POV-Ray : Newsgroups : povray.binaries.images : Boxer ~46k Server Time
3 Oct 2024 11:14:38 EDT (-0400)
  Boxer ~46k (Message 1 to 8 of 8)  
From: Peter Cracknell
Subject: Boxer ~46k
Date: 2 Feb 2000 18:10:38
Message: <3898b96e@news.povray.org>
It must have been the Tyson fight that got me going, anyway this is my first
post in a little while, so dont slate it :)  I've been working on an off but
havn't come up with a final image I'm happy with for months, this may end up
so, though in production could be quite nice, I was very chuffed with the
modelling.  It was rendered suprisingly reaosnably fast and made with
Spatch, exported to Moray.  Work on a 'gym' is in progress along with an
actual ring.  Thanks for any feedback.

P3TE

www.p3te.co.uk


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From: Eric Freeman
Subject: Re: Boxer ~46k
Date: 2 Feb 2000 18:49:13
Message: <3898c279@news.povray.org>
I would never have the patience to model something that complex with Spatch.
If I was wearing a hat, it'd be off to you.

Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts."
--Bertrand Russel


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From: Bob Hughes
Subject: Re: Boxer ~46k
Date: 2 Feb 2000 19:06:54
Message: <3898c69e@news.povray.org>
I bet it wasn't easy to make.  I think it needs to be seen from a distance
because the structure of it really shows the patch make-up of it this large and
close.
Have you seen DMesh yet?  http://www.geocities.com/SoHo/Studios/4500/dl3d.htm
and
http://www.geocities.com/SoHo/Studios/4500/gallery.htm
Might be something to look into from what I hear, although I've never tried it
myself.

Bob

"Peter Cracknell" <pc### [at] lineonenet> wrote in message
news:3898b96e@news.povray.org...
| It must have been the Tyson fight that got me going, anyway this is my first
| post in a little while, so dont slate it :)  I've been working on an off but
| havn't come up with a final image I'm happy with for months, this may end up
| so, though in production could be quite nice, I was very chuffed with the
| modelling.  It was rendered suprisingly reaosnably fast and made with
| Spatch, exported to Moray.  Work on a 'gym' is in progress along with an
| actual ring.  Thanks for any feedback.
|
| P3TE
|
| www.p3te.co.uk
|
|
|


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From: Simon de Vet
Subject: Re: Boxer ~46k
Date: 2 Feb 2000 20:45:32
Message: <3898DE12.28277ED8@istar.ca>
Peter Cracknell wrote:

> It must have been the Tyson fight that got me going, anyway this is my first
> post in a little while, so dont slate it :)  I've been working on an off but
> havn't come up with a final image I'm happy with for months, this may end up
> so, though in production could be quite nice, I was very chuffed with the
> modelling.  It was rendered suprisingly reaosnably fast and made with
> Spatch, exported to Moray.  Work on a 'gym' is in progress along with an
> actual ring.  Thanks for any feedback.

I like how the eye looks swollen shut. Intentional or not, it looks great!

The chest may be a little cubical, though...


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From: Peter Warren
Subject: Re: Boxer ~46k
Date: 2 Feb 2000 21:14:22
Message: <3898e47e@news.povray.org>
Bob Hughes wrote in message <3898c69e@news.povray.org>...
>Have you seen DMesh yet?
I think this is a very good program. A bit of a high learning
curve, however (or is that low?).

Peter Warren
war### [at] hotmailcom


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From: David Fontaine
Subject: Re: Boxer ~46k
Date: 2 Feb 2000 22:41:00
Message: <3898F896.96DCA6E8@faricy.net>
Peter Cracknell wrote:

> It must have been the Tyson fight that got me going, anyway this is my first
> post in a little while, so dont slate it :)  I've been working on an off but
> havn't come up with a final image I'm happy with for months, this may end up
> so, though in production could be quite nice, I was very chuffed with the
> modelling.  It was rendered suprisingly reaosnably fast and made with
> Spatch, exported to Moray.  Work on a 'gym' is in progress along with an
> actual ring.  Thanks for any feedback.

Wow, a sPatch user myself I can say that looks like a *lot* of work.

--
Homepage: http://www.faricy.net/~davidf/
___     ______________________________
 | \     |_       <dav### [at] faricynet>
 |_/avid |ontaine      <ICQ 55354965>


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From: Peter Cracknell
Subject: Re: Boxer ~46k
Date: 3 Feb 2000 14:12:35
Message: <3899d323@news.povray.org>
It was intentionaly but because I dont have a clue about textures it doesn't
exactly stand out a lot, if I could 'redden' the area or even better cut the
area then it'd be cool.  THe chest is cubical, not on purpous but because
this was a very simple model I created that I edited, a lot of shaping needs
to be done!

P3TE

--
pc### [at] WYSIWYGlineonenet
remember dont use WYSISYG!

www.p3te.co.uk
Simon de Vet <sde### [at] istarca> wrote in message
news:3898DE12.28277ED8@istar.ca...
>
>
> Peter Cracknell wrote:
>
> > It must have been the Tyson fight that got me going, anyway this is my
first
> > post in a little while, so dont slate it :)  I've been working on an off
but
> > havn't come up with a final image I'm happy with for months, this may
end up
> > so, though in production could be quite nice, I was very chuffed with
the
> > modelling.  It was rendered suprisingly reaosnably fast and made with
> > Spatch, exported to Moray.  Work on a 'gym' is in progress along with an
> > actual ring.  Thanks for any feedback.
>
> I like how the eye looks swollen shut. Intentional or not, it looks great!
>
> The chest may be a little cubical, though...
>


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From: Mahalis
Subject: Re: Boxer ~46k
Date: 8 Mar 2002 15:09:26
Message: <3c891a76@news.povray.org>
I like the facial expression, like he's just seen someone get decked and is
saying the traditional "ooohh"..

"Peter Cracknell" <pc### [at] lineonenet> wrote in message
news:3898b96e@news.povray.org...
> It must have been the Tyson fight that got me going, anyway this is my
first
> post in a little while, so dont slate it :)  I've been working on an off
but
> havn't come up with a final image I'm happy with for months, this may end
up
> so, though in production could be quite nice, I was very chuffed with the
> modelling.  It was rendered suprisingly reaosnably fast and made with
> Spatch, exported to Moray.  Work on a 'gym' is in progress along with an
> actual ring.  Thanks for any feedback.
>
> P3TE
>
> www.p3te.co.uk
>
>
>


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