POV-Ray : Newsgroups : povray.beta-test : A small change request prior to the release of the POV 3.5 final Server Time
29 Jul 2024 16:26:31 EDT (-0400)
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From: Michael Goldshteyn
Subject: Re: A small change request prior to the release of the POV 3.5 final
Date: 10 May 2002 11:18:12
Message: <3cdbe4b4$1@news.povray.org>
Well, I posted an image of the status bar. I am not doing anything wrong. I
am rendering a scene, the middle part of which takes much longer to trace
than the upper and lower part of the scene. Because the average time for the
scene as a whole can still be represented in PPS, the last line must also be
calculated in PPS, even though the last ten lines or so are taking much
longer to trace than the entire scene up to that point, because I have hit a
slow tracing glass object in the middle of the scene. The point is that the
last line units should be separate from the average units for the entire
scene.

Mike

"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3CDBE394.7C424F00@gmx.de...
>
>
> Michael Goldshteyn wrote:
> >
> > I am as we speak and I see (last line: 0 PPS)
> >
> > [...]
>
> You are probably doing something wrong, i read '6 PPM' currently.
>
> Christoph
>
> --
> POV-Ray tutorials, IsoWood include,
> TransSkin and more: http://www.tu-bs.de/~y0013390/
> Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______


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From: Christoph Hormann
Subject: Re: A small change request prior to the release of the POV 3.5 final
Date: 10 May 2002 12:04:43
Message: <3CDBEF99.39EEB635@gmx.de>
Michael Goldshteyn wrote:
> 
> [...], the last line must also be
> calculated in PPS, even though the last ten lines or so are taking much
> longer to trace than the entire scene up to that point, because I have hit a
> slow tracing glass object in the middle of the scene. The point is that the
> last line units should be separate from the average units for the entire
> scene.

Ah, so you don't mean the actual PPS display, but the part added to the
render status display during slow renders.  

This is always displayed in PPS, but i don't find that information very
useful anyway because it arbitrarily chooses a line to average the speed. 
If you have a scene with a slow vertical structure this is fairly
worthless information.  I personally would prefer a display of the time
needed for the last pixel (of course only calculated for slow renders)

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______


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