POV-Ray : Newsgroups : povray.binaries.images : Torch (WIP), still needs a better flame... Server Time
4 Nov 2024 19:17:07 EST (-0500)
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From: Alan Nickerson
Subject: Torch (WIP), still needs a better flame...
Date: 26 Jul 2000 08:40:06
Message: <397edc26$1@news.povray.org>
Well, after a little digging and playing around It's a little better,
I still think it looks like a match...

Anyway I like the feedback from this group. Comments anyone?

Alan


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From: Tom Melly
Subject: Re: Torch (WIP), still needs a better flame...
Date: 26 Jul 2000 08:55:51
Message: <397edfd7@news.povray.org>
"Alan Nickerson" <ani### [at] mathsoftcom> wrote in message
news:397edc26$1@news.povray.org...
> Well, after a little digging and playing around It's a little better,
> I still think it looks like a match...
>
> Anyway I like the feedback from this group. Comments anyone?
>
> Alan
>

That's getting there - however, the gaps in the lower flame look a little
odd.

Now try rendering with a white background ;)


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From: Gail Shaw
Subject: Re: Torch (WIP), still needs a better flame...
Date: 26 Jul 2000 09:55:29
Message: <397eedd1@news.povray.org>
Alan Nickerson wrote in message <397edc26$1@news.povray.org>...
>Well, after a little digging and playing around It's a little better,
>I still think it looks like a match...
>
>Anyway I like the feedback from this group. Comments anyone?
>


I used this (with a small amout of success) for a torch in a dungeon scene

media {
      emission 0.5
      absorption 0.5
      intervals 1
      samples 1, 10
      confidence 0.9
      variance 1/1000
      method 3
      density {
       cylindrical
       turbulence 0.9
       color_map  {
         [0.0 color rgb <0, 0, 0>]
         [0.25 color rgb <1,1,0.1>]
         [0.5 color rgb <1,0.2,0.1>]
         [0.75 color rgbf <1,1,0.5,0.2>]
         [1.0 color rgbf <1,1,0.7,0.8>]
       }
       rotate 90*x
      }
    }

It's not fantastic. If you're using official pov remove the line
"method 3" and push the intervals up.

Gail
********************************************************************
* gsh### [at] monotixcoza              * Reality.dat not found         *
* http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
********************************************************************
* The best way to accelerate Windows NT is at 9.8 m/s^2      *
********************************************************************


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From: Bill DeWitt
Subject: Re: Torch (WIP), still needs a better flame...
Date: 26 Jul 2000 10:47:46
Message: <397efa12@news.povray.org>
"Alan Nickerson" <ani### [at] mathsoftcom> wrote :
>
> I still think it looks like a match...

    It would look a lot less like a match if you put something in the scene
to give it scale.


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From: Jerome
Subject: Re: Torch (WIP), still needs a better flame...
Date: 26 Jul 2000 11:16:54
Message: <397F00E5.6AE0FBEC@iname.com>
Alan Nickerson wrote:
> 
> Well, after a little digging and playing around It's a little better,
> I still think it looks like a match...
> 
> Anyway I like the feedback from this group. Comments anyone?
> 
> Alan
> 
>  [Image]
	Some time back, I did this for a torch (since it was a
small part of the picture I didn't need more details and the
bad bottom of the flame wasn't an issue...)

		Jerome
-- 

* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde...                  * http://www.enst.fr/~jberger
*******************************


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From: Zeger Knaepen
Subject: Re: Torch (WIP), still needs a better flame...
Date: 26 Jul 2000 12:41:50
Message: <397f14ce@news.povray.org>
I think it those colors are a bit oversaturated (?), but it's a nice shape!


ZK
http://www.povplace.be.tf

Jerome <ber### [at] inamecom> schreef in berichtnieuws
397F00E5.6AE0FBEC@iname.com...
> Alan Nickerson wrote:
> >
> > Well, after a little digging and playing around It's a little better,
> > I still think it looks like a match...
> >
> > Anyway I like the feedback from this group. Comments anyone?
> >
> > Alan
> >
> >  [Image]
> Some time back, I did this for a torch (since it was a
> small part of the picture I didn't need more details and the
> bad bottom of the flame wasn't an issue...)
>
> Jerome
> --

> * Doctor Jekyll had something * mailto:ber### [at] inamecom
> * to Hyde...                  * http://www.enst.fr/~jberger
> *******************************


----------------------------------------------------------------------------
----






----------------------------------------------------------------------------
----


> #declare Torch = union {
>   union {
>     cone {
>       -30*cm*y, 1*cm, 30*cm*y, 5*cm
>     }
>     sphere {
>       -30*cm*y, 1*cm
>     }
>     sphere {
>       31*cm*y, 5*cm
>     }
>     pigment {
>       DMFDarkOak
>       scale 30*cm
>       rotate 90*x
>     }
>   }
>   cylinder {
>     0, 30*cm*z, 2*cm
>     pigment { color Black }
>     rotate 45*x
>   }
>   union {
>     cylinder {
>       0, 100*cm*y, 10*cm
>       pigment { color rgbf 1 }
>       hollow
>       interior {
> media {
>   emission 100
>   density {
>     cylindrical
>     color_map {
>       [ 0.00 color rgb <0.0, 0.0, 0.0> ]
>       [ 0.20 color rgb <0.0, 0.0, 0.0> ]
>       [ 0.50 color rgb <1.0, 0.1, 0.0> ]
>       [ 0.80 color rgb <1.0, 0.2, 0.0> ]
>       [ 1.00 color rgb <1.0, 0.9, 0.2> ]
>     }
>     turbulence 1.0
>     scale 10*cm
>   }
>   density {
>     gradient y
>     color_map {
>       [ 0.00 color rgb 1 ]
>       [ 1.00 color rgb 0 ]
>     }
>     scale 100*cm
>   }
> }
>       }
>     }
>     light_source {
>       10*cm*y
>       color rgb <1.0, 0.9, 0.2>/3
>       media_interaction off
>       fade_distance 3*m
>       fade_power 2
>     }
>     rotate 45*x
>     translate 30*cm*y
>   }
>   translate 30*cm*y
>   rotate -45*x
> }
>


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From: Moon47
Subject: Re: Torch (WIP), still needs a better flame...
Date: 26 Jul 2000 20:21:57
Message: <397E3245.ECE9B9B@earthlink.net>
Looks ominous... =o

Alan Nickerson wrote:

> Well, after a little digging and playing around It's a little better,
> I still think it looks like a match...
>
> Anyway I like the feedback from this group. Comments anyone?
>
> Alan
>
>  [Image]


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From: Jerome
Subject: Re: Torch (WIP), still needs a better flame...
Date: 27 Jul 2000 03:59:03
Message: <397FEBC6.9CAE3B2B@iname.com>
Tom Melly wrote:
> 
> Now try rendering with a white background ;)
	You had to said that! And then of course, I just had to
take you up on it...

		Jerome
-- 

* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde...                  * http://www.enst.fr/~jberger
*******************************


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From: Tom Melly
Subject: Re: Torch (WIP), still needs a better flame...
Date: 27 Jul 2000 04:49:03
Message: <397ff77f$1@news.povray.org>
"Jerome" <ber### [at] inamecom> wrote in message
news:397FEBC6.9CAE3B2B@iname.com...
> Tom Melly wrote:
> >
> > Now try rendering with a white background ;)
> You had to said that! And then of course, I just had to
> take you up on it...
>
> Jerome

Hey, you're not Alan ;)


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From: Bob Hughes
Subject: Re: Torch (WIP), still needs a better flame...
Date: 27 Jul 2000 07:47:27
Message: <3980214f@news.povray.org>
"Tom Melly" <tom### [at] tomandluf9couk> wrote in message
news:397ff77f$1@news.povray.org...
|
| Hey, you're not Alan ;)

Yeah, gee, Jerome's nice torch flame is going to be lost in another persons
thread.
Surprisingly simple flame for it to look so good (I saw the pov script).  I
think about half that height would be better though.

Bob


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