POV-Ray : Newsgroups : povray.binaries.animations : Sorry here the video vagues.mpg Server Time
2 Nov 2024 09:17:19 EDT (-0400)
  Sorry here the video vagues.mpg (Message 1 to 6 of 6)  
From: Jean Montambeault
Subject: Sorry here the video vagues.mpg
Date: 19 May 2002 13:18:43
Message: <3CE7DF3E.2000206@videotron.ca>


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Attachments:
Download 'vagues.mpg' (271 KB)

From: Jérôme Grimbert
Subject: Re: Sorry here the video vagues.mpg
Date: 21 May 2002 02:11:02
Message: <3CE9E51A.72C1DD01@atosorigin.com>
Jean Montambeault wrote:
> 
>                  Name: vagues.mpg
>    vagues.mpg    Type: MPEG Video (video/mpeg)
>              Encoding: base64

Looks great, but it does not seem that the energy of the waves is not increasing...
I hope you like double negatives. 
Also, what's the difference from the poisson.mpg ?
 The animation still stop before it became interesting (bouncing more on the wall).

Could you also change the shape of the container ? what about some
triangle or pentagon or hexagon or even just a simple cylinder ?
(the cylinder has an interesting effect on the wave, especially if the
hit is NOT at the center of the cylinder!)

-- 
Non Sine Numine
http://grimbert.cjb.net/
Puis, s'il advient d'un peu triompher, par hasard,






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From: Jean Montambeault
Subject: Re: Sorry here the video vagues.mpg
Date: 21 May 2002 08:01:39
Message: <3CEA3806.1050005@videotron.ca>

> Jean Montambeault wrote:
> 
>>                 Name: vagues.mpg
>>   vagues.mpg    Type: MPEG Video (video/mpeg)
>>             Encoding: base64
> 
> 
> Looks great, but it does not seem that the energy of the waves is not increasing...
> I hope you like double negatives. 

Errrrrr..... I guess that you mean that the energy of the waves is not 
deacresing as it should. Good observation. I gess that in such short 
clips Richie didn't care much. The wave script had to be created for the 
circumstance. Among other things, it is limited to a rectangular aquarium.


> Also, what's the difference from the poisson.mpg ?

I'd say the fish. ;)
Seriously, it is off center, that's already something else and the fish 
attracting the attention it act in a similar fashion as other attention 
getters do in magic tricks. After all we are creating illusions ourselves.

>  The animation still stop before it became interesting (bouncing more on the wall).

See above.

> 
> Could you also change the shape of the container ? what about some
> triangle or pentagon or hexagon or even just a simple cylinder ?

For simple, regular geometrical shapes the script should be faily easy 
to adapt, I guess.

> (the cylinder has an interesting effect on the wave, especially if the
> hit is NOT at the center of the cylinder!)
> 

These are the very, *very* first test of that particular combination of 
softwares and tools. It has incredible potential. Here we see some very 
special application but already, for standard animation, the power and 
(relative) ease of Blender can be combined to the rendering power of POV 
  in a fairly straightforward manner. Not to neglect.

Thanks for the wise observations.

Jean


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From: richie
Subject: Re: Sorry here the video vagues.mpg
Date: 25 May 2002 05:59:50
Message: <3cef6096@news.povray.org>

de news: 3CE9E51A.72C1DD01@atosorigin.com...
> Jean Montambeault wrote:
> >
> >                  Name: vagues.mpg
> >    vagues.mpg    Type: MPEG Video (video/mpeg)
> >              Encoding: base64
>
> Looks great, but it does not seem that the energy of the waves is not
increasing...


it decreases, but not enough for you :)


> I hope you like double negatives.
> Also, what's the difference from the poisson.mpg ?
>  The animation still stop before it became interesting (bouncing more on
the wall).


yes but the rendering time is important(3 hours 30minutes), and the
exporting time takes about 10-15 minutes, for a Blender user that i am, it's
very long,


> Could you also change the shape of the container ? what about some
> triangle or pentagon or hexagon or even just a simple cylinder ?
> (the cylinder has an interesting effect on the wave, especially if the
> hit is NOT at the center of the cylinder!)



water is animated by a python script, it is very easy to use, so the wave's
script is relatively simple, i didn't have considered coriolis force:)
it is just a quick test of the export script povanim,
however, the geometry of the container is not a big problem, the problem is
that it could create a lot of reflections, so the exporting time would be
longer

(i'm french so excuse me for the mistakes)
richie.


> --
> Non Sine Numine
> http://grimbert.cjb.net/
> Puis, s'il advient d'un peu triompher, par hasard,






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From: Tony[B]
Subject: Re: Sorry here the video vagues.mpg
Date: 25 May 2002 15:11:14
Message: <3cefe1d2@news.povray.org>
Very nice!


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From: =Bob=
Subject: Re: Sorry here the video vagues.mpg
Date: 25 May 2002 16:53:13
Message: <3ceff9b9@news.povray.org>
That's wonderful!
=Bob=

"Jean Montambeault" <jrm### [at] videotronca> wrote in message
news:3CE### [at] videotronca...
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