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3 Oct 2024 00:31:29 EDT (-0400)
  My livingroom (Message 1 to 9 of 9)  
From: Mikael Carneholm
Subject: My livingroom
Date: 20 Feb 2000 18:44:58
Message: <38B07C5F.5BA27361@ida.utb.hb.se>
Due to my fascination for architectural visualization, I tried to do
something in that fashion. This is a view from my living room (or, as it
could have been, if I had lived near a lake :) ). Modeled in a cad
program (apart from the desk lamp and the painting on the wall, which
was modeled in Moray), then textured and lighted in Moray. I used
radiosity, but realized afterwards that I should have increased the
brightness a bit. I used 6/4 ratio as well, as I wanted it to look as a
photo. Any ideas on how to improve the result further?

----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration


Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse


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Attachments:
Download 'living_room.jpg' (57 KB)

Preview of image 'living_room.jpg'
living_room.jpg


 

From: Bob Hughes
Subject: Re: My livingroom
Date: 20 Feb 2000 23:20:24
Message: <38b0bd08@news.povray.org>
Looks pretty good to me.  What cought my attention was the white lamp light
together with this late afternoon or morning sunlight shining in.  Maybe should
be a incandescent yellow-white light.

Bob

"Mikael Carneholm" <sa9### [at] idautbhbse> wrote in message
news:38B07C5F.5BA27361@ida.utb.hb.se...
| Due to my fascination for architectural visualization, I tried to do
| something in that fashion. This is a view from my living room (or, as it
| could have been, if I had lived near a lake :) ). Modeled in a cad
| program (apart from the desk lamp and the painting on the wall, which
| was modeled in Moray), then textured and lighted in Moray. I used
| radiosity, but realized afterwards that I should have increased the
| brightness a bit. I used 6/4 ratio as well, as I wanted it to look as a
| photo. Any ideas on how to improve the result further?
|
| ----------------------------------------------------
| Mikael Carneholm
| Dep. of Computer Science and Business Administration

|
| Personal homepage:
| http://www.studenter.hb.se/~arch
| E-mail:
| sa9### [at] idautbhbse
|
|


--------------------------------------------------------------------------------


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From: Glen Berry
Subject: Re: My livingroom
Date: 21 Feb 2000 09:35:41
Message: <8EixOA59knCNh=WAR5GceW9Cd1s6@4ax.com>
On Sun, 20 Feb 2000 22:20:30 -0600, "Bob Hughes"
<omn### [at] hotmailcom?subject=PoV-News:> wrote:

>Looks pretty good to me.  What cought my attention was the white lamp light
>together with this late afternoon or morning sunlight shining in.  Maybe should
>be a incandescent yellow-white light.

Yeah, I didn't even notice the light from the lamp at first. It
blended in a little too much. If you aren't using light fading on the
desk lamp, you should. Making it a yellowish or orangish color
compared to the sunlight is also a good idea as Bob suggested. If
there are any incandescent ceiling lights in the room, they should get
the same treatment. Of course, if it any of them had been flourescent
lights, they should get a sickly greenish cast.

If the main illumination inside the room is window light, then the
room should probably have a bluish or perhaps cyan cast. Why? Because
most of the light coming into the room is actually coming from the
sky, (and a bit from those green trees), and not directly from  the
sun itself. (I'm assuming a relatively blue sky outdoors.) That nice
patch of sunlight on the floor should *not* get the bluish cast
however, since it's primary illumination is direct sunlight. Anything
lit by direct sunlight should probably be lit by a neutral white
light.

I have a question about those two chairs. Does they look mismatched in
size to you, or is it just me? They seem to be modeled well.

Overall, I like this image quite a bit and hope to see more work like
this from you. It makes me want to render *my* house and see how
realistic I can make it.

Later,
Glen Berry


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From: Mikael Carneholm
Subject: Re: My livingroom
Date: 21 Feb 2000 11:17:07
Message: <38B16501.CB1B52F@ida.utb.hb.se>
Glen Berry wrote:

> >Looks pretty good to me.  What cought my attention was the white lamp light
> >together with this late afternoon or morning sunlight shining in.  Maybe should

This is due to my laziness; the desk lamp includes a light source, and it's "on" by
default. I have realized that it looks weird to have it on in daytime, so for my
next render I'll turn it off.

> I have a question about those two chairs. Does they look mismatched in
> size to you, or is it just me? They seem to be modeled well.

I think it's the desk that's causing the chairs to look mismatched in size. I'll
scale it down and see if looks better.

> Overall, I like this image quite a bit and hope to see more work like
> this from you.

You will...since my ambition is to be able to make images such as this:

http://www.imagecels.com/gallery/alowaisa.jpg

:)

----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration


Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse


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From: David Fontaine
Subject: Re: My livingroom
Date: 21 Feb 2000 12:46:32
Message: <38B17970.B5054D56@faricy.net>
Is the nice view a photo or POV?

--
___     ______________________________________________________
 | \     |_                 <dav### [at] faricynet> <ICQ 55354965>
 |_/avid |ontaine               http://www.faricy.net/~davidf/

"Sitting on a cornflake, waiting for the van to come" -Beatles


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From: Mikael Carneholm
Subject: Re: My livingroom
Date: 21 Feb 2000 13:13:46
Message: <38B18059.941B0CA3@ida.utb.hb.se>
David Fontaine wrote:

> Is the nice view a photo or POV?
>

A photo...mapped onto a bezier patch in POV! :)

----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration


Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse


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From: Steve
Subject: Re: My livingroom
Date: 21 Feb 2000 22:02:15
Message: <slrn8b3lks.hje.sjlen@zero-pps.localdomain>
Looks like you've had burglars.  The texture on both
the chairs looks good, it needs quite a bit of work yet.

Keep us posted on your progress. 


-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

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From: Peter Warren
Subject: Re: My livingroom
Date: 22 Feb 2000 09:19:35
Message: <38b29af7@news.povray.org>
I think this looks really great.

Sure there is a problem with the scale, and even texture, of desk
chair. But no big woop.

For me it puts me right there.
I hope you find yourself living by this water someday.

Great that you used various programs for this piece.

best,

Peter Warren
war### [at] hotmailcom


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From: Glen Berry
Subject: Re: My livingroom
Date: 22 Feb 2000 11:18:40
Message: <KLWyOO=nBiuWBqA9rZGc+qNfoKPS@4ax.com>
On Mon, 21 Feb 2000 17:17:05 +0100, Mikael Carneholm
<sa9### [at] idautbhbse> wrote:

>> >Looks pretty good to me.  What cought my attention was the white lamp light
>> >together with this late afternoon or morning sunlight shining in.  Maybe should
>
>This is due to my laziness; the desk lamp includes a light source, and it's "on" by
>default. I have realized that it looks weird to have it on in daytime, so for my
>next render I'll turn it off.

Actually, it's appropriate to have the desk lamp on during daylight
hours, especially if delicate work requiring good illumination is
performed at that desk. Your windows don't really light up the desk
surface very well, and supplementing the window light with an
incandescent bulb is perfectly natural and common. In fact, I am
sitting at my desk right now, with artificial lighting that
supplements the window lighting in my room. 

Later,
Glen Berry


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