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From: Christoph Hormann
Subject: Re: The Big picture you've all been waiting for:
Date: 20 Apr 2001 00:53:53
Message: <3ADFC0E5.1041B50B@gmx.de>
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"H.E. Day" wrote:
>
> Perhaps you could tell me *why* it bothers you, so I could take some steps to
> fix it. :-)
>
Well i though about that, but i don't really know, the strong contrast is
somehow irritating, her back side should be more bluish.
Maybe also try putting her on some kind of scooter.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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From: Geoff Wedig
Subject: Re: The Big picture you've all been waiting for:
Date: 20 Apr 2001 07:29:59
Message: <3ae01db7@news.povray.org>
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Bill DeWitt <bde### [at] cfl rr com> wrote:
> If it were the one -I- was waiting for, it would be 4:3 so that I don't
> have to mess it up to fit my desktop...
> Like the girl, and agree that the lowest blimp pulls the eye away. If it
> were hind end towards us and pointing at a landing bay that might work.
And moving it up slightly, so that it's almost completely visible within the
frame. Having it break the frame boundary creates movement, which is good,
but the movement has to be in the proper direction. ;)
Geoff
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Allright, NOW I'm really impressed.
-Shay
H.E. Day <The### [at] heday freeservers com> wrote in message
news:3ADF615B.436BA23E@heday.freeservers.com...
> > I'm curious about the girl is she a model of your own or a Poser model
or?
>
> Mine, from scratch.
>
> H.E. Day
> <><
>
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From: Shay
Subject: Re: The Big picture you've all been waiting for:
Date: 20 Apr 2001 11:38:06
Message: <3ae057de@news.povray.org>
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Guess I'm in the minority, but I think the girl looks just right. The fact
that she isn't surrounded by seamist brings her even more into the
foreground. If she had a blue haze around her, she might look like a giant
girl next to the fortress rather than a normal girl in front of it.
-Shay
H.E. Day <The### [at] heday freeservers com> wrote in message
news:3ADF1180.A18A41E5@heday.freeservers.com...
> That's right! 246K - high-detail.
> http://www.pietyhillcottages.com/Images/water04.jpg
> Something has been pointed out to me - the girl looks like she doesn't
> have anything on over the waist. She does, and I've taken steps to make
> it more apparent (and wetsuit-like) in the final.
> Enjoy!
>
> H.E. Day
> <><
>
>
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From: Peter Hertel
Subject: SV: The Big picture you've all been waiting for:
Date: 20 Apr 2001 12:14:01
Message: <3ae06049@news.povray.org>
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I have looked at and surely enjoyed your picture as it evolved, but never
anticipated in the discussion.
There's one thing I wanna comment: The texture on the rear fins of the long
blimps (the red ones) are the same at both. I presume they wouldn't be that
in "real" life? Like on the fortress, the texture on the stuff beneath is
different..
I love the waterfall and the stuff glowing from the girls boots!
-= Peter Hertel =-
H.E. Day <The### [at] heday freeservers com> wrote in message
news:3ADF1180.A18A41E5@heday.freeservers.com...
> That's right! 246K - high-detail.
> http://www.pietyhillcottages.com/Images/water04.jpg
> Something has been pointed out to me - the girl looks like she doesn't
> have anything on over the waist. She does, and I've taken steps to make
> it more apparent (and wetsuit-like) in the final.
> Enjoy!
>
> H.E. Day
> <><
>
>
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> > I'm curious about the girl is she a model of your own or a Poser model or?
>
> Mine, from scratch.
>
But you _did_ use Blobman, right?
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Nope.
When I say "scratch" I mean it. :-)
H.E. Day
<><
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"H.E. Day" wrote:
> That's right! 246K - high-detail.
Still not low enough compression! :)
Really, though, the jpeg had that nasty tendency to make your blimps look
like they had a celophane wrapper. The effect is still there a tiny bit, but
much improved! The sharp detail really comes out in this one.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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> Nope.
>
> When I say "scratch" I mean it. :-)
>
> H.E. Day
> <><
Wow.... what program are you using?
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Gah.
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