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From: Bob Hughes
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 03:15:15
Message: <397d3e83@news.povray.org>
forums.scifi-art.com is an appropriate place for this I would think.  Has a
painting look to it, brush stroke clouds.  Don Dixon comes to mind for one.
Is it a good thing to say "POV-Ray freak since '97" when signing your
messages?  Just kidding.

Bob


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From: Phil Clute
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 03:19:14
Message: <397D3F7B.EDC3A6A6@tiac.net>
I was trying to do something like what you've done with the clouds,
but I didn't get it figured out. Nice job.
-- 
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.


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From: ryan constantine
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 03:32:00
Message: <397D423F.F997F7DA@yahoo.com>
did you use black hole warps to move the clouds that way?  i've wanted
to shift my clouds in that manner, but haven't really tried much. 
there's something 'off' about your clouds, but the same can be said
about mine.  i must echo the remark about the atmosphere glow on the
dark side, but perhaps that's one reason you called it a WIP.  the land
looks very good.  do you think the color gradients could be applied to a
specific pattern or to an image map?  and when you say random, what do
you mean?  is it a macro with parameters?  if so, what kinds of
parameters and can the image be duplicated?  i must say that guys like
you and mr. tran have been great motivation for me.  i am most envious
of your years of experience.  i think i have talent for this sort of
thing, but having just started this year, i don't yet have the
know-how.  i've noticed that you haven't commented on any of my stuff. 
hopefully you didn't think it's crap (or worse, think that it's so-so). 
anyway, keep up the inspiring work.

ryan constantine

"H. E. Day" wrote:
> 
> Athre.
> This is a completely digital and random world. No, I must repeat, no images
> or texture maps were used in the creation of this image.  All textures are
> purely procedural, and are created internally with PovRay.  Total file size
> is....wait for it........3K.  That's everything. Clouds, land, atmosphere,
> everything.
> Please comment, and enjoy!
> <IMG SRC="http://forums.scifi-art.com/ubb/ubbhtml/uploads/athretest.JPG">
> --
> H.E. Day
> <><


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From: Tony[B]
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 09:02:19
Message: <397d8fdb@news.povray.org>
Are we supposed to be impressed or something? Huh?! Well, you bet your
britches we are! :D


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From: Paul Vanukoff
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 10:26:40
Message: <397da3a0@news.povray.org>
That is excellent (of course you already knew that). Is it
parameter-enabled? It'd be a nifty macro if you could plug values into it to
make different planets. You could do a whole solar system with it and some
random (or hand picked) values. I tried to make something like this once ...
... ...

--
Paul Vanukoff

"H. E. Day" <Pov### [at] aolcom> wrote in message
news:01bff5eb$60f2ae60$787889d0@daysix...
> Athre.
> This is a completely digital and random world. No, I must repeat, no
images
> or texture maps were used in the creation of this image.  All textures are
> purely procedural, and are created internally with PovRay.  Total file
size
> is....wait for it........3K.  That's everything. Clouds, land, atmosphere,
> everything.
> Please comment, and enjoy!
> <IMG SRC="http://forums.scifi-art.com/ubb/ubbhtml/uploads/athretest.JPG">
> --
> H.E. Day
> <><


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From: H  E  Day
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 11:33:54
Message: <01bff64d$c79c7ee0$537889d0@daysix>
ryan constantine <rco### [at] yahoocom> wrote in article
<397D423F.F997F7DA@yahoo.com>...
| did you use black hole warps to move the clouds that way?  i've wanted
| to shift my clouds in that manner, but haven't really tried much. 
| there's something 'off' about your clouds, but the same can be said
| about mine.  i must echo the remark about the atmosphere glow on the
| dark side, but perhaps that's one reason you called it a WIP.  

Yes, that's exactly why I called it a WIP, as well as the clouds.  
I used the displace_warp in Chris Huff's MP+ patch to distort the clouds.


| and when you say random, what do
| you mean?  is it a macro with parameters?  if so, what kinds of
| parameters and can the image be duplicated?  

I mean random.  The pigments that make up the world can be translated in
infinite directions (just not the y).


i must say that guys like
| you and mr. tran have been great motivation for me.  i am most envious
| of your years of experience.  i think i have talent for this sort of
| thing, but having just started this year, i don't yet have the
| know-how.  i've noticed that you haven't commented on any of my stuff. 
| hopefully you didn't think it's crap (or worse, think that it's so-so). 

On the contrary, I think your modelling skills are superb, as evidenced by
your x-wing model.  However, your texturing skills could use some work,
also evidenced by your model.  Again, this is something that comes with
time and experience.

| anyway, keep up the inspiring work.
Thanks.


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From: ingo
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 11:38:07
Message: <8F7CB529Cseed7@204.213.191.228>
H. E. Day wrote:

>Please comment,

Only thing that comes to mind is, no polar ice caps.

> and enjoy!

I do!


Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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From: Vahur Krouverk
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 13:47:01
Message: <397DD2A2.1C913FB8@aetec.ee>
"H. E. Day" wrote:
> 
> Athre.
> This is a completely digital and random world. No, I must repeat, no images
> or texture maps were used in the creation of this image.  All textures are
> purely procedural, and are created internally with PovRay.  Total file size
> is....wait for it........3K.  That's everything. Clouds, land, atmosphere,
> everything.
> Please comment, and enjoy!
> <IMG SRC="http://forums.scifi-art.com/ubb/ubbhtml/uploads/athretest.JPG">
> --
> H.E. Day
> <><

Nice, but I think that blue colorisation on edges from such distance is 
too much and shadowed part shouldn't be visible either. As proof of it 
here are links to pictures from Apollo Moon mission:
http://images.jsc.nasa.gov/images/pao/AS17/10075946.jpg
http://images.jsc.nasa.gov/images/pao/AS11/10075246.jpg

As I understand it, this blue colorisation could be observed only 
from lower position, when camera shoots more across planet surface:
http://eol.jsc.nasa.gov/scripts/sseop/photo.pl?mission=STS41G&roll=42&frame=26&UID=SSEOP&PWD=sseop

Of course reality is sometimes not so beautiful as some images ;-)

It would be nice, if clouds could cast shadows to land, but this 
might be tricky...


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From: H  E  Day
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 25 Jul 2000 18:10:00
Message: <01bff685$1e209bc0$dd7889d0@daysix>
Vahur Krouverk <vah### [at] aetecee> wrote in article
<397DD2A2.1C913FB8@aetec.ee>...
| It would be nice, if clouds could cast shadows to land, but this 
| might be tricky...

They do. Cast shadows that is.  There are 3 spheres.  The land, the clouds,
the atmosphere.  If you look close, you can see the shadows. Oh, and I got
really into the NASA picture database when making this model.  The only
thing it's going to be used for is a cresent in my IRTC anim entry.
Strangely, the scattering version is faster than the emitting version!!


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From: Chris Huff
Subject: Re: Athre - The Digital World (113KBU, WIP)
Date: 27 Jul 2000 17:15:36
Message: <chrishuff-80353A.16162127072000@news.povray.org>
In article <01bff64d$c79c7ee0$537889d0@daysix>, "H. E. Day" 
<Pov### [at] aolcom> wrote:

> Yes, that's exactly why I called it a WIP, as well as the clouds.  
> I used the displace_warp in Chris Huff's MP+ patch to distort the clouds.

An interesting use of my patch...
BTW, I am also planning a twirl warp which could be used for this sort 
of thing.


> I mean random.  The pigments that make up the world can be translated in
> infinite directions (just not the y).

So your planet is completely procedural, you can make an infinite number 
of planets with it? That might make an interesting image...hundreds of 
planets, all very similar, but no two identical, aligned in lines along 
each axis.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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