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I managed to get a little more control over the sunset colors - still not
entirely satisfied with the atmosphere though. And yes, I know, the HF texture
is awful, but this can go on forever and a few of you wanted the script (I'll
put it up in povray.binaries.scene-files).
Abe
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Attachments:
Download 'sunset2.jpg' (56 KB)
Preview of image 'sunset2.jpg'
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Abe wrote:
>
> I managed to get a little more control over the sunset colors - still not
> entirely satisfied with the atmosphere though. And yes, I know, the HF texture
> is awful, but this can go on forever and a few of you wanted the script (I'll
> put it up in povray.binaries.scene-files).
>
> Abe
>
You give hope to the lost souls in the sea of media!!
Your picture has improved a lot. The clouds look really good.
I just think that the red at the horizon is a bit too strong, too bright
for me ... can't find the right words for this.
Maybe there is a place where the sunset looks this way.
I fear of asking how many hours this took render but I do it anyway. How
many on what kind of machine?
If you work on the HF this picture should become awfully good!
Marc
--
Marc Schimmler
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As a fellow media-sunset maker, I'd like to say that this looks beautiful!
Very good looking clouds!
-Nathan
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Abe schrieb in Nachricht <36B86B3F.2FC448D9@atmos.albany.edu>...
>I managed to get a little more control over the sunset colors - still not
>entirely satisfied with the atmosphere though. And yes, I know, the HF
texture
>is awful, but this can go on forever and a few of you wanted the script
(I'll
>put it up in povray.binaries.scene-files).
>
>Abe
This is truly magnificent! But so small. Is there a larger version somewhere
on the net? I think they're some of the best clouds I've ever seen. Don't
mind what others say - I like the colors.
--
Rudy Velthuis
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Terragen who?
This is really great! I've been doing some work with trying to animate
media clouds. I have a short animation that I tried to upload to
binaries.ainimations but it kept getting rejected. I'll try it one more
time. I've found that using very low sampling rates makes animating this
kind of thing is very reasonable.
And yes, I'd love to see the script. :)
-Mike
Abe wrote:
>
> I managed to get a little more control over the sunset colors - still not
> entirely satisfied with the atmosphere though. And yes, I know, the HF texture
> is awful, but this can go on forever and a few of you wanted the script (I'll
> put it up in povray.binaries.scene-files).
>
> Abe
>
> ------------------------------------------------------------------------
> [Image]
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I think I know what you mean about the red not being quite right. In part the
problem is a tricky one to deal with due to the variation in color
representation in computer monitors (I rendered this image on a laptop with an
LCD screen).
I'm sorry to say, I didn't record the render time, but it was an overnight job
(about 8 or 10 hours). My machine is a 100Mhz Pentium.
Abe
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Mike,
As someone that loves animations, I will make room available on my art
site, if you have no other way to get this uploaded. <G>
I would of course, give all credit to the author. ;)
GrimDude
vos### [at] arkansasnet
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Hi,
Much improved from the first one, I am in awe of your skill with media! A
agree that the horizon colour is a bit too red - the orange/yellow colour
would be better. Also if you maybe put in a fer more clouds further off in
the distance. At the moment, it looks as if the world just "stops" (ok, I
know it *does*, but you have to make it look as if it doesn't).
An amazing image, keep it up!
Equiprawn
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A very nice image.. try some more towards purple in the red, it would
seem more realistic.
adn, who said the HF sucked ?? nah, only triple the size of it and
smooth it a bit. Should be better then..
//Spider
Abe wrote:
>
> I managed to get a little more control over the sunset colors - still not
> entirely satisfied with the atmosphere though. And yes, I know, the HF texture
> is awful, but this can go on forever and a few of you wanted the script (I'll
> put it up in povray.binaries.scene-files).
>
> Abe
>
> ------------------------------------------------------------------------
> [Image]
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I did a sample rendering at 512x384 on my Pentium 200 MMX. Trace time was
2hrs. 28mins.
At this resolution the image really starts to come to life! I think if you
had moved the sun closer to the terrain surface that the overall effect of
the red/orange horizon would work very well.
GrimDude
vos### [at] arkansasnet
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