POV-Ray : Newsgroups : povray.binaries.images : Take 3 Server Time
19 Aug 2024 00:29:33 EDT (-0400)
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From: David Fontaine
Subject: Re: Take 3
Date: 16 Mar 2001 17:23:33
Message: <3AB291CE.6127F53@faricy.net>
I agree with the others that the dock is far too massive, and I did like the
idea of the free floating structure. And I still think the flow lines aren't
great. Never mess with a good thing! ;)

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Jari Juslin
Subject: Re: Take 3
Date: 16 Mar 2001 17:58:20
Message: <3AB29A8C.69A505AF@iki.fi>
"H.E. Day" wrote:
> Comments?

You put the old sky back - great. The grey line is gone - good. And as
Geoff said, the green bottom makes more depth.

But, as others said, the dock is not a good thing. I'd get rid of it and
try to make the waterfall somehow clearer. And maybe move the station a
bit to make it fit to the golden section... have you tried taking it
closer a bit, so that it fills the bottom right of the picture? It does
not have to be completely visible, in fact it could make an interesting
effect if it were not. Would leave something to the imagination.

-- 
Jari


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From: H E  Day
Subject: Re: Take 3
Date: 16 Mar 2001 21:05:08
Message: <3AB2C60C.BD62DA01@heday.freeservers.com>
> But, as others said, the dock is not a good thing. I'd get rid of it and
> try to make the waterfall somehow clearer. And maybe move the station a
> bit to make it fit to the golden section... have you tried taking it
> closer a bit, so that it fills the bottom right of the picture? It does
> not have to be completely visible, in fact it could make an interesting
> effect if it were not. Would leave something to the imagination.

Hmm.  Good idea.  I'll experiment tonight.

H.E. Day
<><


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From: H E  Day
Subject: Re: Take 3
Date: 16 Mar 2001 21:06:31
Message: <3AB2C65E.F844CB35@heday.freeservers.com>
The dock is history. :)  So are the extension thingies.  I'll post more
tomorrow.  Hopefully.... :)

Ewioh Yad
<><


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From: David Heys
Subject: Re: Take 3
Date: 17 Mar 2001 00:31:01
Message: <3ab2f695@news.povray.org>
And if you make the waterfall more transparent, maybe put in some lit cavern
behind the water, halfway down into the hole.. something akin to a scene
from The Guns of Navarone. Not so much the guns, but the feel of a hole cut
into the wall of a sheer cliff face behind the water.

David

> > But, as others said, the dock is not a good thing. I'd get rid of it and
> > try to make the waterfall somehow clearer. And maybe move the station a
> > bit to make it fit to the golden section... have you tried taking it
> > closer a bit, so that it fills the bottom right of the picture? It does
> > not have to be completely visible, in fact it could make an interesting
> > effect if it were not. Would leave something to the imagination.
>
> Hmm.  Good idea.  I'll experiment tonight.
>
> H.E. Day
> <><
>


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From: Setepenaset
Subject: Re: Take 3
Date: 17 Mar 2001 00:58:30
Message: <3ab2fd06@news.povray.org>
You're awesome, man.

Setep


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From: Anton Sherwood
Subject: Re: Take 3
Date: 17 Mar 2001 03:31:51
Message: <3AB32123.F4F6B365@pobox.com>
"H.E. Day" wrote:
> Comments?

Only that I'm in awe of what people with more imagination and patience can do.

-- 
Anton Sherwood  --  br0### [at] p0b0xcom  --  http://ogre.nu/


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From: Chris S 
Subject: Re: Take 3
Date: 17 Mar 2001 12:02:20
Message: <3ab3989c@news.povray.org>
Excuse me Mr. Yad...but I believe you are making a mistake.  Perhaps I'm the
only one, but I feel the docks have promise.  They not only give a sense of
scale but they add an element of intrigue and contrast to the station...
With a solitary "ground" reference I notice and appreciate more the fact
that the station is floating.  Sure, they're incomplete...but I dare imagine
what you could do with them between now and the competition deadline...

I think you're on to something...don't throw it away...

-Chris-

H.E. Day <The### [at] hedayfreeserverscom> wrote in message
news:3AB2C65E.F844CB35@heday.freeservers.com...
> The dock is history. :)  So are the extension thingies.  I'll post more
> tomorrow.  Hopefully.... :)
>
> Ewioh Yad
> <><
>


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From: Chris Huff
Subject: Re: Take 3
Date: 17 Mar 2001 12:21:00
Message: <chrishuff-3B9E1C.12152817032001@news.povray.org>
In article <3AB23EAE.60C476FB@heday.freeservers.com>, "H.E. Day" 
<The### [at] hedayfreeserverscom> wrote:

> Well, I don't know if I like the docks.  I guess they're gonna need a
> lot more detail 'for I'm happy.
> The ever-annoying  "grey line" is gone.  Lots of little modifications
> too.
> Comments?

Wow.
Wow.
Um, wow.
I think the waterfall looks pretty good, like a huge, shallow lake 
emptying into...something. Maybe it empties into a deep channel leading 
to the ocean...I like the way you leave it for the viewer to figure out 
where the water is going. Perhaps some land in the distance would work...
I think the dock is a good idea, but the glow beneath the "floats" needs 
work...maybe if it was more of a tube shape instead of a cylinder or the 
shape it is now. The sharp points at the sides just look wrong somehow.
The sky looks good. Not realistic, but very good...I wouldn't change 
them.
Maybe put those cables at the bottom on some kind of arm that connects 
to the fortress...like it's replenishing it's power and taking on 
supplies for another patrol. Maybe a second fortress hovering in the 
distance, floating off to take the place of the one being resupplied.
Something under that big slab to the left would look nice...a well 
defended supply station.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Peter J  Holzer
Subject: Re: Take 3
Date: 17 Mar 2001 18:06:05
Message: <slrn9b7m20.lli.hjp-usenet@teal.h.hjp.at>
On 2001-03-16 18:02, Margus Ramst <mar### [at] peakeduee> wrote:
>"H.E. Day" wrote:
>> 
>> Comments?
>
>Ah! Looking at this one I finally recognized the waterfall that
>everyone was talking about :P
>Before I just couldn't figure it out for some reason, although looking
>back now I can clearly see it in the previous versions too. Weird.

I had the same problem at first, especially in the first version: I
thought that the "ocean" was land and that the "waterfall" was the sea
with a rather weird wave pattern on it. But then it suddenly clicked
into place and I could view it both ways.

This version is much clearer. The "dock" really helps to see the water
as water. Unlike most of the others I like it and I also like the
bridges. 

I would put something on the dock to show that it is in use -
warehouses, vehicles, etc.

	hp

-- 
   _  | Peter J. Holzer    | All Linux applications run on Solaris,
|_|_) | Sysadmin WSR       | which is our implementation of Linux.
| |   | hjp### [at] wsracat      | 
__/   | http://www.hjp.at/ |	-- Scott McNealy, Dec. 2000


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