POV-Ray : Newsgroups : povray.binaries.images : Torch (WIP), still needs a better flame... : Re: Torch (WIP), still needs a better flame... Server Time
1 Oct 2024 18:31:23 EDT (-0400)
  Re: Torch (WIP), still needs a better flame...  
From: Gail Shaw
Date: 26 Jul 2000 09:55:29
Message: <397eedd1@news.povray.org>
Alan Nickerson wrote in message <397edc26$1@news.povray.org>...
>Well, after a little digging and playing around It's a little better,
>I still think it looks like a match...
>
>Anyway I like the feedback from this group. Comments anyone?
>


I used this (with a small amout of success) for a torch in a dungeon scene

media {
      emission 0.5
      absorption 0.5
      intervals 1
      samples 1, 10
      confidence 0.9
      variance 1/1000
      method 3
      density {
       cylindrical
       turbulence 0.9
       color_map  {
         [0.0 color rgb <0, 0, 0>]
         [0.25 color rgb <1,1,0.1>]
         [0.5 color rgb <1,0.2,0.1>]
         [0.75 color rgbf <1,1,0.5,0.2>]
         [1.0 color rgbf <1,1,0.7,0.8>]
       }
       rotate 90*x
      }
    }

It's not fantastic. If you're using official pov remove the line
"method 3" and push the intervals up.

Gail
********************************************************************
* gsh### [at] monotixcoza              * Reality.dat not found         *
* http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
********************************************************************
* The best way to accelerate Windows NT is at 9.8 m/s^2      *
********************************************************************


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.