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2 Oct 2024 02:22:04 EDT (-0400)
  WIP: Futuristic fighter jet (Message 1 to 6 of 6)  
From: Hookflash
Subject: WIP: Futuristic fighter jet
Date: 2 Jul 2000 23:28:37
Message: <39600717.57C0@hotmail.com>
Here's a little (untextured, at the moment) pic I'm working on (using
Moray 3.2 & PovRay 3.1g).  Any comments/criticisms would be greatly
appreciated.  Thanks in advance.

Hookflash

P.S. I'm having trouble lighting my scenes... What are the most common
methods used (I remember hearing something about "3-point lighting",
whatever that means)?


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ship.jpg


 

From: Bob Hughes
Subject: Re: Futuristic fighter jet
Date: 3 Jul 2000 02:53:22
Message: <39603862@news.povray.org>
"Hookflash" <hoo### [at] hotmailcom> wrote in message
news:396### [at] hotmailcom...
|
| P.S. I'm having trouble lighting my scenes... What are the most common
| methods used (I remember hearing something about "3-point lighting",
| whatever that means)?

Looks remotely similar to a drawing I made once of a thin atmosphere aircraft,
had larger turbines than this but were mounted as part of the wings.
The lighting rule is basically 3 lights, one behind and up some, one above and
to the side, one below.  I think that's it anyhow; of course the intensities
vary too, the main light being above and one side.
There's a web page someplace telling about it but I can't find the link now.
It's not for every scene you ever create, I think anyone will tell you that.

Bob


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From: Rick
Subject: Re: Futuristic fighter jet
Date: 3 Jul 2000 06:36:28
Message: <39606cac@news.povray.org>
Looks more like a toy, dunno if thats because of the texturing, but it just
strikes me as that

Rick


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From: Gilles Tran
Subject: Re: WIP: Futuristic fighter jet
Date: 3 Jul 2000 11:02:52
Message: <3960AA55.AF6020DA@inapg.inra.fr>
Hookflash wrote:

> P.S. I'm having trouble lighting my scenes... What are the most common
> methods used (I remember hearing something about "3-point lighting",
> whatever that means)?

3-point lighting is basically a photographic lighting technique. Read more
here :
http://zimmer.csufresno.edu/~candace/design1.htm
It's just one method though, not suitable in all situations.

G.


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From: Peter Popov
Subject: Re: WIP: Futuristic fighter jet
Date: 3 Jul 2000 11:53:08
Message: <o5k0mschumn69cov6khb73mtqsncmr4bqj@4ax.com>
On Sun, 02 Jul 2000 22:23:03 -0500, Hookflash <hoo### [at] hotmailcom>
wrote:

>P.S. I'm having trouble lighting my scenes... What are the most common
>methods used (I remember hearing something about "3-point lighting",
>whatever that means)?

Here's what I usually use for showing off a model:

#declare Brightness = 1; // tweak to fit;
// #declare High_Quality = on; // uncomment if needed

light_source 
{ <0,100,0> color White*0.5*Brightness
  #ifdef (High_Quality)
    area_light
    20*x, 20*z,
    5, 5
    adaptive 1
    jitter
  #end
  spotlight 
  point_at 0 
  radius 5 
  falloff 13 
  tightness 100
}

light_source 
{ <100,100,-100> color rgb <1,0.9,0.8>/2*Brightness
  #ifdef (High_Quality)
    area_light 
    15*sqrt(2)*(x+z), 30*x, 
    5, 5
    adaptive 1
    jitter
  #end
}

light_source 
{ <0,40,60> color rgb <0.8,0.9,1>/2*Brightness
  #ifdef (High_Quality)
    area_light
    10*sqrt(2)*(x-z), 20*x, 
    5, 5 
    adaptive 1
    jitter
  #end
  spotlight 
  point_at 0 
  radius 5 
  falloff 15 
  tightness 10
}

Seems to work OK for models that fit a sphere { 0, 10 }.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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From: Moon47
Subject: Re: WIP: Futuristic fighter jet
Date: 4 Jul 2000 00:11:57
Message: <39601591.445B47CA@earthlink.net>
Nice... Looks like it would fly... Maybe the wings need to be longer in span
for better lift... Looks like you need flaps for control and some type of
rudder too... Very good concept stage... :)

Hookflash wrote:

> Here's a little (untextured, at the moment) pic I'm working on (using
> Moray 3.2 & PovRay 3.1g).  Any comments/criticisms would be greatly
> appreciated.  Thanks in advance.
>
> Hookflash
>
> P.S. I'm having trouble lighting my scenes... What are the most common
> methods used (I remember hearing something about "3-point lighting",
> whatever that means)?
>
>   ------------------------------------------------------------------------
>  [Image]


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