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This is a scene I'm working on to get used to global media and more
difficult lighting conditions. I also just learned you can make almost any
POV texture value negative, and I got some freaky results at first. In this
scene, the ambient value of the bamboo poles is a subtle -0.08. The
scattering will probably be changed back to type 1, the light rays seem more
visible.
Any opinions are very welcome,
Ryan
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Attachments:
Download '022800b.jpg' (65 KB)
Preview of image '022800b.jpg'
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NO!!! I've been framed! Really!!!!! NOOOO!!!!!
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On 28 Feb 2000 22:49:59 -0500, try### [at] rochesterrrcom (Ryan
Twitchell) wrote:
> This is a scene I'm working on to get used to global media and more
>difficult lighting conditions. I also just learned you can make almost any
>POV texture value negative, and I got some freaky results at first. In this
>scene, the ambient value of the bamboo poles is a subtle -0.08. The
>scattering will probably be changed back to type 1, the light rays seem more
>visible.
>
> Any opinions are very welcome,
>Ryan
Making an object'c color (or ambient) negative is a good way to show
it through thick emitting and/or scattering media.
Use a scattering type 2 or 3. To make it more visible, lower
extinction. The docs say it's unrealistic but I don't think so;
fine-tuning the extinctino value can work very well for realism and it
should not necessarily be limited to the [0..1] range (though in this
case the lower the better).
The bamboo poles are too identical. Maybe randomize them a bit in
terms of thickness and segment length/position.
Peter Popov
pet### [at] usanet
ICQ: 15002700
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I think I'll stick to light_source { <multiples of 100> White }... :-/
--
___ ______________________________________________________
| \ |_ <dav### [at] faricynet> <ICQ 55354965>
|_/avid |ontaine http://www.faricy.net/~davidf/
"Sitting on a cornflake, waiting for the van to come" -Beatles
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Very interesting. Thanks for sharing, and I'll
look forward to seeing the project when it's
finished.
--
Cheers
Steve email mailto:sjl### [at] ndirectcouk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
5:54pm up 3 days, 13:46, 5 users, load average: 1.00, 1.00, 1.00
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The large illuminated area outside seems disproportionate for the slight
visibility of the air inside.
Bob
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Yes, I just changed from global media to a box with media representing the
inside of the hut. This is more like it would be in reality, and now my sky
shows up too...
Ryan
per### [at] aolcom?subject=PoV-News: (Bob Hughes) wrote in
<38bc732e@news.povray.org>:
>The large illuminated area outside seems disproportionate for the slight
>visibility of the air inside.
>
>Bob
>
>
>
>
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