POV-Ray : Newsgroups : povray.advanced-users : image mapping : Re: image mapping Server Time
14 Apr 2024 14:29:35 EDT (-0400)
  Re: image mapping  
From: William F Pokorny
Date: 2 Mar 2024 09:45:18
Message: <65e33b7e$1@news.povray.org>
On 3/1/24 13:47, Bald Eagle wrote:
> William F Pokorny <ano### [at] anonymousorg> wrote:
> 
>> In yuqk, generally, I've been pushing the code toward more ways to paint
> shapes - often using other shapes.
> 
> Check out:
>
https://developer.nvidia.com/gpugems/gpugems/part-iii-materials/chapter-20-texture-bombing
> 
> Seems simple enough to do, and ought to be fast if implemented in source.
> 
> - BW
> 

Thanks for the pointer! Added it to my notes.

I think, maybe, Sam did something like this a long time ago in SDL. I 
vaguely remember an image of tree leaves on the ground...?

Bill P.


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