POV-Ray : Newsgroups : povray.binaries.images : Wash out problem? Server Time
4 Oct 2024 11:17:28 EDT (-0400)
  Wash out problem? (Message 1 to 9 of 9)  
From: Charles Krause
Subject: Wash out problem?
Date: 7 Apr 1999 23:13:41
Message: <370c10d5.0@news.povray.org>
I figured it was about time to learn how to USE Povray rather than just
tinker with it :)
To that end I've been experimenting with camera settings, and I noticed a
problem. If you look at the two scenes below, the only difference between
them is the aperture setting on the camera ( 0.0 vs. 0.4 ), yet the image
with focal blur is 'washed out'. Both are using Radiosity ( standard setting
5 ) and an area light, and both have anti-aliasing set to 0.3 - although the
focal blur feature seems to disable this when the aperture is >0. Is there a
way to prevent this washout without turning all the lights down? I apologize
if I'm just missing some simple setting that's in the documentation, but I
can't find it ATM :) I'm impressed both with the level of realism that focal
blur and radiosity add to an image, and the hit my rendering time takes :)


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Attachments:
Download 'camtest1.jpg' (12 KB) Download 'camtest2.jpg' (16 KB)

Preview of image 'camtest1.jpg'
camtest1.jpg

Preview of image 'camtest2.jpg'
camtest2.jpg


 

From: Bob Hughes
Subject: Re: Wash out problem?
Date: 8 Apr 1999 03:32:06
Message: <370C4D42.BD2E090B@aol.com>
Yep, focal blur causes "wash out" alright, been brought up before. Not
sure if POV 3.1e has this fixed or not.


Charles Krause wrote:
> 
> I figured it was about time to learn how to USE Povray rather than just
> tinker with it :)
> To that end I've been experimenting with camera settings, and I noticed a
> problem. If you look at the two scenes below, the only difference between
> them is the aperture setting on the camera ( 0.0 vs. 0.4 ), yet the image
> with focal blur is 'washed out'. Both are using Radiosity ( standard setting
> 5 ) and an area light, and both have anti-aliasing set to 0.3 - although the
> focal blur feature seems to disable this when the aperture is >0. Is there a
> way to prevent this washout without turning all the lights down? I apologize
> if I'm just missing some simple setting that's in the documentation, but I
> can't find it ATM :) I'm impressed both with the level of realism that focal
> blur and radiosity add to an image, and the hit my rendering time takes :)
> 
>  [Image]
> 
>  [Image]

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 omniVERSE: beyond the universe
  http://members.aol.com/inversez/homepage.htm
 mailto:inv### [at] aolcom?Subject=PoV-News


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From: Tom Melly
Subject: Re: Wash out problem?
Date: 8 Apr 1999 11:05:35
Message: <370cb7af.0@news.povray.org>
Bob Hughes wrote in message <370C4D42.BD2E090B@aol.com>...
>Yep, focal blur causes "wash out" alright, been brought up before. Not
>sure if POV 3.1e has this fixed or not.
>
>


sounds to me like pov-ray cameras need a setting for exposure - and perhaps
one of those timer doo-hickeys so you can run around to the front and
raytrace yourself.


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From: Mike Metheny
Subject: Re: Wash out problem?
Date: 8 Apr 1999 16:54:07
Message: <370d095f.0@news.povray.org>
<<sounds to me like pov-ray cameras need a setting for exposure - and
perhaps
one of those timer doo-hickeys so you can run around to the front and
raytrace yourself.>>


lol


--


Mike Metheny
lon### [at] vtedu
mik### [at] loneshepherdcom
http://www.loneshepherd.com/

"When one's words are no better than silence, one should keep silent."


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From: Rick
Subject: Re: Wash out problem?
Date: 8 Apr 1999 16:56:56
Message: <370d0a08.0@news.povray.org>
>doo-hickeys

oh yes, we should all have one of them, maybe even 2.

Rick


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From: Josh English
Subject: Re: Wash out problem?
Date: 8 Apr 1999 17:05:45
Message: <370D0BD7.AD319F32@spiritone.com>
HMMM... the focal blur really works well here, but I wonder if you can
compensate for the wash out by lowering the assumed gamma of global diffuse and
brilliances of all the textures... just a thought tho I'm not sure if they'll
work

Josh English
eng### [at] spiritonecom

Charles Krause wrote:

> I figured it was about time to learn how to USE Povray rather than just
> tinker with it :)
> To that end I've been experimenting with camera settings, and I noticed a
> problem. If you look at the two scenes below, the only difference between
> them is the aperture setting on the camera ( 0.0 vs. 0.4 ), yet the image
> with focal blur is 'washed out'. Both are using Radiosity ( standard setting
> 5 ) and an area light, and both have anti-aliasing set to 0.3 - although the
> focal blur feature seems to disable this when the aperture is >0. Is there a
> way to prevent this washout without turning all the lights down? I apologize
> if I'm just missing some simple setting that's in the documentation, but I
> can't find it ATM :) I'm impressed both with the level of realism that focal
> blur and radiosity add to an image, and the hit my rendering time takes :)
>
>  [Image]
>
>  [Image]


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From: Bryan Valencia
Subject: Re: Wash out problem?
Date: 8 Apr 1999 17:32:34
Message: <370C61D8.14256553@209software.com>
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
 
<p>Tom Melly wrote:
<blockquote TYPE=CITE>Bob Hughes wrote in message <370C4D42.BD2E090B@aol.com>...
<br>>Yep, focal blur causes "wash out" alright, been brought up before.
Not
<br>>sure if POV 3.1e has this fixed or not.
<br>>
<br>>
<p>sounds to me like pov-ray cameras need a setting for exposure - and
perhaps
<br>one of those timer doo-hickeys so you can run around to the front and
<br>raytrace yourself.</blockquote>
That sounds too scary...
<br> 
<br> 
<p>--
<br>Bryan Valencia
<br>Software Services
<br><A HREF="http://www.209software.com">http://www.209software.com</A>
<br><A HREF="mailto:bry### [at] 209softwarecom">mailto:bry### [at] 209softwarecom</A>
<br> </html>


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From: Charles Krause
Subject: Re: Wash out problem?
Date: 8 Apr 1999 19:03:57
Message: <370d27cd.0@news.povray.org>
Josh English wrote in message <370D0BD7.AD319F32@spiritone.com>...
>HMMM... the focal blur really works well here, but I wonder if you can
>compensate for the wash out by lowering the assumed gamma of global diffuse
and
>brilliances of all the textures... just a thought tho I'm not sure if
they'll
>work
>


A good suggestion :) It works too - I put in...

#declare pov = <-6,6,0>;
#declare pof = <2.5,0.5,0>;
#declare arp = 0.2;

global_settings
{
  #if (arp)
        assumed_gamma 1.5
  #else
        assumed_gamma 1.0
  #end
}


camera
{
  location  pov
  focal_point pof
  #if (arp)
        aperture  arp
        blur_samples 20
  #end
  direction 1.5*z
  right     4/3*x
  look_at   pof

}


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From: Lance Birch
Subject: Re: Wash out problem?
Date: 9 Apr 1999 01:49:00
Message: <370d86bc.0@news.povray.org>
No, what they REALLY need is film... then I don't have to pay a small
fortune to get them done in a image setter ;-)

--
Lance.


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