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From: Tom Melly
Subject: Re: Eternally ascending
Date: 29 Jun 2001 17:26:52
Message: <3b3cf29c@news.povray.org>
Reusser wrote in message <3B3### [at] chorusnet>...
>
>Thanks.  It's on  p.b.a. (with faked radiosity in the beginning ;) ).

Ah!! Much appreciated. Sweet.

BTW any chance of posting either the code or putting a larger version on the
web - I've a hankering for a new desktop...

>
>Maschocistic?  Websters is as puzzled as I am.
>

Should have been masochistic:


1  a form of (esp. sexual) perversion characterized by gratification derived
from one's own pain or humiliation (cf. SADISM).
2  colloq. the enjoyment of what appears to be painful or tiresome.

and I was thinking of the second sense...


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From: Ken
Subject: Re: Eternally ascending
Date: 29 Jun 2001 21:43:20
Message: <3B3D2E89.F790DEF0@pacbell.net>
Tom Melly wrote:

> >Maschocistic?  Websters is as puzzled as I am.
> >
> 
> Should have been masochistic:
> 

> 1  a form of (esp. sexual) perversion characterized by gratification derived
> from one's own pain or humiliation (cf. SADISM).
> 2  colloq. the enjoyment of what appears to be painful or tiresome.
> 
> and I was thinking of the second sense...

I prefer - schadenfreude   \SHAH-dun-froy-duh\
         : enjoyment obtained from the troubles of others

-- 
Ken Tyler


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From: Ken
Subject: Re: Eternally ascending
Date: 29 Jun 2001 21:52:53
Message: <3B3D30C5.38D97C2A@pacbell.net>
Kari Kivisalo wrote:
> 
> I remember seeing more complex version of this made in pov.

I think it was an IRTC entry by Sonya Roberts (BIG Maybe).

-- 
Ken Tyler


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From: Reusser
Subject: Re: Eternally ascending
Date: 29 Jun 2001 22:29:19
Message: <3B3D3871.4D1CAB22@chorus.net>
Aha, I found it.  It still baffles me after staring at this picture for a few
minutes how he managed to put it in perspective.  Oh well, I guess that's the
advantage of two dimensional drawings versus three dimensional scenes.

http://www.worldofescher.com/gallery/AscendingDescendingLg.html

 - Rico


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From: Steve
Subject: Re: Eternally ascending
Date: 30 Jun 2001 02:15:48
Message: <slrn9jq9bu.99j.steve@zero-pps.localdomain>
On Fri, 29 Jun 2001 22:28:45 +0100, Tom Melly wrote:



Don't thing that regex is going to work:-)

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  2:03am  up 148 days,  2:54,  2 users,  load average: 1.00, 1.10, 1.23


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From: Steve
Subject: Re: Eternally ascending
Date: 30 Jun 2001 02:15:49
Message: <slrn9jq9hu.99j.steve@zero-pps.localdomain>
Beautiful image. 


--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  2:06am  up 148 days,  2:58,  2 users,  load average: 1.00, 1.05, 1.17


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From: Oldstench
Subject: Re: Eternally ascending
Date: 30 Jun 2001 03:31:44
Message: <lharjt4itm4gpnhu45a7ch4go67dtej8il@4ax.com>
>Really very shocking! I must have seen somewhere someplace how it works: 
>some kind of overlapping partial images ?
>
>Do you know M.C. Escher's graphical work? Famous 'Waterfall' perpetuum 
>mobile type? Now if you could animate THAT, that would really be 
>astounding :-)

It has been animated...IRTC animation entry for April-July called "That's
Impossible"..

Oldstench................


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From: Oldstench
Subject: Re: Eternally ascending
Date: 30 Jun 2001 03:50:17
Message: <jmbrjt88052m0vvp0ks5hiijl3vdajpro5@4ax.com>
Reusser <reu### [at] chorusnet> wrote:

>Well, I got the idea from illusionworks.com and I just had to try it.
>What do you think?  Is it more confusing that it's 4x4 and 3x3 at the
>same time or that it eternally de/ascends?  Is it worth developing into
>a scene?
>
>My other question is this.  Is there any way to 'fake' perspective?  Can
>you map a texture so that it decreases in size with distance?  I can't
>take much more of this orthographic stuff...
>
> - Rico

Great picture...any possibilty of posting the scene file? I am really
interested in your lighting and radiosity.
Oldstench................


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From: Sander
Subject: Re: Eternally ascending
Date: 30 Jun 2001 09:45:17
Message: <MPG.15a7f68e5aa457889897e9@NEWS.POVRAY.ORG>
In article <lharjt4itm4gpnhu45a7ch4go67dtej8il@4ax.com>, Oldstench 
says...
> >Do you know M.C. Escher's graphical work? Famous 'Waterfall' perpetuum 
> >mobile type? Now if you could animate THAT, that would really be 
> >astounding :-)
> 
> It has been animated...IRTC animation entry for April-July called "That's
> Impossible"..
> 
> Oldstench................
> 
This one: http://www.worldofescher.com/gallery/WaterfallLg.html ?
-- 
Regards,  Sander


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From: Reusser
Subject: Re: Eternally ascending
Date: 30 Jun 2001 13:53:26
Message: <3B3E10D6.F2E2B1EE@chorus.net>
Oldstench wrote:

> Great picture...any possibilty of posting the scene file? I am really
> interested in your lighting and radiosity.
> Oldstench................

Well, okay.  I cleaned up the code quite a bit.  Now there's a variable so
you can change the height of each step and have the camera angle calculated
automatically, but I didn't do too much about optimizing the features.  To
me, as long as it is finished by morning, it doesn't make too much of a
difference whether it takes four hours or eight.  Also, the lighting just
consists of a yellow/orange area light with high intensity, and a blue sky
sphere for radiosity.  That's about the extent of what you'll find in the
file, but I'll post it in p.b.s-f.

 - Rico


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