POV-Ray : Newsgroups : moray.win : Detail levels in UDOs Server Time
28 Jul 2024 16:24:57 EDT (-0400)
  Detail levels in UDOs (Message 1 to 3 of 3)  
From: Ken Stager
Subject: Detail levels in UDOs
Date: 6 Mar 2000 18:50:41
Message: <MPG.132df25f55dc5331989681@news.stmuc.com>
The Tip of the Day for Moray 3.2 makes comments about being able to set 
the detail level of a UDO in the Modify tab.  When I look at this tab 
with a freshly created UDO, I can find no trace of it.  Has anybody had 
any luck finding/utilizing this feature?


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From: Pascal Golay
Subject: Re: Detail levels in UDOs
Date: 13 Mar 2000 20:44:09
Message: <1103_952998259@pgid>
On Mon, 6 Mar 2000 16:51:11 -0700, sta### [at] attglobalnet (Ken Stager) wrote:
> The Tip of the Day for Moray 3.2 makes comments about being able to set 
> the detail level of a UDO in the Modify tab.  When I look at this tab 
> with a freshly created UDO, I can find no trace of it.  Has anybody had 
> any luck finding/utilizing this feature?

Hi Ken- at the risk of exposing my Moray newbiness, here's what I *think* you are
looking for: you need to expand the UDO ("U") group in the selection tab and select
one of the 
objects within the group, then back in Modify there's a box about 2/3 of the way down
for overriding the global detail settings and sticking in your own, as a percentage of
visible 
lines. Works fine here.

-PG


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From: Ken Stager
Subject: Re: Detail levels in UDOs
Date: 13 Mar 2000 21:35:36
Message: <MPG.1337537e19b09093989682@news.stmuc.com>
In article <1103_952998259@pgid>, cgo### [at] idtnet says...
> On Mon, 6 Mar 2000 16:51:11 -0700, sta### [at] attglobalnet (Ken Stager) wrote:
> > The Tip of the Day for Moray 3.2 makes comments about being able to set 
> > the detail level of a UDO in the Modify tab.  When I look at this tab 
> > with a freshly created UDO, I can find no trace of it.  Has anybody had 
> > any luck finding/utilizing this feature?
> 
> Hi Ken- at the risk of exposing my Moray newbiness, here's what I *think* you are
looking for: you need to expand the UDO ("U") group in the selection tab and select
one of the 
> objects within the group, then back in Modify there's a box about 2/3 of the way
down for overriding the global detail settings and sticking in your own, as a
percentage of visible 
> lines. Works fine here.
> 
> -PG
> 
Yep, that its.  Thanks.  Kinda tedious for objects made up of lots of 
other objects, but works mostly.  Thanks again


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