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Is that base SOLID GLASS???????
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind
Ken wrote in message <3726B7C9.DBD42794@pacbell.net>...
>An elegantly crafted lamp. It is intended to be used in another image
>and was created as a seperate object to reduce clutter in the scene.
>The lamp shade was a bit difficult to make but once I got to this point
>I felt I could have done worse. No the lamp is not currently turned on.
>It is day time.
> Does the lamp appear proportioned about right to you or have I missed
>some vital element that would lend it credibility ?
>
>1.) a lamp cord :)
>
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net
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Ha ha, I was going to mention the glass needs a touch of fade_distance
perhaps as well as internal structure.
The sizes seem appropriate to me I guess, but enough of that, it looks
great. The whole picture I mean, already as is.
Should make for a good image when added together with other things.
Lance Birch wrote:
>
> Is that base SOLID GLASS???????
>
> --
> Lance.
>
> ---
> For the latest 3D Studio MAX plug-ins, images and much more, go to:
> The Zone - http://come.to/the.zone
> For a totally different experience, visit my Chroma Key Website:
> Colorblind - http://www.fortunecity.com/skyscraper/parallax/359/colorblind
>
> Ken wrote in message <3726B7C9.DBD42794@pacbell.net>...
> >An elegantly crafted lamp. It is intended to be used in another image
> >and was created as a seperate object to reduce clutter in the scene.
> >The lamp shade was a bit difficult to make but once I got to this point
> >I felt I could have done worse. No the lamp is not currently turned on.
> >It is day time.
> > Does the lamp appear proportioned about right to you or have I missed
> >some vital element that would lend it credibility ?
> >
> >1.) a lamp cord :)
> >
> >--
> >Ken Tyler
> >
> >mailto://tylereng@pacbell.net
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aolcom?Subject=PoV-News
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Superb!
The wallpaper even looks good.
Request: Bigger, this could be an image in itself.
Cheers
Steve
Ken wrote:
>
> An elegantly crafted lamp. It is intended to be used in another image
> and was created as a seperate object to reduce clutter in the scene.
> The lamp shade was a bit difficult to make but once I got to this point
> I felt I could have done worse. No the lamp is not currently turned on.
> It is day time.
> Does the lamp appear proportioned about right to you or have I missed
> some vital element that would lend it credibility ?
>
> 1.) a lamp cord :)
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
>
> -----------------------------------------------------------------
> [Image]
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One thing that kind of bothers me is the glass ornament in the middle. Not
the shape, but the position - I'd put it lower. Also, I would either move
the shade a bit lower or make the base a bit higher. Otherwise the squat
base contrasts too starkly with the overall slender shape.
Anyway, your taste may differ and I have no argument with that. The lamp
looks good.
Margus
Ken wrote in message <3726B7C9.DBD42794@pacbell.net>...
>An elegantly crafted lamp. It is intended to be used in another image
>and was created as a seperate object to reduce clutter in the scene.
>The lamp shade was a bit difficult to make but once I got to this point
>I felt I could have done worse. No the lamp is not currently turned on.
>It is day time.
> Does the lamp appear proportioned about right to you or have I missed
>some vital element that would lend it credibility ?
>
>1.) a lamp cord :)
>
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net
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This is a very nice lamp, i was wondering what you would cook up!.
The lamp looks fine, but it may need some minor height adjustmet when it
gets into the final scene, overall perfect.
Might i suggest than when you light such an object such as this the you
position the lights off to one side, with the light appearing to be on the
same plane as the camera it all looks a bit flat.
try placing one light slighty higher than the camera, and about 30-45 deg to
the left (or Right), then place a second light slightly lower then the
camera 20 deg or so to the right (the opposite to the the previous light)
and make its brightness 20% or so, and maybe not 100% white, try for a
similar color to the rest of the scene (but more of a slight off-white).
Rick
Ken <tyl### [at] pacbellnet> wrote in message
news:3726B7C9.DBD42794@pacbell.net...
> An elegantly crafted lamp. It is intended to be used in another image
> and was created as a seperate object to reduce clutter in the scene.
> The lamp shade was a bit difficult to make but once I got to this point
> I felt I could have done worse. No the lamp is not currently turned on.
> It is day time.
> Does the lamp appear proportioned about right to you or have I missed
> some vital element that would lend it credibility ?
>
> 1.) a lamp cord :)
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
----------------------------------------------------------------------------
----
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Superb Ken
But I agree that the glass ornament in the middle could be lower just a tad.
As to proportion it is about right if elegance is what you're after, often
though we need to see things in situ to make final decisions about such
matters.
Mick
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This is a beautifully crafted piece, well done. I have really only two
comments: 1) I'm assuming from your mention of a cord and the type of
lampshade that this is not an oil lamp, rather an electric one. If so, then
usually the power-cord passes through the base of the lamp - therefore perhaps
the base could be a bit thicker (or higher) to accomodate the cord. 2) I'm
wondering if the glass would benefit from a bit (bit more?) of beveling to
help it blend in a larger image with other objects - just a personal artistic
curiosity. ;-]
KB-
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Gee .. looks like the one sitting on my credenza! Very nice!!
I'd suggest you thicken the base (the gold/ brass part) quite a bit and
reduce the glass a bit. In all the lamps I have, the brass base is rather
large (in height).
--
Jim
Check out my web site http://www.kressworks.com/
It'll blow your mind (politically), stimulate your senses (artistically)
and provide scientific insights beyond compare!
Be sure to read the Warp maintained POV VFAQ:
http://iki.fi/warp/povVFAQ.html
Ken wrote in message <3726B7C9.DBD42794@pacbell.net>...
>An elegantly crafted lamp. It is intended to be used in another image
>and was created as a seperate object to reduce clutter in the scene.
>The lamp shade was a bit difficult to make but once I got to this point
>I felt I could have done worse. No the lamp is not currently turned on.
>It is day time.
> Does the lamp appear proportioned about right to you or have I missed
>some vital element that would lend it credibility ?
>
>1.) a lamp cord :)
>
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net
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This is a fine image! My first impression was that the lower end of the
shade needed to be a bit wider, but I think that's an artistic choice.
I find it hard to work on glass of this complexity, due to render times. Do
you work with other textures, as I do, and then render the final versions in
glass?
Well done!
GrimDude
vos### [at] arkansasnet
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This is a really good modelling work, and all the additions I can give are....
none :-)
well, ok, one... the texture on the shade... a tiny bit more towards yellow...
Just my taste...
Ken wrote:
>
> An elegantly crafted lamp. It is intended to be used in another image
> and was created as a seperate object to reduce clutter in the scene.
> The lamp shade was a bit difficult to make but once I got to this point
> I felt I could have done worse. No the lamp is not currently turned on.
> It is day time.
> Does the lamp appear proportioned about right to you or have I missed
> some vital element that would lend it credibility ?
>
> 1.) a lamp cord :)
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
>
> --------------------------------------------------------------------------------
> [Image]
--
//Spider -- [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
And the meek'll inherit what they damn well please
Get ahead, go figure, go ahead and pull the trigger
Everything under the gun
--"Sisters Of Mercy" -- "Under The Gun"
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