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Josh English wrote in message <370D0BD7.AD319F32@spiritone.com>...
>HMMM... the focal blur really works well here, but I wonder if you can
>compensate for the wash out by lowering the assumed gamma of global diffuse
and
>brilliances of all the textures... just a thought tho I'm not sure if
they'll
>work
>
A good suggestion :) It works too - I put in...
#declare pov = <-6,6,0>;
#declare pof = <2.5,0.5,0>;
#declare arp = 0.2;
global_settings
{
#if (arp)
assumed_gamma 1.5
#else
assumed_gamma 1.0
#end
}
camera
{
location pov
focal_point pof
#if (arp)
aperture arp
blur_samples 20
#end
direction 1.5*z
right 4/3*x
look_at pof
}
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