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This is one object from scene I'm creating for this IRTC. Mech is not yet
finished. It needs few texture improvements and some new objects. Modeling
was done completely in Lightwave Modeler, imported in Moray where scene was
set and lately rendered in POV. Textures are created in POV editor.
Comments?
BTW you can find first version of fake the fare on my site:
http://members.xoom.com/_XMCM/Intercepto/sources/macros/fake_the_fire.zip
Toni
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Attachments:
Download 'mw.jpg' (147 KB)
Preview of image 'mw.jpg'
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Toni Bratincevic wrote:
> This is one object from scene I'm creating for this IRTC. Mech is not yet
> finished. It needs few texture improvements and some new objects. Modeling
> was done completely in Lightwave Modeler, imported in Moray where scene was
> set and lately rendered in POV. Textures are created in POV editor.
This is amazing! Entirely original design or modified from a game?
--
Homepage: http://www.faricy.net/~davidf/
___ ______________________________
| \ |_ <dav### [at] faricynet>
|_/avid |ontaine <ICQ 55354965>
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I like this very much.
Toni Bratincevic wrote:
>
> This is one object from scene I'm creating for this IRTC. Mech is not yet
> finished. It needs few texture improvements and some new objects. Modeling
> was done completely in Lightwave Modeler, imported in Moray where scene was
> set and lately rendered in POV. Textures are created in POV editor.
>
> Comments?
>
> BTW you can find first version of fake the fare on my site:
> http://members.xoom.com/_XMCM/Intercepto/sources/macros/fake_the_fire.zip
>
> Toni
>
> [Image]
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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Very nice detailing.
Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts."
--Bertrand Russel
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Great looking Mech.
I love the gold color scheme.
If I would find a fault I would say that
the stripes on the 'thighs' look somehow
a little funny.
I'm not sure why, it is just a feeling.
I look forward to seeing the finished
image in IRTC.
BTW, I haven't checked it out yet,
but 'fake the fire' is a nice title.
Peter Warren
war### [at] hotmailcom
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I applaud your modeling skills. I think it has a very good look to it even
though I don't care too much for the faceting of the model. The powdered
metallic texture is nice; I thought it could use some mirrored finishes in some
places though, like maybe the window glass and the gray guns. Perhaps on some
other minor parts as well to break up the solidness of the texturing.
Bob
"Toni Bratincevic" <tbr### [at] barokfoihr> wrote in message
news:3898ee1d@news.povray.org...
| This is one object from scene I'm creating for this IRTC. Mech is not yet
| finished. It needs few texture improvements and some new objects. Modeling
| was done completely in Lightwave Modeler, imported in Moray where scene was
| set and lately rendered in POV. Textures are created in POV editor.
|
| Comments?
|
| BTW you can find first version of fake the fare on my site:
| http://members.xoom.com/_XMCM/Intercepto/sources/macros/fake_the_fire.zip
|
| Toni
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This is oh so great!
I would like to see some detail inside the cockpit.
Is this for the irtc still or animation? I would love to see this baby
move!
--
Sigmund Kyrre Aas
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In article <3898ee1d@news.povray.org>, Toni Bratincevic
<tbr### [at] barokfoihr> writes
>This is one object from scene I'm creating for this IRTC. Mech is not yet
>finished. It needs few texture improvements and some new objects. Modeling
>was done completely in Lightwave Modeler, imported in Moray where scene was
>set and lately rendered in POV. Textures are created in POV editor.
>
>Comments?
>
>BTW you can find first version of fake the fare on my site:
>http://members.xoom.com/_XMCM/Intercepto/sources/macros/fake_the_fire.zip
>
>Toni
>
>
>[ A UUEncoded file (mw.jpg) was included here. ]
>
WOW, an amazing image! Are you a fellow battletech player or just
someone who wanted to draw a large walking machine of death with large
guns? :)
--
David Parrott E-mail: xam### [at] quayles1demoncouk
ICQ: 13313977
Website: On it's way
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Looks like a TimberWolf.
David Fontaine wrote:
> Toni Bratincevic wrote:
>
> > This is one object from scene I'm creating for this IRTC. Mech is not yet
> > finished. It needs few texture improvements and some new objects. Modeling
> > was done completely in Lightwave Modeler, imported in Moray where scene was
> > set and lately rendered in POV. Textures are created in POV editor.
>
> This is amazing! Entirely original design or modified from a game?
>
> --
> Homepage: http://www.faricy.net/~davidf/
> ___ ______________________________
> | \ |_ <dav### [at] faricynet>
> |_/avid |ontaine <ICQ 55354965>
--
H.E. Day
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well done to say the least...
the top looks like it would make a good hatch ...(for repairs?)
a good vacuum sealed seam would look nice...
i like the feet :)
maybe they too could have ( rubber ) seems to illustrate mobility of the
toes...
i am sure a good ( internal ) highly compressed hydraulic system would be used
for balance...
Toni Bratincevic wrote:
> This is one object from scene I'm creating for this IRTC. Mech is not yet
> finished. It needs few texture improvements and some new objects. Modeling
> was done completely in Lightwave Modeler, imported in Moray where scene was
> set and lately rendered in POV. Textures are created in POV editor.
>
> Comments?
>
> BTW you can find first version of fake the fare on my site:
> http://members.xoom.com/_XMCM/Intercepto/sources/macros/fake_the_fire.zip
>
> Toni
>
> [Image]
Post a reply to this message
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