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Alan Nickerson wrote in message <397edc26$1@news.povray.org>...
>Well, after a little digging and playing around It's a little better,
>I still think it looks like a match...
>
>Anyway I like the feedback from this group. Comments anyone?
>
I used this (with a small amout of success) for a torch in a dungeon scene
media {
emission 0.5
absorption 0.5
intervals 1
samples 1, 10
confidence 0.9
variance 1/1000
method 3
density {
cylindrical
turbulence 0.9
color_map {
[0.0 color rgb <0, 0, 0>]
[0.25 color rgb <1,1,0.1>]
[0.5 color rgb <1,0.2,0.1>]
[0.75 color rgbf <1,1,0.5,0.2>]
[1.0 color rgbf <1,1,0.7,0.8>]
}
rotate 90*x
}
}
It's not fantastic. If you're using official pov remove the line
"method 3" and push the intervals up.
Gail
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* gsh### [at] monotixcoza * Reality.dat not found *
* http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
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