POV-Ray : Newsgroups : povray.binaries.animations : Sorry here the video vagues.mpg : Re: Sorry here the video vagues.mpg Server Time
2 Nov 2024 07:23:22 EDT (-0400)
  Re: Sorry here the video vagues.mpg  
From: Jean Montambeault
Date: 21 May 2002 08:01:39
Message: <3CEA3806.1050005@videotron.ca>

> Jean Montambeault wrote:
> 
>>                 Name: vagues.mpg
>>   vagues.mpg    Type: MPEG Video (video/mpeg)
>>             Encoding: base64
> 
> 
> Looks great, but it does not seem that the energy of the waves is not increasing...
> I hope you like double negatives. 

Errrrrr..... I guess that you mean that the energy of the waves is not 
deacresing as it should. Good observation. I gess that in such short 
clips Richie didn't care much. The wave script had to be created for the 
circumstance. Among other things, it is limited to a rectangular aquarium.


> Also, what's the difference from the poisson.mpg ?

I'd say the fish. ;)
Seriously, it is off center, that's already something else and the fish 
attracting the attention it act in a similar fashion as other attention 
getters do in magic tricks. After all we are creating illusions ourselves.

>  The animation still stop before it became interesting (bouncing more on the wall).

See above.

> 
> Could you also change the shape of the container ? what about some
> triangle or pentagon or hexagon or even just a simple cylinder ?

For simple, regular geometrical shapes the script should be faily easy 
to adapt, I guess.

> (the cylinder has an interesting effect on the wave, especially if the
> hit is NOT at the center of the cylinder!)
> 

These are the very, *very* first test of that particular combination of 
softwares and tools. It has incredible potential. Here we see some very 
special application but already, for standard animation, the power and 
(relative) ease of Blender can be combined to the rendering power of POV 
  in a fairly straightforward manner. Not to neglect.

Thanks for the wise observations.

Jean


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