing ambient finish on the red parts
> would be a good idea, because it looks quite grayish as it is now.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Gena Obukhov
Subject: Re: Car
Date: 4 Jul 2001 11:50:09
Message: <3B433A32.C7CB3BA@covad.com>
About modeling. You  know that it's not so trivial task
to create organic shapes in POV-Ray. You have
either to use blobs or bicubic patches. None of them
is so convinient  for "manual" modeling. Therefore I
decided to use pure POV-Ray objects. Hence too
straight lines in the shape.

The source is available. You cam improve it and
create more "organic" car :) I published the source
thinking that people will develop different types of
cars based on this model. And we would have park
of pure POV-Ray cars :) Very often you need smth.
like "library" objects. It would be fine to have the
library of pure POV-Ray cars instead of "Chevy" :)

Gena.


Christoph Hormann wrote:

> Gena Obukhov wrote:
> >
> > This is pure POV-Ray model. I created it for my last IRTC
> > image "The Night Butterflies":
> > http://propro.ru/go/gallery/html/us2001.html
> > You can get the source at my homepage:
> > http://propro.ru/go/wshop/objects/objects.html
> > Feel free to use and modify it.
> >
>
> The shapes are a bit too straight of course, but both texturing and
> modelling look good IMO.  Just reducing ambient finish on the red parts
> would be a good idea, because it looks quite grayish as it is now.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Tom Melly
Subject: Re: Car
Date: 4 Jul 2001 11:53:05
Message: <3b433be1$1@news.povray.org>
"buke9" <buk### [at] igloucom> wrote in message news:3b413365@news.povray.org...
> Please don't take this the wrong way but that is one ugly car. Your
> modelling is nice but....
>

Looks good to me (but then I drive a Volvo, so what do I know).


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From: Pete
Subject: Re: Car
Date: 4 Jul 2001 21:38:33
Message: <486.585T1390T7504991PeterC@nym.alias.net>
Gena Obukov wrote:

>This is pure POV-Ray model. I created it for my last IRTC
>image "The Night Butterflies":
>http://propro.ru/go/gallery/html/us2001.html

        I like this car.  Sort of a 1950's styling.  Much nicer
looking than the new cars they make these days, which look half
melted.  Blegh!

>You can get the source at my homepage:
>http://propro.ru/go/wshop/objects/objects.html
>Feel free to use and modify it.

        I might!  Thanks!

>Gena.



>[Attachment: car.jpg]


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From: Hugo
Subject: Re: Car
Date: 9 Jul 2001 11:50:14
Message: <3b49d2b6$1@news.povray.org>
> Gena Obukov wrote:
>
> >This is pure POV-Ray model. I created it for my last IRTC
> >image "The Night Butterflies":
> >http://propro.ru/go/gallery/html/us2001.html


I like this one a lot.. It's the first time I see somebody actually making
it look like a real car within POV and that deserves praise!  It has
everything right, although it looks ... yeah you know, not so round... but
it's interesting to see that a car can still look like a car in this way...
:o)  Great. I look forward to your next car, if there will be one.  I
experiment with bezier patches and I'm sure they can be useful, though never
easy enough to control.  :o/

Byeye.


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