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I worked on my little utility TGAMosaic this weekend, following some
of Ken's suggestions (many thanks!). It now allows a little more
animation capability and reduces output file size considerably. A few
other changes have been thrown in as well. You can download the new
version at http://www.coe.uncc.edu/~adwoodfi/, or just see more samples.
Here's a sample of the output, using one of my vicious beasts as a
model.
Andy
--
--------------------
"There are three men in a boat with four cigarettes but no matches.
How do they smoke??"
-The Riddler
Andrew Woodfin
UNC Charlotte Center for Precision Metrology
adw### [at] unccedu | http://www.coe.uncc.edu/~adwoodfi
--------------------
Post a reply to this message
Attachments:
Download 'priscilla.jpg' (59 KB)
Preview of image 'priscilla.jpg'
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Andrew Woodfin wrote in message <3724D37E.80085F9E@uncc.edu>...
> Here's a sample of the output, using one of my vicious beasts as a
> model.
Nice. Can you do this with an image that says "Welcome" in yellow on a
black background?
Is it supposed to look like a rug?
> "There are three men in a boat with four cigarettes but no matches.
> How do they smoke??"
> -The Riddler
I give up. What is the answer?
Jon
====================================================
Jon & Frances Berndt
email: jsb### [at] hal-pcorg, fan### [at] hal-pcorg
WWW: http://www.hal-pc.org/~jsb
League City, TX
====================================================
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>> "There are three men in a boat with four cigarettes but no matches.
>> How do they smoke??"
>> -The Riddler
>
>I give up. What is the answer?
Hmm, use a lighter?
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I suppose it can look like a rug, but that's not really my intention.
Oh, and throw one cigarette overboard to make the boat a cigarette lighter.
Andy
Jon S. Berndt wrote:
> Andrew Woodfin wrote in message <3724D37E.80085F9E@uncc.edu>...
>
> > Here's a sample of the output, using one of my vicious beasts as a
> > model.
>
> Nice. Can you do this with an image that says "Welcome" in yellow on a
> black background?
>
> Is it supposed to look like a rug?
>
> > "There are three men in a boat with four cigarettes but no matches.
> > How do they smoke??"
> > -The Riddler
>
> I give up. What is the answer?
>
> Jon
>
> ====================================================
> Jon & Frances Berndt
> email: jsb### [at] hal-pcorg, fan### [at] hal-pcorg
> WWW: http://www.hal-pc.org/~jsb
> League City, TX
> ====================================================
--
--------------------
"There are three men in a boat with four cigarettes but no matches.
How do they smoke??"
-The Riddler
Andrew Woodfin
UNC Charlotte Center for Precision Metrology
adw### [at] unccedu | http://www.coe.uncc.edu/~adwoodfi
--------------------
Post a reply to this message
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Andrew Woodfin wrote:
>
> Oh, and throw one cigarette overboard to make the boat a cigarette lighter.
>
Arrrrrggggghhhhh! (Good one!)
--
Marc Schimmler
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Like this?
Andy
Jon S. Berndt wrote:
> Nice. Can you do this with an image that says "Welcome" in yellow on a
> black background?
>
>
>
> Jon
>
> ====================================================
> Jon & Frances Berndt
> email: jsb### [at] hal-pcorg, fan### [at] hal-pcorg
> WWW: http://www.hal-pc.org/~jsb
> League City, TX
> ====================================================
--
--------------------
"There are three men in a boat with four cigarettes but no matches.
How do they smoke??"
-The Riddler
Andrew Woodfin
UNC Charlotte Center for Precision Metrology
adw### [at] unccedu | http://www.coe.uncc.edu/~adwoodfi
--------------------
Post a reply to this message
Attachments:
Download 'wel.jpg' (65 KB)
Preview of image 'wel.jpg'
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Or this?
Andy
Jon S. Berndt wrote:
> Nice. Can you do this with an image that says "Welcome" in yellow on a
> black background?
>
> ..
>
> Jon
>
> ====================================================
> Jon & Frances Berndt
> email: jsb### [at] hal-pcorg, fan### [at] hal-pcorg
> WWW: http://www.hal-pc.org/~jsb
> League City, TX
> ====================================================
--
--------------------
"There are three men in a boat with four cigarettes but no matches.
How do they smoke??"
-The Riddler
Andrew Woodfin
UNC Charlotte Center for Precision Metrology
adw### [at] unccedu | http://www.coe.uncc.edu/~adwoodfi
--------------------
Post a reply to this message
Attachments:
Download 'wel2.jpg' (55 KB)
Preview of image 'wel2.jpg'
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Ha! Yes. I like this effect.
Andrew Woodfin wrote:
>
> Or this?
>
> Andy
>
> Jon S. Berndt wrote:
>
> > Nice. Can you do this with an image that says "Welcome" in yellow on a
> > black background?
> >
Post a reply to this message
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Andrew Woodfin wrote:
>
> I worked on my little utility TGAMosaic this weekend, following some
> of Ken's suggestions (many thanks!). It now allows a little more
> animation capability and reduces output file size considerably. A few
> other changes have been thrown in as well. You can download the new
> version at http://www.coe.uncc.edu/~adwoodfi/, or just see more samples.
>
> Here's a sample of the output, using one of my vicious beasts as a
> model.
>
> Andy
There seems to be a minor bug in the default output of your utility.
To get the image to "read right" that is to say to have it oriented
as expected using the default camera that is provided the input image
must be flipped or it is incorrect. The two examples below illustrate
what I am referring to. If I don't flip the image in a paint program
then the rendered image appears inverted on screen.
Out of curiosity do you have an ini file or something set up so that
for your setup of pov it will use a right hand coordinate system
instead of Pov default left handed system. This might to some degree
explain the bassackwardness of the in vs out.
--
Ken Tyler
mailto://tylereng@pacbell.net
Post a reply to this message
Attachments:
Download 'niceday.jpg' (19 KB)
Download 'aniceday.jpg' (16 KB)
Preview of image 'niceday.jpg'
Preview of image 'aniceday.jpg'
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I'd say this is because the image file is read from top to bottom. Top left
pixel of the image is in the bottom left of the TGA and BMP files.
Margus
Ken wrote in message <372### [at] pacbellnet>...
>
> There seems to be a minor bug in the default output of your utility.
>To get the image to "read right" that is to say to have it oriented
>as expected using the default camera that is provided the input image
>must be flipped or it is incorrect. The two examples below illustrate
>what I am referring to. If I don't flip the image in a paint program
>then the rendered image appears inverted on screen.
>
> Out of curiosity do you have an ini file or something set up so that
>for your setup of pov it will use a right hand coordinate system
>instead of Pov default left handed system. This might to some degree
>explain the bassackwardness of the in vs out.
>
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net
Post a reply to this message
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