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This is a large pic. I tried to get the land to have
a different finish than the water. Seems to have worked.
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
Post a reply to this message
Attachments:
Download 'mpplanet.gif' (154 KB)
Preview of image 'mpplanet.gif'
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Neat. The water needs to be quite a bit darker though. And you might want to
lose the reflection.
--
H.E. Day
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I haven't even got water in it yet. Just one isosurface. And the
reflection was what I was trying to get where the water should be.
"H.E. Day" wrote:
>
> Neat. The water needs to be quite a bit darker though. And you might want to
> lose the reflection.
>
> --
> H.E. Day
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
Post a reply to this message
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Wonderful! All clouds have drifted off and the night is bright as day!
Sigh.. Haven't seen the sun here since last year.
sig.
"mr.art" wrote:
>
> This is a large pic. I tried to get the land to have
> a different finish than the water. Seems to have worked.
> --
> Mr. Art
>
> "Often the appearance of reality is more important
> than the reality of the appearance."
> Bill DeWitt 2000
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
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It contrasts nicely with the galaxy stuff.
--
Homepage: http://www.faricy.net/~davidf/
___ ______________________________
| \ |_ <dav### [at] faricynet>
|_/avid |ontaine <ICQ 55354965>
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"mr.art" wrote:
> This is a large pic. I tried to get the land to have
> a different finish than the water. Seems to have worked.
> --
> Mr. Art
>
> "Often the appearance of reality is more important
> than the reality of the appearance."
> Bill DeWitt 2000
Keeping mind that what viewers expect it judged the best,
this image is like pre-satellite days when everyone
understimated the cloud cover. And here, no clouds at all. In
fact if you look at pre-satellite artists' rendidtions even
from Bonstell, you see what you show, no clouds at all.
It is as strange as all the writers and artists never
thinking fo craters on Mars before the first images of Mars.
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Real neat, there's some leftover water parts not getting the same highlight
but it makes it look like different water surfaces.
I was trying more on this concept too and found it very difficult to get the
right index set up. I was even trying to go by what was in a paletted Gif but
the palette was in chaos. Needs to be a very orderly palette, and then I'm not
sure how that would be for applying over a non-Gif image_map. I also tried to
get the whole thing to go onto one sphere without any luck. I'd have told you
about it if I were able to do so.
Bob
"mr.art" <mr.### [at] gcinet> wrote in message news:38965E6F.60BBC079@gci.net...
| This is a large pic. I tried to get the land to have
| a different finish than the water. Seems to have worked.
| --
| Mr. Art
|
| "Often the appearance of reality is more important
| than the reality of the appearance."
| Bill DeWitt 2000
--------------------------------------------------------------------------------
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Well, this is what I did.
#macro PlanetMac(Pic1,Pic2,Rad,Prec)
union {
#local Pig1 =pigment{image_map {png Pic1 interpolate 2 map_type 1}}
#local Pig2 =pigment{image_map {png Pic2 interpolate 2 map_type 1}}
#local Pic= function{pigment{Pig1}}
#local R0=Rad;
#local FUNC1=function {"sphere",<R0>}
// more highlighting (water)
#declare Tex1=texture {
pigment {Pig2}
finish {
blinn 1 facets .2 reflect_metallic conserve_energy diffuse .3
roughness .04 reflection .15
}
}
// less highlighting (land)
#declare Tex2=texture {pigment {Pig2}finish {blinn 0 specular 0 phong
0}}
isosurface
{
function{FUNC1(x,y,z)-(Pic(x,y,z)*R0*Prec)}
contained_by {sphere {0,R0*(1+Prec)}}
method 2 max_gradient 10
material{
texture {
image_pattern { png Pic2 map_type 1} // use_alpha
texture_map { [.33 Tex1][.33 Tex2]}
}
interior{ior 20}
}
}
sphere {0,0 hollow pigment{ Blue transmit .8}} // to be used as water
later
}
#end
Bob Hughes wrote:
>
> Real neat, there's some leftover water parts not getting the same highlight
> but it makes it look like different water surfaces.
> I was trying more on this concept too and found it very difficult to get the
> right index set up. I was even trying to go by what was in a paletted Gif but
> the palette was in chaos. Needs to be a very orderly palette, and then I'm not
> sure how that would be for applying over a non-Gif image_map. I also tried to
> get the whole thing to go onto one sphere without any luck. I'd have told you
> about it if I were able to do so.
>
> Bob
>
> "mr.art" <mr.### [at] gcinet> wrote in message news:38965E6F.60BBC079@gci.net...
> | This is a large pic. I tried to get the land to have
> | a different finish than the water. Seems to have worked.
> | --
> | Mr. Art
> |
> | "Often the appearance of reality is more important
> | than the reality of the appearance."
> | Bill DeWitt 2000
>
> --------------------------------------------------------------------------------
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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Wow!
--
Cheers
Steve email mailto:sjl### [at] ndirectcouk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
11:36pm up 8:14, 3 users, load average: 2.00, 2.09, 2.09
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