POV-Ray : Newsgroups : povray.binaries.images : Cousin of lamp shade, Part I Server Time
3 Oct 2024 11:18:16 EDT (-0400)
  Cousin of lamp shade, Part I (Message 1 to 10 of 10)  
From: cadman
Subject: Cousin of lamp shade, Part I
Date: 28 Jan 2000 18:10:48
Message: <389221f8@news.povray.org>
Through the door on the right (Lamp Shade post, earlier) is this room.
Constructive criticism appreciated.


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From: Harold Baize
Subject: Re: Cousin of lamp shade, Part I
Date: 28 Jan 2000 18:12:23
Message: <38922257@news.povray.org>
Wow, what's to criticize? Its great. Would like to see a higher
resolution render.

Harold

cadman <NOS### [at] graffitinet> wrote in message
news:389221f8@news.povray.org...
> Through the door on the right (Lamp Shade post, earlier) is this room.
> Constructive criticism appreciated.
>
>
>
>


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From: Fabien Hénon
Subject: Re: Cousin of lamp shade, Part I
Date: 28 Jan 2000 18:17:20
Message: <36012511.6B1C0E0A@club-internet.fr>
That great !
Just one thing : Why don't you use  something like +A0.1 +Am2 on your
command line. All the flat lines are jagged. That's a shame really.

Fabien

[ Don't you mind about my time clock]



> Wow, what's to criticize? Its great. Would like to see a higher
> resolution render.
>
> Harold
>
> cadman <NOS### [at] graffitinet> wrote in message
> news:389221f8@news.povray.org...
> > Through the door on the right (Lamp Shade post, earlier) is this room.
> > Constructive criticism appreciated.
> >
> >
> >
> >


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From: David Heys
Subject: Re: Cousin of lamp shade, Part I
Date: 28 Jan 2000 18:18:46
Message: <3892201B.65606839@gci.net>
cadman wrote:

> Through the door on the right (Lamp Shade post, earlier) is this room.
> Constructive criticism appreciated.

Love to see this in a larger resolution and done with radiosity.

David
--
Keeper of the family pets.
"You want fish? I got fish. I got fish, and eels, and turtles, and snails,
and frogs, and dragons and cats..."


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From: ryan mooney
Subject: Re: Cousin of lamp shade, Part I
Date: 28 Jan 2000 19:13:55
Message: <3890E17C.BE1B17D5@earthlink.net>
Looks grrrrrrrrrrrrrate... A++
Some antialaising needed here too....

cadman wrote:

> Through the door on the right (Lamp Shade post, earlier) is this room.
> Constructive criticism appreciated.
>
>  [Image]


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From: David Fontaine
Subject: Re: Cousin of lamp shade, Part I
Date: 28 Jan 2000 19:21:23
Message: <38922F99.394BA37B@faricy.net>
cadman wrote:

> Through the door on the right (Lamp Shade post, earlier) is this room.
> Constructive criticism appreciated.

Ooh, aah!
<impersonation TYPE=advertiser>
The sleek, sophisticated look of stainless steel.
</impersonation>
(Say, I bet all that alliteration subconsciously makes people wanna buy
it--i didn't even notice i was doing it until i saw it written)

--
Homepage: http://www.faricy.net/~davidf/
___     ______________________________
 | \     |_       <dav### [at] faricynet>
 |_/avid |ontaine      <ICQ 55354965>


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From: Ken
Subject: Re: Cousin of lamp shade, Part I
Date: 28 Jan 2000 23:53:24
Message: <389270B0.9065BF4@pacbell.net>
cadman wrote:
> 
> Through the door on the right (Lamp Shade post, earlier) is this room.
> Constructive criticism appreciated.

Looks good to me though a tad dark.

Just out of curiosity are you modelling this in Acad ?

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: cadman
Subject: Re: Cousin of lamp shade, Part I
Date: 29 Jan 2000 10:35:31
Message: <389308c3@news.povray.org>
Yessir.  I wrote a util to model POV objects in Acad & then convert them to
POV.  Even does CSG, smooth meshes!! And it's getting better all the time.
I plan on working on the next major revision in March or April.  I posted it
(version 1.0) a few months ago.  I never got much of a response, but it was
definitely lacking a number of things.  Do you use Acad?

Ken <tyl### [at] pacbellnet> wrote in message
news:389### [at] pacbellnet...
>
>
> cadman wrote:
> >
> > Through the door on the right (Lamp Shade post, earlier) is this room.
> > Constructive criticism appreciated.
>
> Looks good to me though a tad dark.
>
> Just out of curiosity are you modelling this in Acad ?
>
> --
> Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Ken
Subject: Re: Cousin of lamp shade, Part I
Date: 29 Jan 2000 10:42:54
Message: <389309AF.FC42DBAA@pacbell.net>
cadman wrote:
> 
> Yessir.  I wrote a util to model POV objects in Acad & then convert them to
> POV.  Even does CSG, smooth meshes!! And it's getting better all the time.
> I plan on working on the next major revision in March or April.  I posted it
> (version 1.0) a few months ago.  I never got much of a response, but it was
> definitely lacking a number of things.  Do you use Acad?

I have Acad 14 and your export lisp routine. I just haven't done any
3D work in Acad for so long that I have not had a chance to try it out
yet. Most of the stuff I use Acad for is reviewing customer drawings,
making schematic diagrams, and doing simple floor plans (sigh). It's
proven to be an expensive tool for the simple tasks I use it for.
I have recommended your utility to a few people though so there might
be someone using it.


-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Rick [Kitty5]
Subject: Re: Cousin of lamp shade, Part I
Date: 30 Jan 2000 11:25:21
Message: <389465f1@news.povray.org>
needs a little more light in the foreground section of the image, but no so
much that the scene becomes washed out,, hmm, indoor lighting is giving me
headaches at the moment...

maybe some aa and a bit of rad would add the extra something...

Rick


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