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That looks great!
Besides the scaled media sphere particles it looks like you also have a big
turbulated media sphere in the middle. Don't you? In a few of the frames,
this sphere seems to be visible intersecting the gray box, and that doesn't
look quite right.
Anyway, I've tried making particle sparks myself before, but have failed to
make it look good. This animation should provide the needed inspiration! :)
I already have support for the faked motion blur, so it really should be
just a matter of tweaking the media to look right, which however no doubt is
a bit tricky.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Mar 19)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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Fantastic man!! :o)) Me definitely likes it.
Regards,
Hugo
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W O W !
Can't think of what else to say. I'm just sat here in awe. I hope the entrants
have special fx that good! :)
--
Tek
http://www.evilsuperbrain.com
Mark James Lewin <m_j### [at] yahoo com au> wrote in message
news:3CAA2B69.FB29BE17@yahoo.com.au...
> For quite a while I've been working on an anim for the current IRTC topic.
> For a number of reasons, however, the anim stands no chance of being completed
in
> time, so before I abandon the project, I thought I'd post the most promising
part
> of it.
> The sparks are simple media spheres made in my particle system, and the
wall
> is a heightfield defined using a pigment (I love this feature). Pretty simple
> stuff. The idea was to have a gun fire a beam to create the cut, but this
didn't
> make it into the test (the gun was modelled, but not textured).
> I hope you like it. As usual, comments etc. most welcome.
>
> MJL
>
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"Rick [Kitty5]" wrote:
> oh wow
Thanks!
MJL
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Rune wrote:
> That looks great!
Thanks!
> Besides the scaled media sphere particles it looks like you also have a big
> turbulated media sphere in the middle. Don't you? In a few of the frames,
> this sphere seems to be visible intersecting the gray box, and that doesn't
> look quite right.
Yes, there is a big media sphere there. I also agree that it intersects the box
in odd ways too. Perfection is just too darned hard to achieve :-). I would never
have been able to fix this _and_ get everything else done that I had planned, so
I cut my losses and decided to move onto other interesting animation ideas.
>
> Anyway, I've tried making particle sparks myself before, but have failed to
> make it look good. This animation should provide the needed inspiration! :)
> I already have support for the faked motion blur, so it really should be
> just a matter of tweaking the media to look right, which however no doubt is
> a bit tricky.
Not tricky, just time consuming :-)
MJL
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Hugo wrote:
> Fantastic man!! :o)) Me definitely likes it.
Cheers!
MJL
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Tek wrote:
> W O W !
>
> Can't think of what else to say. I'm just sat here in awe. I hope the entrants
> have special fx that good! :)
>
Thanks!
MJL
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For those who are interested, I have put the code up in p.b.s-f.
MJL
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Whoa, awesome!
_________________
Chris Howie
cra### [at] yahoo com
http://winimizer.virtualave.net
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From: bob h
Subject: NT: oh wow, great thing to show off POV-Ray with
Date: 21 Apr 2002 06:12:06
Message: <3cc29076@news.povray.org>
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