Peter Popov wrote:
> >I was not wrong I simply did not offer all of the possible solutions that> >you did :)> > Ever thought of becoming a lawyer? :)> > Peter Popov> ICQ: 15002700
I'm much too nice a guy to become a lawyer :)
Shut up Ron !!
--
Ken Tyler
See my 850+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
> Something tells me Mick might not be using 'media' at all but rather> various textured planes instead (like the clouds, clouds, clouds post> recently). If so then I'd suggest rendering those animal objects and> HFs separately and combining later if you can via post-processing.
Well my point was that he should be using media. It was designed for
that kind of thing.
-Mike
Mike wrote:
> > > Something tells me Mick might not be using 'media' at all but rather> > various textured planes instead (like the clouds, clouds, clouds post> > recently). If so then I'd suggest rendering those animal objects and> > HFs separately and combining later if you can via post-processing.> > Well my point was that he should be using media. It was designed for> that kind of thing.> > -Mike
As soon as you get your patch working I would be more than happy to
explore the possibilities of using media for applications such as these.
While it has been demonstrated that it can be done with the official
version of media the render times and parameter adjustments needed to
achieve the desired results are monstrous and difficult to achieve.
--
Ken Tyler
See my 850+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
> As soon as you get your patch working I would be more than happy to> explore the possibilities of using media for applications such as these.> While it has been demonstrated that it can be done with the official> version of media the render times and parameter adjustments needed to> achieve the desired results are monstrous and difficult to achieve.
It just so happens that I'm free after this weekend and that patch is high on
my list of things to do. As I recall there's a lot of modification I need to
make, but hopefully I can come up with something next week.
-Mike
Mike wrote:
> > > As soon as you get your patch working I would be more than happy to> > explore the possibilities of using media for applications such as these.> > While it has been demonstrated that it can be done with the official> > version of media the render times and parameter adjustments needed to> > achieve the desired results are monstrous and difficult to achieve.> > It just so happens that I'm free after this weekend and that patch is high on> my list of things to do. As I recall there's a lot of modification I need to> make, but hopefully I can come up with something next week.> > -Mike
object { Smiley scale 1000 }
--
Ken Tyler
See my 850+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
On Sat, 04 Sep 1999 14:17:11 -0700, Ken <tyl### [at] pacbellnet> wrote:
>>>Peter Popov wrote:>>> >I was not wrong I simply did not offer all of the possible solutions that>> >you did :)>> >> Ever thought of becoming a lawyer? :)>> >> Peter Popov>> ICQ: 15002700>>I'm much too nice a guy to become a lawyer :)>>Shut up Ron !!
I didn't say anything. For the record, I agree. :)