POV-Ray : Newsgroups : povray.advanced-users : Help with strings Server Time
25 Dec 2024 01:11:18 EST (-0500)
  Help with strings (Message 1 to 2 of 2)  
From: H E  Day
Subject: Help with strings
Date: 9 Jun 2000 18:58:22
Message: <394175EF.96726E7E@heday.freeservers.com>
Could someone please help me?  I need a macro, include file, whatever,
that takes one (1) point and draws a bunch of points, like in a string,
that have mass, velocity, and tensile strength.  I'm trying to create a
bunch of antennas for a character I'm making, but can't seem to make
them move with the rest of him.  I did find a resource for this kind of
thing:
http://freespace.virgin.net/hugo.elias/models/m_string.htm
I've been unable to make much sense of it, however.  Arrays are Greek to
me.
Oh, and the points need to be able to be called into a spline {}.

TIA.

--
H.E. Day


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From: Christoph Hormann
Subject: Re: Help with strings
Date: 10 Jun 2000 03:09:51
Message: <3941E9C0.2D5E0FC9@gmx.de>
I do not know if i totally understood your problem, but I think you are
trying to do an animation of masses elastically linked and moved
according to the movement of a character.  

Because I am not experienced in animations, some more concrete
descriptions, especially about how the charakter movement is given,
would be helpful.  I am doing that mechanics stuff at university right
now and could possibly help you but it will get quite complicated if you
include bending of the strings.  


Christoph


"H.E. Day" wrote:
> 
> Could someone please help me?  I need a macro, include file, whatever,
> that takes one (1) point and draws a bunch of points, like in a string,
> that have mass, velocity, and tensile strength.  I'm trying to create a
> bunch of antennas for a character I'm making, but can't seem to make
> them move with the rest of him.  I did find a resource for this kind of
> thing:
> http://freespace.virgin.net/hugo.elias/models/m_string.htm
> I've been unable to make much sense of it, however.  Arrays are Greek to
> me.
> Oh, and the points need to be able to be called into a spline {}.
> 
> TIA.
> 
> --
> H.E. Day

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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