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Hello Thorsten,
I'm starting to play around with the Mac beta, and it looks great. There
are a few things that I'm curious about however. I hope that you don't
mind that I make a list of them here.
1: There isn't any sound when a rendering is finished, even though I've
selected it in the prefs.
2: I've got a message of a memory leakage when rendering glasses.pov.
But when I rendered it again, no such message appeared. I don't know if
that means anything to you, but here's a copy of that message, followed
by the content of the memory.log:
==========
Parsing Options
Input file: glasses.pov (compatible to version 3.50)
Remove bounds........Off Split unions.........Off
Library paths:
Macintosh HD:Desktop Folder:POV-Ray 3.5:include:
Output Options
Image resolution 320 by 240 (rows 0 to 240, columns 0 to 320).
Output file: glasses.tga, 24 bpp Targa
Graphic display......On (gamma: 1.8)
Mosaic preview.......Off
CPU usage histogram..Off Continued trace......Off
Tracing Options
Quality: 9
Bounding boxes.......On Bounding threshold: 1
Light Buffer.........On Vista Buffer.........On Draw Vista
Buffer....Off
Antialiasing.........On (Method 2, Threshold 0.300, Depth 2, Jitter
1.00)
Radiosity............Off
Animation Options
Initial Frame.. 2 Final Frame.... 2
Initial Clock.. 1.000 Final Clock.... 1.000
Cyclic Animation.....Off Field render.........Off Odd
lines/frames.....Off
Due to changes in version 3.1, you must add interior {I_Glass} to all
objects calling glass_old.inc textures and finishes...
File glass_old.inc line 17
Render Statistics
Image Resolution 320 x 240
----------------------------------------------------------------------------
Pixels: 76800 Samples: 233448 Smpls/Pxl: 1.00
Rays: 1548646 Saved: 116038 Max Level: 5/5
----------------------------------------------------------------------------
Ray->Shape Intersection Tests Succeeded Percentage
----------------------------------------------------------------------------
Box 1234120 664154 53.82
Cone/Cylinder 1167682 585326 50.13
Plane 3684748 759354 20.61
Sphere 1060193 665918 62.81
Bounding Box 13811101 5860944 42.44
Light Buffer 30883207 12416106 40.20
Vista Buffer 1524424 993662 65.18
----------------------------------------------------------------------------
Calls to Noise: 0 Calls to DNoise: 10
----------------------------------------------------------------------------
Shadow Ray Tests: 2484603 Succeeded: 959368
Reflected Rays: 714724 Total Internal: 114250
Refracted Rays: 599997
Transmitted Rays: 477
----------------------------------------------------------------------------
Smallest Alloc: 34 bytes
Largest Alloc: 30776 bytes
Peak memory used: 0 bytes
-- [AnimFrame] file#:'glasses.tga' frame#:0 clock:0
Memory leakage detected, see file 'Memory.Log' for list
5 bytes reclaimed
Parse Time: 0:00:00
Render Time: 0:01:27
Total Time: 0:01:27
====================
...and the memory.log:
====================
File: POV_MEM.CPP Line: 836 Size:5
====================
3: In the message above, the line "-- [AnimFrame] file#:'glasses.tga'
frame#:0 clock:0 "
is preceeded by a question mark icon. Is that correct?
And should it say "[AnimFrame]" when it isn't an animation that I'm
rendering?
4: What software is needed to read the .doc files that are in the
Inc.demos? Also, it don't seem like they contain very much as their
sizes are mostly less than 4Kb.
5: In the Output pane in the scenefile settings, the "Save histogram" is
always dimmed, except for the numbers in the editfelds which is
undimmed.
I'm running the Swedish system 9.0.4 on a Power Macintosh G3, and I
installed the latest CarbonLib yesterday.
Tom Stone
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In article <3B9CAB79.B4A3D7D4@telia.com> , Tom Stone <tom### [at] teliacom>
wrote:
Thank you very much for this list!!
> 1: There isn't any sound when a rendering is finished, even though I've
> selected it in the prefs.
I will see what is going on and fix it.
> 2: I've got a message of a memory leakage when rendering glasses.pov.
Yes, I forgot to turn memory debugging off (some internal stuff). Just
ignore those messages, they have no meaning for users and there is no need
to worry about them.
> 3: In the message above, the line "-- [AnimFrame] file#:'glasses.tga'
> frame#:0 clock:0 "
> is preceeded by a question mark icon. Is that correct?
> And should it say "[AnimFrame]" when it isn't an animation that I'm
> rendering?
I wanted to remove this part anyway. Thanks for reminding me.
> 4: What software is needed to read the .doc files that are in the
> Inc.demos? Also, it don't seem like they contain very much as their
> sizes are mostly less than 4Kb.
An editor that is able to read plain text files and that you can force to
read any file as text (i.e. BBEdit Lite). The problem is that files ending
with.doc tend to be forced to be opened by M$ Word when they arrive on my
system. I just overlooked those and didn't fix them.
> 5: In the Output pane in the scenefile settings, the "Save histogram" is
> always dimmed, except for the numbers in the editfelds which is
> undimmed.
This is correct. The numbers just appear "undimmed" depending on the theme
settings you are using, but they are in fact dimmed.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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