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I think it those colors are a bit oversaturated (?), but it's a nice shape!
ZK
http://www.povplace.be.tf
Jerome <ber### [at] inamecom> schreef in berichtnieuws
397F00E5.6AE0FBEC@iname.com...
> Alan Nickerson wrote:
> >
> > Well, after a little digging and playing around It's a little better,
> > I still think it looks like a match...
> >
> > Anyway I like the feedback from this group. Comments anyone?
> >
> > Alan
> >
> > [Image]
> Some time back, I did this for a torch (since it was a
> small part of the picture I didn't need more details and the
> bad bottom of the flame wasn't an issue...)
>
> Jerome
> --
> * Doctor Jekyll had something * mailto:ber### [at] inamecom
> * to Hyde... * http://www.enst.fr/~jberger
> *******************************
----------------------------------------------------------------------------
----
----------------------------------------------------------------------------
----
> #declare Torch = union {
> union {
> cone {
> -30*cm*y, 1*cm, 30*cm*y, 5*cm
> }
> sphere {
> -30*cm*y, 1*cm
> }
> sphere {
> 31*cm*y, 5*cm
> }
> pigment {
> DMFDarkOak
> scale 30*cm
> rotate 90*x
> }
> }
> cylinder {
> 0, 30*cm*z, 2*cm
> pigment { color Black }
> rotate 45*x
> }
> union {
> cylinder {
> 0, 100*cm*y, 10*cm
> pigment { color rgbf 1 }
> hollow
> interior {
> media {
> emission 100
> density {
> cylindrical
> color_map {
> [ 0.00 color rgb <0.0, 0.0, 0.0> ]
> [ 0.20 color rgb <0.0, 0.0, 0.0> ]
> [ 0.50 color rgb <1.0, 0.1, 0.0> ]
> [ 0.80 color rgb <1.0, 0.2, 0.0> ]
> [ 1.00 color rgb <1.0, 0.9, 0.2> ]
> }
> turbulence 1.0
> scale 10*cm
> }
> density {
> gradient y
> color_map {
> [ 0.00 color rgb 1 ]
> [ 1.00 color rgb 0 ]
> }
> scale 100*cm
> }
> }
> }
> }
> light_source {
> 10*cm*y
> color rgb <1.0, 0.9, 0.2>/3
> media_interaction off
> fade_distance 3*m
> fade_power 2
> }
> rotate 45*x
> translate 30*cm*y
> }
> translate 30*cm*y
> rotate -45*x
> }
>
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