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HMMM... the focal blur really works well here, but I wonder if you can
compensate for the wash out by lowering the assumed gamma of global diffuse and
brilliances of all the textures... just a thought tho I'm not sure if they'll
work
Josh English
eng### [at] spiritonecom
Charles Krause wrote:
> I figured it was about time to learn how to USE Povray rather than just
> tinker with it :)
> To that end I've been experimenting with camera settings, and I noticed a
> problem. If you look at the two scenes below, the only difference between
> them is the aperture setting on the camera ( 0.0 vs. 0.4 ), yet the image
> with focal blur is 'washed out'. Both are using Radiosity ( standard setting
> 5 ) and an area light, and both have anti-aliasing set to 0.3 - although the
> focal blur feature seems to disable this when the aperture is >0. Is there a
> way to prevent this washout without turning all the lights down? I apologize
> if I'm just missing some simple setting that's in the documentation, but I
> can't find it ATM :) I'm impressed both with the level of realism that focal
> blur and radiosity add to an image, and the hit my rendering time takes :)
>
> [Image]
>
> [Image]
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