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A test to see if I've got everything placed and rotated in the
right way. The walk cycle is just algorithmic - no I.K. Body by
me, head by someone else, unknown. Recognize it? Have
you seen this head?! ;-)
Post a reply to this message
Attachments:
Download 'runner.avi.dat' (416 KB)
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Superheroey...
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A little strange looking. Might try rendering a non-cyclic animation
and drop out the last frame manually, sometimes seems to help
these Media Player loops (well, maybe only M.P.).
I don't know if I've ever seen that particular head before.
The leg action looks pretty good just glancing at it quickly here.
Maybe it snaps too late though? Perhaps more quickened at the
foot/ground contact would be good.
Never mind, I thinks it's the loop throwing me off.
Bob
"Wayne Gordon" <way### [at] flashnet> wrote in message
news:390CEB84.40843F53@flash.net...
| A test to see if I've got everything placed and rotated in the
| right way. The walk cycle is just algorithmic - no I.K. Body by
| me, head by someone else, unknown. Recognize it? Have
| you seen this head?! ;-)
|
Post a reply to this message
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pool shark bully.
Cool. Actually, a running "walk cycle" I think is easier to make realistic
than a walking one.
Wayne Gordon wrote:
> A test to see if I've got everything placed and rotated in the
> right way. The walk cycle is just algorithmic - no I.K. Body by
> me, head by someone else, unknown. Recognize it? Have
> you seen this head?! ;-)
>
> ------------------------------------------------------------------------
>
> Name: runner.avi
> runner.avi Type: Video for Windows (video/msvideo)
> Encoding: base64
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nice! - can you say tin-tin cartoon?
Rick
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Looks like Wallace (or was it Grommit?)
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Wayne Gordon" <way### [at] flashnet> wrote in message
news:390CEB84.40843F53@flash.net...
> A test to see if I've got everything placed and rotated in the
> right way. The walk cycle is just algorithmic - no I.K. Body by
> me, head by someone else, unknown. Recognize it? Have
> you seen this head?! ;-)
>
Post a reply to this message
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In article <390d9265$1@news.povray.org>, mik### [at] pyxiscom says...
> Looks like Wallace (or was it Grommit?)
Grommit was the dog.
So I assume you meant Wallace :)
Bye for now,
Jamie.
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"Greg M. Johnson" wrote:
> pool shark bully.
>
Yes! You are correct. I traced the code back to the file from
which I stole, errr, borrowed it.
>
> Cool. Actually, a running "walk cycle" I think is easier to make realistic
> than a walking one.
I think you're right. I re-rendered this using a fractional multiplier for all
the motion
controls to see how it would look just walking. Not bad, actually, but the feet
going
through the floor are more obvious now, and I need to set some minimum
parameters
for certain movements to keep him from looking like a zombie.
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