POV-Ray : Newsgroups : povray.beta-test : For Thorsten : For Thorsten Server Time
31 Jul 2024 04:20:10 EDT (-0400)
  For Thorsten  
From: Tom Stone
Date: 10 Sep 2001 07:55:16
Message: <3B9CAB79.B4A3D7D4@telia.com>
Hello Thorsten,

I'm starting to play around with the Mac beta, and it looks great. There
are a few things that I'm curious about however. I hope that you don't
mind that I make a list of them here.

1: There isn't any sound when a rendering is finished, even though I've
selected it in the prefs.

2: I've got a message of a memory leakage when rendering glasses.pov.
But when I rendered it again, no such message appeared. I don't know if
that means anything to you, but here's a copy of that message, followed
by the content of the memory.log:
==========
Parsing Options
  Input file: glasses.pov (compatible to version 3.50)
  Remove bounds........Off  Split unions.........Off
  Library paths:
    Macintosh HD:Desktop Folder:POV-Ray 3.5:include:
Output Options
  Image resolution 320 by 240 (rows 0 to 240, columns 0 to 320).
  Output file: glasses.tga, 24 bpp Targa
  Graphic display......On  (gamma:  1.8)
  Mosaic preview.......Off
  CPU usage histogram..Off  Continued trace......Off
Tracing Options
  Quality:  9
  Bounding boxes.......On  Bounding threshold: 1
  Light Buffer.........On  Vista Buffer.........On  Draw Vista
Buffer....Off
  Antialiasing.........On  (Method 2, Threshold 0.300, Depth 2, Jitter
1.00)
  Radiosity............Off
Animation Options
  Initial Frame..       2  Final Frame....       2
  Initial Clock..   1.000  Final Clock....   1.000
  Cyclic Animation.....Off  Field render.........Off  Odd
lines/frames.....Off

Due to changes in version 3.1, you must add interior {I_Glass} to all
objects calling glass_old.inc textures and finishes...


File glass_old.inc line 17
Render Statistics
  Image Resolution 320 x 240
----------------------------------------------------------------------------

Pixels:            76800   Samples:          233448   Smpls/Pxl: 1.00
Rays:            1548646   Saved:            116038   Max Level: 5/5
----------------------------------------------------------------------------

Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------

Box                            1234120          664154     53.82
Cone/Cylinder                  1167682          585326     50.13
Plane                          3684748          759354     20.61
Sphere                         1060193          665918     62.81
Bounding Box                  13811101         5860944     42.44
Light Buffer                  30883207        12416106     40.20
Vista Buffer                   1524424          993662     65.18
----------------------------------------------------------------------------

Calls to Noise:                   0   Calls to DNoise:              10
----------------------------------------------------------------------------

Shadow Ray Tests:           2484603   Succeeded:                959368
Reflected Rays:              714724   Total Internal:           114250
Refracted Rays:              599997
Transmitted Rays:               477
----------------------------------------------------------------------------

Smallest Alloc:                  34 bytes
Largest  Alloc:               30776 bytes
Peak memory used:                 0 bytes

-- [AnimFrame] file#:'glasses.tga' frame#:0 clock:0
Memory leakage detected, see file 'Memory.Log' for list


5 bytes reclaimed

Parse Time:  0:00:00
Render Time: 0:01:27
Total Time:  0:01:27
====================
...and the memory.log:
====================
File:  POV_MEM.CPP  Line: 836  Size:5
====================


3: In the message above, the line "-- [AnimFrame] file#:'glasses.tga'
frame#:0 clock:0 "
is preceeded by a question mark icon. Is that correct?
And should it say "[AnimFrame]" when it isn't an animation that I'm
rendering?

4: What software is needed to read the .doc files that are in the
Inc.demos? Also, it don't seem like they contain very much as their
sizes are mostly less than 4Kb.

5: In the Output pane in the scenefile settings, the "Save histogram" is
always dimmed, except for the numbers in the editfelds which is
undimmed.

I'm running the Swedish system 9.0.4 on a Power Macintosh G3, and I
installed the latest CarbonLib yesterday.

Tom Stone


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