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["Kosina.Josef" <kos### [at] fel cvut cz>]
| when I found out that Povray does not use dispersion but just some 'fake
| caustics'. First, I did not found nothing more about 'fake caustics'
| - I mean what exactly and wow it does.
| Second, does anyone here know some tool which REALY simulate dispersion?
You're mixing terms here. Caustics are the bright spots you get behind
a transparent object due to the focusing of refracted light, or the
bright spots in front of a refracting object.
Dispersion has to do with how different frequencies of light is
refracted differently. E.g. How a prism can split white light into all the
colors of the rainbow.
POV-Ray has a form of fake caustics, but can also do "real" caustics
(since POV-Ray v3.5) through the use of photon-maps. Also, real dispersion
effects can be added to photon-map effects, but the computational cost
is high.
If you download the newest POV-Ray several scenes demonstrating
the use of photon maps are included.
--
It's a dark day for mad science.
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