POV-Ray : Newsgroups : povray.binaries.images : The Isles of Bezier Server Time
4 Oct 2024 01:14:13 EDT (-0400)
  The Isles of Bezier (Message 1 to 8 of 8)  
From: Chris Maryan
Subject: The Isles of Bezier
Date: 8 May 1999 17:02:51
Message: <373498C0.5718E2C3@geocities.com>
This is another experiment with fog only atmospheres, this scene uses a
handful of fogs to create colour in the sky and the 'mountains fading
into the distance' look. This is another concept that will go into my
fog tutorial (when I find the time to do it).
Please forgive the crappy ocean texture (although it doesn't look half
bad in the distance) and crappy islands.
By the way, although not clearly evident in this scene, I'm also
experimenting with the use of black hole warps to 'naturally' deflect
waves around coastlines, if anyone has done this before, I would
appreciate any help.

-- 
Chris Maryan
mailto:cma### [at] geocitiescom
***
Will work for cash.
***
Email me if you are interested in donating
to the Chris Maryan needs money fund.
We will also accept donations to the Chris
needs a Pentium III or SGI workstation 
fund and the Chris needs a car fund.


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bezier.jpg


 

From: Lewis
Subject: Re: The Isles of Bezier
Date: 8 May 1999 17:16:15
Message: <37349B8B.AEDB9069@netvision.net.il>
Interesting effect, very realistic. You might wanna make the fog
non-isometric (if it is possible - I haven't used fog recentaly so I may
be confusing with medai)


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From: Chris Maryan
Subject: Re: The Isles of Bezier
Date: 8 May 1999 19:17:17
Message: <3734B867.18540E4F@geocities.com>
Lewis wrote:
> Interesting effect, very realistic. You might wanna make the fog
> non-isometric (if it is possible - I haven't used fog recentaly so I may
> be confusing with medai)

Isometric??? Maybe you have your terms mixed up, but if you mean that I
should make it less uniform, i.e. add turbulence, I have tried but the
effect doesn't look very good. I based this on photographs from National
Geographic, the fog was fairly uniform in those images.

-- 
Chris Maryan
mailto:cma### [at] geocitiescom
***
Will work for cash.
***
Email me if you are interested in donating
to the Chris Maryan needs money fund.
We will also accept donations to the Chris
needs a Pentium III or SGI workstation 
fund and the Chris needs a car fund.


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From: Thomas Lake
Subject: Re: The Isles of Bezier
Date: 9 May 1999 02:14:15
Message: <373519BA.A849A6B3@home.com>
I like it a lot! But I get the felling that if its ,that ,foggy the islands
should cast shadows in the fog. Perhaps media would be better in this image,
though I can't image getting media to look so good.

Chris Maryan wrote:

> This is another experiment with fog only atmospheres, this scene uses a
> handful of fogs to create colour in the sky and the 'mountains fading
> into the distance' look. This is another concept that will go into my
> fog tutorial (when I find the time to do it).
> Please forgive the crappy ocean texture (although it doesn't look half
> bad in the distance) and crappy islands.
> By the way, although not clearly evident in this scene, I'm also
> experimenting with the use of black hole warps to 'naturally' deflect
> waves around coastlines, if anyone has done this before, I would
> appreciate any help.
>
> --
> Chris Maryan
> mailto:cma### [at] geocitiescom
> ***
> Will work for cash.
> ***
> Email me if you are interested in donating
> to the Chris Maryan needs money fund.
> We will also accept donations to the Chris
> needs a Pentium III or SGI workstation
> fund and the Chris needs a car fund.
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Steve
Subject: Re: The Isles of Bezier
Date: 9 May 1999 14:05:02
Message: <3735BFEC.AB25403A@ndirect.co.uk>
Nice image.

If it's foggy there it means that there would be large trees on
the islands, encouraged by the damp atmosphere.  

Keep up the good work.

Cheers
Steve

Chris Maryan wrote:
> 
> This is another experiment with fog only atmospheres, this scene uses a
> handful of fogs to create colour in the sky and the 'mountains fading
> into the distance' look. This is another concept that will go into my
> fog tutorial (when I find the time to do it).
> Please forgive the crappy ocean texture (although it doesn't look half
> bad in the distance) and crappy islands.
> By the way, although not clearly evident in this scene, I'm also
> experimenting with the use of black hole warps to 'naturally' deflect
> waves around coastlines, if anyone has done this before, I would
> appreciate any help.
> 
> --
> Chris Maryan
> mailto:cma### [at] geocitiescom
> ***
> Will work for cash.
> ***
> Email me if you are interested in donating
> to the Chris Maryan needs money fund.
> We will also accept donations to the Chris
> needs a Pentium III or SGI workstation
> fund and the Chris needs a car fund.
> 
>   -----------------------------------------------------------------
>  [Image]


Post a reply to this message

From: Chris Maryan
Subject: Re: The Isles of Bezier
Date: 9 May 1999 15:26:05
Message: <3735D3DB.D6A8133B@geocities.com>
Steve wrote:
> 
> Nice image.
> 
> If it's foggy there it means that there would be large trees on
> the islands, encouraged by the damp atmosphere.

That would be too much like making a complete scene. I have made it my
goal to never completely finish an image in POV, I'm quite happy just
experimenting with different ideas.

-- 
Chris Maryan
mailto:cma### [at] geocitiescom
***
Will work for cash.
***
Email me if you are interested in donating
to the Chris Maryan needs money fund.
We will also accept donations to the Chris
needs a Pentium III or SGI workstation 
fund and the Chris needs a car fund.


Post a reply to this message

From: Chris Maryan
Subject: Re: The Isles of Bezier
Date: 9 May 1999 15:28:46
Message: <3735D47B.28F0E04C@geocities.com>
Thomas Lake wrote:
> 
> I like it a lot! But I get the felling that if its ,that ,foggy the islands
> should cast shadows in the fog. Perhaps media would be better in this image,
> though I can't image getting media to look so good.

Actually, part of the reason I did this is to avoid using media. Because
I have a crappy computer, most of my work has been focused on trying to
figure out alternatives to using things like media, radiosity, etc.

Still, I see your point, but the effect is not visible on the
photographs that I based this on.

-- 
Chris Maryan
mailto:cma### [at] geocitiescom
***
Will work for cash.
***
Email me if you are interested in donating
to the Chris Maryan needs money fund.
We will also accept donations to the Chris
needs a Pentium III or SGI workstation 
fund and the Chris needs a car fund.


Post a reply to this message

From: Steve
Subject: Re: The Isles of Bezier
Date: 9 May 1999 20:23:49
Message: <3735E74E.F879C5C4@ndirect.co.uk>
Sounds good to me.

Cheers
Steve

Chris Maryan wrote:
> 
> Steve wrote:
> >
> > Nice image.
> >
> > If it's foggy there it means that there would be large trees on
> > the islands, encouraged by the damp atmosphere.
> 
> That would be too much like making a complete scene. I have made it my
> goal to never completely finish an image in POV, I'm quite happy just
> experimenting with different ideas.
> 
> --
> Chris Maryan
> mailto:cma### [at] geocitiescom
> ***
> Will work for cash.
> ***
> Email me if you are interested in donating
> to the Chris Maryan needs money fund.
> We will also accept donations to the Chris
> needs a Pentium III or SGI workstation
> fund and the Chris needs a car fund.


Post a reply to this message

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