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fgd### [at] hotmailcom wrote on 17/11/02 4:03 pm:
> I decided to make an experiment with my cloth: Eliminate gravity, and put an
> whirl of wind to see what happened.
>
> The equations for the speed of the wind are
>
> windspeed_x = - y
> windspeed_y = x
> windspeed_z = -z
>
> That means that the farther the cloth is from the center, the speed will be
> faster. Also, the "windspeed_z = -z" equation implies that the wind will
> blow "vertically" towards the plane z=0
>
> You can see that small initial perturbations can cause some trouble...
>
> Looook!!! A drifter!!!
This one looks really cool.
Muy bien!!
All the best
Fidel.
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> I decided to make an experiment with my cloth: Eliminate gravity, and
> put an whirl of wind to see what happened.
Looks great - could you get the camera to follow the cloth and always have
said cloth filling a proportion of the viewing area (auto zoom) ?
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
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<fgd### [at] hotmailcom> wrote:
> I decided to make an experiment with my cloth: Eliminate gravity, and put an
> whirl of wind to see what happened.
Where is the calm flat area in the center of carpet for its driver ?
ABX
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Have you considered trying to form a sale with your system?
Tim
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news:B9FD8992.6F91%fid### [at] artrecognitioncouk...
> This one looks really cool.
>
> Muy bien!!
I'm glad you liked it.
Fernando.
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news:3dd7f9d2@news.povray.org...
> > I decided to make an experiment with my cloth: Eliminate gravity, and
> > put an whirl of wind to see what happened.
>
> Looks great - could you get the camera to follow the cloth and always have
> said cloth filling a proportion of the viewing area (auto zoom) ?
Yes and no :)
I've already deleted the mesh files, so I would have to re-simulate
everything, but in theory it shouldn't be difficult at all to position the
camera wherever we want.
Thanks for your comments,
Fernando.
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news:ij7htu0bucbl45pj31nh5b8lin73aiblnq@4ax.com...
> <fgd### [at] hotmailcom> wrote:
> > I decided to make an experiment with my cloth: Eliminate gravity, and
put an
> > whirl of wind to see what happened.
>
> Where is the calm flat area in the center of carpet for its driver ?
I think I will need some help from someone from India... I know almost
nothing about flying carpet dynamics...
Ha ha ha...
Fernando.
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I think you tried to say "sail"...
No, I hadn't considered that application... But it's a very good idea!
Actually I've been thinking on implementing what other have already done
here: make "gelatin" objects. However, my studies haven't let me do too much
in these days and I don't think the work load will diminish in the near
future :(
Good luck,
Fernando.
news:web.3dd928cfbd066fec9a303f820@news.povray.org...
> Have you considered trying to form a sale with your system?
>
> Tim
>
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[giggles] Waaaay... that's really cool! In fact, that's fantastic! 8-D I
don't know what's so amusing about it... but you've really made me smile. It
looks really real!
Andrew.
(Oh god, the stress is finally making me loose it ;-)
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I guess you have to consider what sort of sail you want to simulate. Or
even a whole boat! :)
Strength/angle of the wind and where the material is constrained by sheets
or halyards etc. Would be an interesting project! :)
Would be nice to see the wind fill a set of sails and see them luffing in
tacks etc.
You may even be able to sell the code to VirtualSpectator or someone.
> I think you tried to say "sail"...
>
> No, I hadn't considered that application... But it's a very good idea!
> Actually I've been thinking on implementing what other have already done
> here: make "gelatin" objects. However, my studies haven't let me do too
much
> in these days and I don't think the work load will diminish in the near
> future :(
>
> Good luck,
>
> Fernando.
>
>
> news:web.3dd928cfbd066fec9a303f820@news.povray.org...
> > Have you considered trying to form a sale with your system?
> >
> > Tim
> >
>
>
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