POV-Ray : Newsgroups : povray.binaries.animations : Re: realflow > pov 1 MB Server Time
19 Jul 2024 19:19:02 EDT (-0400)
  Re: realflow > pov 1 MB (Message 1 to 8 of 8)  
From: Hugo
Subject: Re: realflow > pov 1 MB
Date: 23 Jul 2002 02:59:22
Message: <3d3cfeca@news.povray.org>
> To convert the RealFlow text output, I used HandyFile
> Find&Replace ... It still takes quite some time to convert a
> whole animation, but it isn't that bad, it works, and it's free.

I'm learning some C++ in my sparetime, and it probably wouldn't be very hard
to write a conversion tool.. But I can't promiss to do it now.. I'll need to
learn a little more.

> I can put up a small guide somewhere
> if people are interested.

Eventually. But is "realflow" free and cool?

Regards,
Hugo


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From: Andrew Cocker
Subject: Re: realflow > pov 1 MB
Date: 23 Jul 2002 05:39:04
Message: <3d3d2438$1@news.povray.org>
I did a few Realflow 2 POV animations myself recently. Here's a link to my
main one

http://news.povray.org/povray.binaries.animations/23970/168189/Realflow2POV-mq.mpg

You can search p.b.a to find a couple of others by me. I actually used the
evaluation version of Text Pipe Pro to convert the Realflow files as I
couldn't find a free option (but sadly the trial period has expired now). I
shall check into HandyFile Find&Replace.

All the best,

Andy Cocker

"Gergely Vandor" <kar### [at] dpghu> wrote in message
news:3d3c7746@news.povray.org...
> A couple of weeks ago I spent some time with realflow. I simply had to
find
> a way to feed the output into PoV-Ray, since I had no other renderer
> available. :)
>
> Here's the result.
>
> To convert the RealFlow text output, I used HandyFile Find&Replace, a
> freeware tool with regular expressions capabilities. It still takes quite
> some time to convert a whole animation, but it isn't that bad, it works,
and
> it's free. I can put up a small guide somewhere if people are interested.
> (Or has someone already found another solution?)
> --
> Gergely
>
>
>


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From: Apache
Subject: Re: realflow > pov 1 MB
Date: 23 Jul 2002 18:41:57
Message: <3d3ddbb5$1@news.povray.org>
Perl is easier for these kind of things.

"Hugo" <hua### [at] post3teledk> wrote in message
news:3d3cfeca@news.povray.org...
> > To convert the RealFlow text output, I used HandyFile
> > Find&Replace ... It still takes quite some time to convert a
> > whole animation, but it isn't that bad, it works, and it's free.
>
> I'm learning some C++ in my sparetime, and it probably wouldn't be very
hard
> to write a conversion tool.. But I can't promiss to do it now.. I'll need
to
> learn a little more.
>
> > I can put up a small guide somewhere
> > if people are interested.
>
> Eventually. But is "realflow" free and cool?
>
> Regards,
> Hugo
>
>


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From: Hugo
Subject: Re: realflow > pov 1 MB
Date: 24 Jul 2002 03:20:33
Message: <3d3e5541$1@news.povray.org>
> Perl is easier for these kind of things.

Not when I don't know Perl.  :o)  There seems to be a library in C++ that
handles file writing / reading, and another library that compare
text-strings, and the rest is pretty much like Pov's SDL language (I mean,
in this case).

Regards,
Hugo


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From: ZSpider
Subject: Re: realflow > pov 1 MB
Date: 24 Jul 2002 16:53:59
Message: <3d3f13e7$1@news.povray.org>
Andrew Cocker said:
> I did a few Realflow 2 POV animations myself recently. Here's a link to my
> main one
>
http://news.povray.org/povray.binaries.animations/23970/168189/Realflow2POV-
mq.mpg

********************************
that is really cool, andrew.  i had to watch it half a dozen
times.  so realflow costs money, huh?

miker


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From: Andrew Cocker
Subject: Re: realflow > pov 1 MB
Date: 25 Jul 2002 15:29:51
Message: <3d4051af$1@news.povray.org>
"ZSpider" <zsp### [at] gtenet> wrote in message news:3d3f13e7$1@news.povray.org...
> ********************************
> that is really cool, andrew.  i had to watch it half a dozen
> times.  so realflow costs money, huh?

Thanks very much.

Yes, it costs money, but I used it on a friends machine, so I'm not sure how much it
costs.
www.nextlimit.com for more info.

All the best,

Andy Cocker


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From: Thomas Lake
Subject: Re: realflow > pov 1 MB
Date: 25 Jul 2002 15:59:32
Message: <3d4058a4@news.povray.org>
> I'm learning some C++ in my sparetime, and it probably wouldn't be very
hard
> to write a conversion tool.. But I can't promiss to do it now.. I'll need
to
> learn a little more.

Same for me, only with Java:-) I want to update my Moray mesh to UDO utility
soon.


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From: David Fontaine
Subject: Re: realflow > pov 1 MB
Date: 28 Jul 2002 00:01:34
Message: <3D436E07.1050505@faricy.net>
Hugo wrote:

 >
 > Not when I don't know Perl.  :o)  There seems to be a library in C++
 >  that handles file writing / reading, and another library that
 > compare text-strings, and the rest is pretty much like Pov's SDL
 > language (I mean, in this case).

It couldn't be easier in C++, you can just use a stream for fileio.  If 
you're an efficiency nut, though, streams are a little slower than the C 
library.  And Visual Studio has given me numerous headaches trying to 
figure out why certain functions aren't in certain namespaces when the 
docs say they are...

-- 
___     ______________________________________________
  | \     |_         website: http://davidf.faricy.net/
  |_/avid |ontaine           email: <dav### [at] faricynet>


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